/
f101.go
128 lines (126 loc) · 2.09 KB
/
f101.go
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package internal
import (
"math"
"unsafe"
)
func f101(ctx *Context, l0 int32, l1 int32) {
var l2 int32
_ = l2
var l3 float32
_ = l3
var s0i32 int32
_ = s0i32
var s1i32 int32
_ = s1i32
var s2i32 int32
_ = s2i32
var s0f32 float32
_ = s0f32
var s1f32 float32
_ = s1f32
var s2f32 float32
_ = s2f32
var s3f32 float32
_ = s3f32
s0i32 = l1
s0f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+56)]))
s0f32 = float32(math.Floor(float64(s0f32)))
l3 = s0f32
s1f32 = 2.1474835e+09
s2f32 = l3
s3f32 = 2.1474835e+09
if s2f32 < s3f32 {
s2i32 = 1
} else {
s2i32 = 0
}
if s2i32 != 0 {
// s0f32 = s0f32
} else {
s0f32 = s1f32
}
l3 = s0f32
s1f32 = -2.1474835e+09
s2f32 = l3
s3f32 = -2.1474835e+09
if s2f32 > s3f32 {
s2i32 = 1
} else {
s2i32 = 0
}
if s2i32 != 0 {
// s0f32 = s0f32
} else {
s0f32 = s1f32
}
l3 = s0f32
s0f32 = float32(math.Abs(float64(s0f32)))
s1f32 = 2.1474836e+09
if s0f32 < s1f32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
s0f32 = l3
s0i32 = int32(math.Trunc(float64(s0f32)))
goto lbl0
}
s0i32 = -2147483648
lbl0:
l2 = s0i32
s0i32 = l1
s0f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+44)]))
l3 = s0f32
s0i32 = l0
s1i32 = l2
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+4)])) = uint32(s1i32)
s0f32 = l3
s0f32 = float32(math.Floor(float64(s0f32)))
l3 = s0f32
s1f32 = 2.1474835e+09
s2f32 = l3
s3f32 = 2.1474835e+09
if s2f32 < s3f32 {
s2i32 = 1
} else {
s2i32 = 0
}
if s2i32 != 0 {
// s0f32 = s0f32
} else {
s0f32 = s1f32
}
l3 = s0f32
s1f32 = -2.1474835e+09
s2f32 = l3
s3f32 = -2.1474835e+09
if s2f32 > s3f32 {
s2i32 = 1
} else {
s2i32 = 0
}
if s2i32 != 0 {
// s0f32 = s0f32
} else {
s0f32 = s1f32
}
l3 = s0f32
s0f32 = float32(math.Abs(float64(s0f32)))
s1f32 = 2.1474836e+09
if s0f32 < s1f32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
s0i32 = l0
s1f32 = l3
s1i32 = int32(math.Trunc(float64(s1f32)))
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)])) = uint32(s1i32)
return
}
s0i32 = l0
s1i32 = -2147483648
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)])) = uint32(s1i32)
}