/
f1603.go
282 lines (280 loc) · 4.87 KB
/
f1603.go
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package internal
import (
"unsafe"
)
func f1603(ctx *Context, l0 int32, l1 int32) {
var l2 int32
_ = l2
var l3 int32
_ = l3
var l4 int32
_ = l4
var l5 int32
_ = l5
var l6 int32
_ = l6
var l7 int32
_ = l7
var l8 int32
_ = l8
var l9 int32
_ = l9
var l10 int32
_ = l10
var l11 int32
_ = l11
var l12 int32
_ = l12
var l13 int64
_ = l13
var s0i32 int32
_ = s0i32
var s1i32 int32
_ = s1i32
var s2i32 int32
_ = s2i32
var s3i32 int32
_ = s3i32
var s4i32 int32
_ = s4i32
var s1i64 int64
_ = s1i64
var s2i64 int64
_ = s2i64
var s3i64 int64
_ = s3i64
s0i32 = l0
s1i32 = 0
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)])) = uint32(s1i32)
s0i32 = l0
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+4)]))
l6 = s0i32
s0i32 = l0
s1i32 = l1
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+4)])) = uint32(s1i32)
s0i32 = l0
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+8)]))
l3 = s0i32
s0i32 = l0
s1i32 = 0
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+8)])) = uint32(s1i32)
s0i32 = l1
if s0i32 != 0 {
s0i32 = -1
s1i32 = l1
s1i64 = int64(uint32(s1i32))
s2i64 = 12
s1i64 = s1i64 * s2i64
l13 = s1i64
s1i32 = int32(s1i64)
l1 = s1i32
s2i64 = l13
s3i64 = 32
s2i64 = int64(uint64(s2i64) >> (uint64(s3i64) & 63))
s2i32 = int32(s2i64)
if s2i32 != 0 {
// s0i32 = s0i32
} else {
s0i32 = s1i32
}
s0i32 = f17(ctx, s0i32)
l2 = s0i32
s1i32 = 0
s2i32 = l1
s3i32 = l1
s4i32 = -12
s3i32 = s3i32 + s4i32
s4i32 = 12
s3i32 = i32RemU(s3i32, s4i32)
s2i32 = s2i32 - s3i32
s0i32 = f27(ctx, s0i32, s1i32, s2i32)
}
s0i32 = l0
s1i32 = l2
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+8)])) = uint32(s1i32)
s0i32 = l6
s1i32 = 1
if s0i32 >= s1i32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
lbl2:
s0i32 = l3
s1i32 = l7
s2i32 = 12
s1i32 = s1i32 * s2i32
s0i32 = s0i32 + s1i32
l4 = s0i32
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+8)]))
if s0i32 == 0 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
goto lbl3
}
s0i32 = l0
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+4)]))
l5 = s0i32
s1i32 = 1
if s0i32 < s1i32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
goto lbl3
}
s0i32 = l4
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)]))
l8 = s0i32
s1i32 = 16
s0i32 = int32(uint32(s0i32) >> (uint32(s1i32) & 31))
s1i32 = l8
s0i32 = s0i32 ^ s1i32
s1i32 = -2048144789
s0i32 = s0i32 * s1i32
l1 = s0i32
s1i32 = 13
s0i32 = int32(uint32(s0i32) >> (uint32(s1i32) & 31))
s1i32 = l1
s0i32 = s0i32 ^ s1i32
s1i32 = -1028477387
s0i32 = s0i32 * s1i32
l1 = s0i32
s1i32 = 16
s0i32 = int32(uint32(s0i32) >> (uint32(s1i32) & 31))
s1i32 = l1
s0i32 = s0i32 ^ s1i32
l1 = s0i32
s1i32 = 1
s2i32 = l1
if s2i32 != 0 {
// s0i32 = s0i32
} else {
s0i32 = s1i32
}
l9 = s0i32
s1i32 = l5
s2i32 = -1
s1i32 = s1i32 + s2i32
s0i32 = s0i32 & s1i32
l1 = s0i32
s0i32 = l0
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+8)]))
l11 = s0i32
s0i32 = 0
l10 = s0i32
lbl4:
s0i32 = l11
s1i32 = l1
s2i32 = 12
s1i32 = s1i32 * s2i32
s0i32 = s0i32 + s1i32
l2 = s0i32
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+8)]))
l12 = s0i32
if s0i32 == 0 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
s0i32 = l2
s1i32 = l4
s1i64 = *(*int64)(unsafe.Pointer(&ctx.Mem[int(s1i32+0)]))
*(*uint64)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)])) = uint64(s1i64)
s0i32 = l2
s1i32 = l9
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+8)])) = uint32(s1i32)
s0i32 = l0
s1i32 = l0
s1i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s1i32+0)]))
s2i32 = 1
s1i32 = s1i32 + s2i32
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)])) = uint32(s1i32)
goto lbl3
}
s0i32 = l9
s1i32 = l12
if s0i32 != s1i32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
goto lbl6
}
s0i32 = l2
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)]))
s1i32 = l8
if s0i32 != s1i32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
goto lbl6
}
s0i32 = l2
s1i32 = l4
s1i64 = *(*int64)(unsafe.Pointer(&ctx.Mem[int(s1i32+0)]))
*(*uint64)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)])) = uint64(s1i64)
goto lbl3
lbl6:
s0i32 = l1
s1i32 = 0
s2i32 = l5
s3i32 = l1
s4i32 = 0
if s3i32 > s4i32 {
s3i32 = 1
} else {
s3i32 = 0
}
if s3i32 != 0 {
// s1i32 = s1i32
} else {
s1i32 = s2i32
}
s0i32 = s0i32 + s1i32
s1i32 = -1
s0i32 = s0i32 + s1i32
l1 = s0i32
s0i32 = l10
s1i32 = 1
s0i32 = s0i32 + s1i32
l10 = s0i32
s1i32 = l5
if s0i32 != s1i32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
goto lbl4
}
lbl3:
s0i32 = l7
s1i32 = 1
s0i32 = s0i32 + s1i32
l7 = s0i32
s1i32 = l6
if s0i32 != s1i32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
goto lbl2
}
}
s0i32 = l3
if s0i32 != 0 {
s0i32 = l3
f12(ctx, s0i32)
}
}