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atmhud.cs
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atmhud.cs
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using System;
using System.Drawing;
using MonoTouch.Foundation;
using MonoTouch.ObjCRuntime;
using MonoTouch.CoreAnimation;
using MonoTouch.UIKit;
namespace ATMHud {
//@interface ATMHud : UIViewController {
[BaseType (typeof (UIViewController), Name="ATMHud", Delegates=new string [] { "WeakDelegate" }, Events=new Type [] { typeof (AtmHudDelegate)})]
interface AtmHud {
#region Delegates
[Export ("delegate"), NullAllowed]
NSObject WeakDelegate { get; set; }
[Wrap ("WeakDelegate")]
AtmHudDelegate Delegate { get; set; }
#endregion
#region Properties
//@property (nonatomic, assign) CGFloat margin;
[Export ("margin", ArgumentSemantic.Assign)]
float Margin { get; set; }
//@property (nonatomic, assign) CGFloat padding;
[Export ("padding", ArgumentSemantic.Assign)]
float Padding { get; set; }
//@property (nonatomic, assign) CGFloat alpha;
[Export ("alpha", ArgumentSemantic.Assign)]
float Alpha { get; set; }
//@property (nonatomic, assign) CGFloat appearScaleFactor;
[Export ("appearScaleFactor", ArgumentSemantic.Assign)]
float AppearScaleFactor { get; set; }
//@property (nonatomic, assign) CGFloat disappearScaleFactor;
[Export ("disappearScaleFactor", ArgumentSemantic.Assign)]
float DisappearScaleFactor { get; set; }
//@property (nonatomic, assign) CGFloat progressBorderRadius;
[Export ("progressBorderRadius", ArgumentSemantic.Assign)]
float ProgressBorderRadius { get; set; }
//@property (nonatomic, assign) CGFloat progressBorderWidth;
[Export ("progressBorderWidth", ArgumentSemantic.Assign)]
float ProgressBorderWidth { get; set; }
//@property (nonatomic, assign) CGFloat progressBarRadius;
[Export ("progressBarRadius", ArgumentSemantic.Assign)]
float ProgressBarRadius { get; set; }
//@property (nonatomic, assign) CGFloat progressBarInset;
[Export ("progressBarInset", ArgumentSemantic.Assign)]
float ProgressBarInset { get; set; }
//@property (nonatomic, assign) CGPoint center;
[Export ("center", ArgumentSemantic.Assign)]
PointF Center { get; set; }
//@property (nonatomic, assign) BOOL shadowEnabled;
[Export ("shadowEnabled", ArgumentSemantic.Assign)]
bool ShadowEnabled { get; set; }
//@property (nonatomic, assign) BOOL blockTouches;
[Export ("blockTouches", ArgumentSemantic.Assign)]
bool BlockTouches { get; set; }
//@property (nonatomic, assign) BOOL allowSuperviewInteraction;
[Export ("allowSuperviewInteraction")]
bool AllowSuperviewInteraction { get; set; }
//@property (nonatomic, retain) NSString *showSound;
[Export ("showSound", ArgumentSemantic.Retain)]
string ShowSound { get; set; }
//@property (nonatomic, retain) NSString *updateSound;
[Export ("updateSound", ArgumentSemantic.Retain)]
string UpdateSound { get; set; }
//@property (nonatomic, retain) NSString *hideSound;
[Export ("hideSound", ArgumentSemantic.Retain)]
string HideSound { get; set; }
//@property (nonatomic, assign) AtmHudAccessoryPosition accessoryPosition;
[Export ("accessoryPosition", ArgumentSemantic.Assign)]
AtmHudAccessoryPosition AccessoryPosition { get; set; }
//@property (nonatomic, retain) AtmHudView *__view;
[Export ("__view", ArgumentSemantic.Retain)]
AtmHudView HudView { get; set; }
//@property (nonatomic, retain) ATMSoundFX *sound;
[Export ("sound", ArgumentSemantic.Retain)]
AtmSoundFX Sound { get; set; }
//@property (nonatomic, retain) NSMutableArray *displayQueue;
[Export ("displayQueue", ArgumentSemantic.Retain)]
NSArray DisplayQueue { get; set; }
//@property (nonatomic, assign) NSMutableArray queuePosition;
[Export ("queuePosition", ArgumentSemantic.Assign)]
int QueuePosition { get; set; }
#endregion
//- (id)initWithDelegate:(id)hudDelegate;
[Export ("initWithDelegate:")]
IntPtr Constructor (AtmHudDelegate hudDelegate);
#region Methods
//+ (NSString *)buildInfo;
[Static, Export ("buildInfo")]
string BuildInfo { get; }
//- (void)setCaption:(NSString *)caption;
[Export ("setCaption:")]
