/
f158.go
275 lines (273 loc) · 5.23 KB
/
f158.go
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package internal
import (
"unsafe"
)
func f158(ctx *Context, l0 int32, l1 int32, l2 int32, l3 int32, l4 int32) int32 {
var l5 int32
_ = l5
var l6 int32
_ = l6
var l7 int32
_ = l7
var l8 int32
_ = l8
var l9 int32
_ = l9
var l10 int32
_ = l10
var l11 int32
_ = l11
var l12 int32
_ = l12
var l13 int32
_ = l13
var l14 int32
_ = l14
var l15 int32
_ = l15
var s0i32 int32
_ = s0i32
var s1i32 int32
_ = s1i32
var s2i32 int32
_ = s2i32
var s3i32 int32
_ = s3i32
s0i32 = l0
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+4)]))
s1i32 = -1
s0i32 = s0i32 + s1i32
l8 = s0i32
s0i32 = l0
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+100)]))
l6 = s0i32
s0i32 = l0
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+96)]))
l5 = s0i32
s0i32 = l0
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+104)]))
l11 = s0i32
lbl0:
s0i32 = l11
s1i32 = l5
l9 = s1i32
s2i32 = l8
s3i32 = l6
l7 = s3i32
s2i32 = s2i32 * s3i32
s1i32 = s1i32 + s2i32
l12 = s1i32
if s0i32 == s1i32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
s0i32 = 0
return s0i32
}
s0i32 = l0
s1i32 = l9
s2i32 = 1
s1i32 = s1i32 + s2i32
l10 = s1i32
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+96)])) = uint32(s1i32)
s0i32 = l10
l5 = s0i32
s1i32 = l8
if s0i32 == s1i32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
s0i32 = l0
s1i32 = 0
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+96)])) = uint32(s1i32)
s0i32 = l0
s1i32 = l7
s2i32 = 1
s1i32 = s1i32 + s2i32
l6 = s1i32
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+100)])) = uint32(s1i32)
s0i32 = 0
l5 = s0i32
}
s0i32 = l0
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+68)]))
s1i32 = 1
if s0i32 < s1i32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
s0i32 = 0
l13 = s0i32
goto lbl3
}
s0i32 = 1
l13 = s0i32
s0i32 = l0
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+64)]))
s1i32 = l12
s0i32 = s0i32 + s1i32
s0i32 = int32(ctx.Mem[int(s0i32+0)])
s1i32 = 1
if s0i32 == s1i32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
goto lbl0
}
lbl3:
s0i32 = l0
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)]))
l15 = s0i32
s1i32 = l9
s2i32 = 2
s1i32 = s1i32 << (uint32(s2i32) & 31)
l8 = s1i32
s0i32 = s0i32 + s1i32
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)]))
l11 = s0i32
s0i32 = l0
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+16)]))
l6 = s0i32
s1i32 = l7
s2i32 = 2
s1i32 = s1i32 << (uint32(s2i32) & 31)
l14 = s1i32
s0i32 = s0i32 + s1i32
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)]))
l5 = s0i32
s0i32 = l15
s1i32 = l10
s2i32 = 2
s1i32 = s1i32 << (uint32(s2i32) & 31)
l10 = s1i32
s0i32 = s0i32 + s1i32
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)]))
l7 = s0i32
s0i32 = l1
s1i32 = l6
s2i32 = l14
s3i32 = 4
s2i32 = s2i32 + s3i32
l9 = s2i32
s1i32 = s1i32 + s2i32
s1i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s1i32+0)]))
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+12)])) = uint32(s1i32)
s0i32 = l1
s1i32 = l7
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+8)])) = uint32(s1i32)
s0i32 = l1
s1i32 = l5
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+4)])) = uint32(s1i32)
s0i32 = l1
s1i32 = l11
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)])) = uint32(s1i32)
s0i32 = l0
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+32)]))
l1 = s0i32
s1i32 = l8
s0i32 = s0i32 + s1i32
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)]))
l6 = s0i32
s0i32 = l0
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+48)]))
l5 = s0i32
s1i32 = l14
s0i32 = s0i32 + s1i32
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)]))
l7 = s0i32
s0i32 = l1
s1i32 = l10
s0i32 = s0i32 + s1i32
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)]))
l1 = s0i32
s0i32 = l2
s1i32 = l5
s2i32 = l9
s1i32 = s1i32 + s2i32
s1i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s1i32+0)]))
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+12)])) = uint32(s1i32)
s0i32 = l2
s1i32 = l1
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+8)])) = uint32(s1i32)
s0i32 = l2
s1i32 = l7
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+4)])) = uint32(s1i32)
s0i32 = l2
s1i32 = l6
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)])) = uint32(s1i32)
s0i32 = l3
if s0i32 == 0 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
goto lbl5
}
s0i32 = l4
if s0i32 == 0 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
goto lbl5
}
s0i32 = l13
if s0i32 == 0 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
s0i32 = l3
s1i32 = 0
ctx.Mem[int(s0i32+0)] = uint8(s1i32)
s0i32 = 1
return s0i32
}
s0i32 = l3
s1i32 = l0
s1i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s1i32+64)]))
s2i32 = l12
s1i32 = s1i32 + s2i32
s1i32 = int32(ctx.Mem[int(s1i32+0)])
l1 = s1i32
s2i32 = 2
if s1i32 == s2i32 {
s1i32 = 1
} else {
s1i32 = 0
}
ctx.Mem[int(s0i32+0)] = uint8(s1i32)
s0i32 = l1
s1i32 = 2
if s0i32 != s1i32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
goto lbl5
}
s0i32 = l4
s1i32 = l0
s1i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s1i32+80)]))
s2i32 = l12
s3i32 = 2
s2i32 = s2i32 << (uint32(s3i32) & 31)
s1i32 = s1i32 + s2i32
s1i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s1i32+0)]))
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)])) = uint32(s1i32)
lbl5:
s0i32 = 1
return s0i32
}