/
f2111.go
174 lines (172 loc) · 2.76 KB
/
f2111.go
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package internal
import (
"unsafe"
)
func f2111(ctx *Context, l0 int32, l1 int32, l2 int32) int32 {
var l3 int32
_ = l3
var l4 int32
_ = l4
var l5 int32
_ = l5
var l6 int32
_ = l6
var l7 float32
_ = l7
var s0i32 int32
_ = s0i32
var s1i32 int32
_ = s1i32
var s2i32 int32
_ = s2i32
var s3i32 int32
_ = s3i32
var s1i64 int64
_ = s1i64
var s0f32 float32
_ = s0f32
var s1f32 float32
_ = s1f32
s0i32 = ctx.g0
s1i32 = 32
s0i32 = s0i32 - s1i32
l3 = s0i32
ctx.g0 = s0i32
s0i32 = l2
s1i32 = l3
s2i32 = 20
s1i32 = s1i32 + s2i32
s2i32 = l2
if s2i32 != 0 {
// s0i32 = s0i32
} else {
s0i32 = s1i32
}
l5 = s0i32
s0i32 = l0
s1i32 = l3
s2i32 = 8
s1i32 = s1i32 + s2i32
s0i32 = f446(ctx, s0i32, s1i32)
l6 = s0i32
s1i32 = 0
if s0i32 <= s1i32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
s0i32 = 0
l2 = s0i32
goto lbl0
}
s0i32 = 0
l2 = s0i32
lbl2:
s0i32 = l3
s1i32 = 8
s0i32 = s0i32 + s1i32
s1i32 = l4
s2i32 = 2
s1i32 = s1i32 << (uint32(s2i32) & 31)
s0i32 = s0i32 + s1i32
s0f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)]))
l7 = s0f32
s1f32 = 0
if s0f32 > s1f32 {
s0i32 = 1
} else {
s0i32 = 0
}
s1i32 = 1
s0i32 = s0i32 ^ s1i32
if s0i32 != 0 {
goto lbl3
}
s0f32 = l7
s1f32 = 1
if s0f32 < s1f32 {
s0i32 = 1
} else {
s0i32 = 0
}
s1i32 = 1
s0i32 = s0i32 ^ s1i32
if s0i32 != 0 {
goto lbl3
}
s0i32 = l5
s1i32 = l2
s2i32 = 2
s1i32 = s1i32 << (uint32(s2i32) & 31)
s0i32 = s0i32 + s1i32
s1f32 = l7
*(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)])) = s1f32
s0i32 = l2
s1i32 = 1
s0i32 = s0i32 + s1i32
l2 = s0i32
lbl3:
s0i32 = l4
s1i32 = 1
s0i32 = s0i32 + s1i32
l4 = s0i32
s1i32 = l6
if s0i32 != s1i32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
goto lbl2
}
lbl0:
s0i32 = l1
if s0i32 == 0 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
goto lbl4
}
s0i32 = l2
if s0i32 == 0 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
s0i32 = l1
s1i32 = l0
s1i64 = *(*int64)(unsafe.Pointer(&ctx.Mem[int(s1i32+0)]))
*(*uint64)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)])) = uint64(s1i64)
s0i32 = l1
s1i32 = l0
s1i64 = *(*int64)(unsafe.Pointer(&ctx.Mem[int(s1i32+24)]))
*(*uint64)(unsafe.Pointer(&ctx.Mem[int(s0i32+24)])) = uint64(s1i64)
s0i32 = l1
s1i32 = l0
s1i64 = *(*int64)(unsafe.Pointer(&ctx.Mem[int(s1i32+16)]))
*(*uint64)(unsafe.Pointer(&ctx.Mem[int(s0i32+16)])) = uint64(s1i64)
s0i32 = l1
s1i32 = l0
s1i64 = *(*int64)(unsafe.Pointer(&ctx.Mem[int(s1i32+8)]))
*(*uint64)(unsafe.Pointer(&ctx.Mem[int(s0i32+8)])) = uint64(s1i64)
goto lbl4
}
s0i32 = l0
s1i32 = l1
s2i32 = l5
s3i32 = l2
f447(ctx, s0i32, s1i32, s2i32, s3i32)
lbl4:
s0i32 = l3
s1i32 = 32
s0i32 = s0i32 + s1i32
ctx.g0 = s0i32
s0i32 = l2
s1i32 = 1
s0i32 = s0i32 + s1i32
return s0i32
}