void SetCaption (string caption);
//- (void)setImage:(UIImage *)image;
[Export ("setImage:")]
void SetImage (UIImage image);
//- (void)setActivity:(BOOL)flag;
[Export ("setActivity:")]
void SetActivity (bool activity);
//- (void)setActivityStyle:(UIActivityIndicatorViewStyle)style;
[Export ("setActivityStyle:")]
void SetActivityStyle (UIActivityIndicatorViewStyle style);
//- (void)setFixedSize:(CGSize)fixedSize;
[Export ("setFixedSize:")]
void SetFixedSize (SizeF fixedSize);
//- (void)setProgress:(CGFloat)progress;
[Export ("setProgress:")]
void SetProgress (float progress);
//- (void)addQueueItem:(AtmHudQueueItem *)item;
[Export ("addQueueItem:")]
void AddToQueue (AtmHudQueueItem item);
//- (void)addQueueItems:(NSArray *)items;
[Export ("addQueueItems:")]
void AddToQueue (NSArray items);
//- (void)clearQueue;
[Export ("clearQueue")]
void ClearQueue ();
//- (void)startQueue;
[Export ("startQueue")]
void StartQueue ();
//- (void)showNextInQueue;
[Export ("showNextInQueue")]
void ShowNextInQueue ();
//- (void)showQueueAtIndex:(NSInteger)index;
[Export ("showQueueAtIndex:")]
void ShowQueueAtIndex (int index);
//- (void)show;
[Export ("show")]
void Show ();
//- (void)update;
[Export ("update")]
void Update ();
//- (void)hide;
[Export ("hide")]
void Hide ();
//- (void)hideAfter:(NSTimeInterval)delay;
[Export ("hideAfter:")]
void HideAfter (double delay);
//- (void)playSound:(NSString *)soundPath;
[Export ("playSound:")]
void PlaySound (string soundPath);
#endregion
}
[Model]
[BaseType (typeof (NSObject), Name="ATMHudDelegate")]
interface AtmHudDelegate {
//- (void)userDidTapHud:(AtmHud *)_hud;
[Abstract]//, DelegateName ("UserTappedHud")]
[Export ("userDidTapHud:")]
void UserDidTapHud (AtmHud hud);
//- (void)hudWillAppear:(AtmHud *)_hud;
[Abstract]//, DelegateName ("HudWillAppear")]
[Export ("hudWillAppear:")]
void HudWillAppear (AtmHud hud);
//- (void)hudDidAppear:(AtmHud *)_hud;
[Abstract]//, DelegateName ("HudDidAppear")]
[Export ("hudDidAppear:")]
void HudDidAppear (AtmHud hud);
//- (void)hudWillUpdate:(AtmHud *)_hud;
[Abstract]//, DelegateName ("HudWillUpdate")]
[Export ("hudWillUpdate:")]
void HudWillUpdate (AtmHud hud);
//- (void)hudDidUpdate:(AtmHud *)_hud;
[Abstract]//, DelegateName ("HudDidUpdate")]
[Export ("hudDidUpdate:")]
void HudDidUpdate (AtmHud hud);
//- (void)hudWillDisappear:(AtmHud *)_hud;
[Abstract]//, DelegateName ("HudWillDisappear")]
[Export ("hudWillDisappear:")]
void HudWillDisappear (AtmHud hud);
//- (void)hudDidDisappear:(AtmHud *)_hud;
[Abstract]//, DelegateName ("HudDidDisappear")]
[Export ("hudDidDisappear:")]
void HudDidDisappear (AtmHud hud);
}
[BaseType (typeof (NSObject), Name="ATMHudQueueItem")]
interface AtmHudQueueItem {
#region Properties
//@property (nonatomic, retain) NSString *caption;
[Export ("caption")]
string Caption { get; set; }
//@property (nonatomic, retain) UIImage *image;
[Export ("image")]
UIImage Image { get; set; }
//@property (nonatomic, assign) BOOL showActivity;
[Export ("showActivity")]
bool ShowActivity { get; set; }
//@property (nonatomic, assign) AtmHudAccessoryPosition accessoryPosition;
[Export ("accessoryPosition")]
AtmHudAccessoryPosition AccessoryPosition { get; set; }
//@property (nonatomic, assign) UIActivityIndicatorViewStyle activityStyle;
[Export ("activityStyle")]
UIActivityIndicatorViewStyle ActivityStyle { get; set; }
#endregion
}
[BaseType (typeof (NSObject), Name="ATMHudView")]
interface AtmHudView {
#region Properties
//@property (nonatomic, retain) NSString *caption;
[Export ("caption")]
string Caption { get; set; }
//@property (nonatomic, retain) UIImage *image;
[Export ("image")]
UIImage Image { get; set; }
//@property (nonatomic, retain) UIActivityIndicatorView *activity;
[Export ("activity")]
UIActivityIndicatorView Activity { get; set; }
//@property (nonatomic, assign) UIActivityIndicatorViewStyle activityStyle;
[Export ("activityStyle")]
UIActivityIndicatorViewStyle ActivityStyle { get; set; }
//@property (nonatomic, retain) AtmHud *p;
[Export ("p")]
