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In the demo, using GPU acceleration, if you draw a very quick stroke, the touch events seem to get ahead of the render and the damage rect is incorrect. Future strokes correct this.
This is only the first stroke.
The text was updated successfully, but these errors were encountered:
In the demo, using GPU acceleration, if you draw a very quick stroke, the touch events seem to get ahead of the render and the damage rect is incorrect. Future strokes correct this.
This is only the first stroke.
The text was updated successfully, but these errors were encountered: