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[Arena] wrong items cost from the vendor #6089
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issue is a bit more interweaved: currently, items are sold for the wotlk prices. But, players receive arena points as during tbc. but, yes you are right in the sense that some items like offhands and ranged slots have incorrect prices |
Those are two differents subjects. |
Here is a logical example for wrath: There is clearly not a big gap between staff and Main hand + book The idea behind making different prices is that those items doesn't provide the same power spike. |
the wrath example doesnt fully apply because it factors in also honor. this is from classic s6 on retail (s7 lowered the prices to some very uneven numbers, hence referring to s6) -> mainhand + offhand should always add up to the cost of a 2hand (exception are hunter only melee weapons). thrown and wand weapons should be similar priced to offhand items. |
I would say that current prices follow patterns used in TBC (in most cases), so there is no connection to the system points we have right now. The above snapshot (and others for TBC seasons) proves that caster 2H was always cheaper than the combo of 1H+OH for caster. I would say it is a problem in the design of Season 1 where melee 1Hs were cheaper than caster stuff but it was changed in Season 2 with proper prices for S2 weapons (you can see that melee 1Hs went up while caster auxiliary stuff went down) and an accurate drop of prices for S1 stuff. |
indeed, looking at the wowwiki link, this seems to be the reference taken. |
Ok, so this is a tricky issue since CC doesn't currently use 3.3.5a values for any of these items due to progression.
I cannot and will not address issue 1), it is probably posted in the suggestions somewhere. As for the matter of 2) bugged pricing, this is what I found:
Conclusion: based on all gathered evidence, these are the original S1 pre-cost-nerf TBC prices vs the current CC prices: Armor set 5/5 - 8250 (blizz) vs 8250 (cc) I highlighted the ones which need correction. If CC wishes to keep the prenerf s1 pricing system, these would be the correct values. PS: these numbers also match the values shown in atlasloot 3.3.5a for what the brutal gladiator items cost in the last season of tbc |
@Salehyn thanks a lot for all your investigations. If this subject undergoes staff review, it presents a valuable opportunity to reevaluate both pricing and season duration. Presently, mathematical analysis suggests that top-tier teams can obtain their complete gear in approximately 4 months (while it takes over 7 months for average players). This situation encourages players to focus on acquiring only one or two items and then waiting until the end of the season to purchase Season 1 gear with honor. I am firmly convinced that either the pricing structure and its rationale or the arena formula require a comprehensive reassessment to imbue arena rewards with greater meaning and fairness. |
Well, I'm kinda torn on that matter since most sources suggest an "average" team with 1.5k rating could only get about 1 piece per month on tbc, which does add up to approx 7-8 months to acquire full gear. Of course, there is the matter of the relatively low pop on CC which might make it difficult for most people to advance to higher ratings if they have to keep playing against the same teams. I do agree some adjustments might be necessary to balance for that, but that discussion belongs to the suggestions. |
Depends if we want to spend 8 months for one single season and 4 years for TBC ( 4 seasons). |
it wasnt really different on retail in s1. wow opened up to be more casual friendly during the expansions (and classic) which you are now projecting onto the current progression. seeing how pve gear was made a lot easier to obtain (mythic mode, and triple the tier token, etc.), it would be reasonable to make similar adjustments (factor 2,5 or 3) for arena point distribution, too. |
I think I have found proof that after the release of S1, Blizz adjusted prices for certain items from Arena Season 1 - https://wowwiki-archive.fandom.com/wiki/Patch_2.0.10#PvP which confirms values in bold by Saleh (if that is still required). |
What client do you play on?
enGB
Faction
Alliance
Content Phase:
Generic
Current Behaviour
Let's analyze the following arena item costs :
Caster main hand: 3150
Caster offhand: 1875
Total: 5025
Staff cost: 3750
Melee 2H: 3750
Melee 1H: 1875
Total for both mainhand/offhand: 3750
Issue 1: Clearly the caster mainhand + offhand have the wrong costs.
Issue 2: the cost of the thrown weapon and the wand at 1875.
Those one have never ever been equivalent to a main hand cost.
Expected Blizzlike Behaviour
1- The cost of main hand + offhand for caster should match the staff cost and the other 2H and 1H combo for melees
2- The wand cost and thrown weapon should be lowered
logic can be found in:
https://www.wowhead.com/tbc/news/burning-crusade-classic-arena-offseason-and-pvp-gear-cost-changes-324072
Source
https://www.wowhead.com/tbc/news/burning-crusade-classic-arena-offseason-and-pvp-gear-cost-changes-324072
Steps to reproduce the problem
Go to arena point vendor and check the prices
Extra Notes
No response
AC rev. hash/commit
chromiecraft/azerothcore-wotlk@280822c
Operating system
Ubuntu 20.04
Modules
Customizations
None
Server
ChromieCraft
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