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I was thinking a keepalive ping every 30 seconds or so, if no ping was received in the last 2 minutes mark player as OFFLINE.
If a ping was received but no 'active' data was changed in the last x minutes, mark player as inactive(or remove this entirely, this is basically identical to how it works currently)
The text was updated successfully, but these errors were encountered:
I was thinking a keepalive ping every 30 seconds or so, if no ping was received in the last 2 minutes mark player as OFFLINE.
If a ping was received but no 'active' data was changed in the last x minutes, mark player as inactive(or remove this entirely, this is basically identical to how it works currently)
The text was updated successfully, but these errors were encountered: