/
f1508.go
163 lines (161 loc) · 2.79 KB
/
f1508.go
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package internal
import (
"unsafe"
)
func f1508(ctx *Context, l0 int32, l1 int32) int32 {
var l2 int32
_ = l2
var l3 int32
_ = l3
var s0i32 int32
_ = s0i32
var s1i32 int32
_ = s1i32
var s2i32 int32
_ = s2i32
var s3i32 int32
_ = s3i32
var s4i32 int32
_ = s4i32
var s1i64 int64
_ = s1i64
s0i32 = l0
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+76)]))
l2 = s0i32
s1i32 = l0
s1i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s1i32+80)]))
if s0i32 == s1i32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
s0i32 = l0
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+84)]))
l3 = s0i32
if s0i32 != 0 {
goto lbl1
}
s0i32 = l1
if s0i32 == 0 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
goto lbl1
}
s0i32 = 1210
s1i32 = 1211
s2i32 = 1212
s3i32 = l2
s4i32 = 1
if s3i32 == s4i32 {
s3i32 = 1
} else {
s3i32 = 0
}
if s3i32 != 0 {
// s1i32 = s1i32
} else {
s1i32 = s2i32
}
s2i32 = l2
s3i32 = 2
if s2i32 == s3i32 {
s2i32 = 1
} else {
s2i32 = 0
}
if s2i32 != 0 {
// s0i32 = s0i32
} else {
s0i32 = s1i32
}
return s0i32
lbl1:
s0i32 = l0
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+68)]))
l1 = s0i32
s1i32 = 128
s0i32 = s0i32 & s1i32
if s0i32 != 0 {
s0i32 = l0
s1i32 = l0
s2i32 = 32
s1i32 = s1i32 + s2i32
s1i32 = f24(ctx, s1i32)
l1 = s1i32
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+68)])) = uint32(s1i32)
s0i32 = l0
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+76)]))
l2 = s0i32
}
s0i32 = l2
if s0i32 == 0 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
s0i32 = l0
s1i64 = 281474976776192
*(*uint64)(unsafe.Pointer(&ctx.Mem[int(s0i32+280)])) = uint64(s1i64)
s0i32 = 26800
goto lbl3
}
s0i32 = l0
s1i32 = 65536
s2i32 = l0
s2i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s2i32+24)]))
s1i32 = i32DivS(s1i32, s2i32)
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+280)])) = uint32(s1i32)
s0i32 = l0
s1i32 = 65536
s2i32 = l0
s2i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s2i32+28)]))
s1i32 = i32DivS(s1i32, s2i32)
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+284)])) = uint32(s1i32)
s0i32 = 26816
s1i32 = 26832
s2i32 = l2
s3i32 = 1
if s2i32 == s3i32 {
s2i32 = 1
} else {
s2i32 = 0
}
if s2i32 != 0 {
// s0i32 = s0i32
} else {
s0i32 = s1i32
}
lbl3:
s1i32 = l3
s2i32 = 0
if s1i32 > s2i32 {
s1i32 = 1
} else {
s1i32 = 0
}
l3 = s1i32
s2i32 = 2
s1i32 = s1i32 | s2i32
s2i32 = l3
s3i32 = l1
s4i32 = 12
s3i32 = s3i32 & s4i32
if s3i32 != 0 {
// s1i32 = s1i32
} else {
s1i32 = s2i32
}
s2i32 = 2
s1i32 = s1i32 << (uint32(s2i32) & 31)
s0i32 = s0i32 + s1i32
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)]))
} else {
s0i32 = 0
}
return s0i32
}