AtmHud ParentHudController { get; set; }
//@property (nonatomic, assign) BOOL showActivity;
[Export ("showActivity")]
bool ShowActivity { get; set; }
//@property (nonatomic, assign) CGFloat progress;
[Export ("progress")]
float Progress { get; set; }
//@property (nonatomic, assign) CGRect targetBounds;
[Export ("targetBounds")]
RectangleF TargetBounds { get; set; }
//@property (nonatomic, assign) CGRect captionRect;
[Export ("captionRect")]
RectangleF CaptionRect { get; set; }
//@property (nonatomic, assign) CGRect progressRect;
[Export ("progressRect")]
RectangleF ProgressRect { get; set; }
//@property (nonatomic, assign) CGRect activityRect;
[Export ("activityRect")]
RectangleF ActivityRect { get; set; }
//@property (nonatomic, assign) CGRect imageRect;
[Export ("imageRect")]
RectangleF ImageRect { get; set; }
//@property (nonatomic, assign) CGSize fixedSize;
[Export ("fixedSize")]
SizeF FixedSize { get; set; }
//@property (nonatomic, assign) CGSize activitySize;
[Export ("activitySize")]
SizeF ActivitySize { get; set; }
//@property (nonatomic, retain) CALayer *backgroundLayer;
[Export ("backgroundLayer")]
CALayer BackgroundLayer { get; set; }
//@property (nonatomic, retain) CALayer *imageLayer;
[Export ("imageLayer")]
CALayer ImageLayer { get; set; }
//@property (nonatomic, retain) ATMTextLayer *captionLayer;
[Export ("captionLayer")]
AtmTextLayer CaptionLayer { get; set; }
//@property (nonatomic, retain) ATMProgressLayer *progressLayer;
[Export ("progressLayer")]
AtmProgressLayer ProgressLayer { get; set; }
#endregion
#region Constructors
//- (id)initWithFrame:(CGRect)frame andController:(AtmHud *)c;
[Export ("initWithFrame:andController:")]
IntPtr Constructor (RectangleF frame, AtmHud controller);
#endregion
#region Methods
//- (CGRect)sharpRect:(CGRect)rect;
[Export ("sharpRect:")]
RectangleF SharpRect (RectangleF rect);
//- (CGPoint)sharpPoint:(CGPoint)point;
[Export ("sharpPoint:")]
PointF SharpPoint (PointF point);
//- (void)calculate;
[Export ("calculate")]
void Calculate ();
//- (CGSize)calculateSizeForQueueItem:(AtmHudQueueItem *)item;
[Export ("calculateSizeForQueueItem:")]
SizeF CalculateSize (AtmHudQueueItem item);
//- (CGSize)sizeForActivityStyle:(UIActivityIndicatorViewStyle)style;
[Export ("sizeForActivityStyle:")]
SizeF SizeForActivityStyle (UIActivityIndicatorViewStyle style);
//- (void)applyWithMode:(AtmHudApplyMode)mode;
[Export ("applyWithMode:")]
void Apply (AtmHudApplyMode mode);
//- (void)show;
[Export ("show")]
void Show ();
//- (void)reset;
[Export ("reset")]
void Reset ();
//- (void)update;
[Export ("update")]
void Update ();
//- (void)hide;
[Export ("hide")]
void Hide ();
#endregion
}
[BaseType (typeof (CALayer), Name="ATMProgressLayer")]
interface AtmProgressLayer {
#region Properties
//@property (nonatomic, assign) CGFloat theProgress;
[Export ("theProgress")]
float Progress { get; set; }
//@property (nonatomic, assign) CGFloat progressBorderWidth;
[Export ("progressBorderWidth")]
float ProgressBorderWidth { get; set; }
//@property (nonatomic, assign) CGFloat progressBorderRadius;
[Export ("progressBorderRadius")]
float ProgressBorderRadius { get; set; }
//@property (nonatomic, assign) CGFloat progressBarRadius;
[Export ("progressBarRadius")]
float ProgressBarRadius { get; set; }
//@property (nonatomic, assign) CGFloat progressBarInset;
[Export ("progressBarInset")]
float ProgressBarInset { get; set; }
#endregion
}
[BaseType (typeof (CALayer), Name="ATMTextLayer")]
interface AtmTextLayer {
#region Properties
//@property (nonatomic, assign) NSString *caption;
[Export ("caption")]
string Caption { get; set; }
#endregion
}
[BaseType (typeof (NSObject), Name="ATMSoundFX")]
interface AtmSoundFX {
//+ (id)soundEffectWithContentsOfFile:(NSString *)aPath;
[Static, Export ("soundEffectWithContentsOfFile:")]
AtmSoundFX FromFile (string path);
//- (id)initWithContentsOfFile:(NSString *)path;
[Export ("initWithContentsOfFile:")]
IntPtr Constructor (string path);
//- (void)play;
[Export ("play")]
void Play ();
}
}