/
f279.go
120 lines (118 loc) · 2.79 KB
/
f279.go
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package internal
import (
"unsafe"
)
func f279(ctx *Context, l0 int32, l1 int32) int32 {
var l2 int32
_ = l2
var l3 int32
_ = l3
var s0i32 int32
_ = s0i32
var s1i32 int32
_ = s1i32
var s2i32 int32
_ = s2i32
var s3i32 int32
_ = s3i32
var s1i64 int64
_ = s1i64
s0i32 = l0
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+4)]))
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)]))
l3 = s0i32
s1i32 = -1
s0i32 = s0i32 + s1i32
l2 = s0i32
s1i32 = 3
if uint32(s0i32) > uint32(s1i32) {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
goto lbl0
}
s0i32 = l2
s1i32 = 1
s0i32 = s0i32 - s1i32
switch s0i32 {
case 0:
goto lbl3
case 1:
goto lbl0
case 2:
goto lbl2
default:
goto lbl4
}
lbl4:
s0i32 = l1
s1i32 = l0
s1i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s1i32+0)]))
l2 = s1i32
s1i64 = *(*int64)(unsafe.Pointer(&ctx.Mem[int(s1i32+0)]))
*(*uint64)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)])) = uint64(s1i64)
s0i32 = l1
s1i32 = l2
s1i64 = *(*int64)(unsafe.Pointer(&ctx.Mem[int(s1i32+8)]))
*(*uint64)(unsafe.Pointer(&ctx.Mem[int(s0i32+8)])) = uint64(s1i64)
s0i32 = 2
goto lbl1
lbl3:
s0i32 = l1
s1i32 = l0
s1i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s1i32+0)]))
l2 = s1i32
s1i64 = *(*int64)(unsafe.Pointer(&ctx.Mem[int(s1i32+0)]))
*(*uint64)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)])) = uint64(s1i64)
s0i32 = l1
s1i32 = l2
s1i64 = *(*int64)(unsafe.Pointer(&ctx.Mem[int(s1i32+16)]))
*(*uint64)(unsafe.Pointer(&ctx.Mem[int(s0i32+16)])) = uint64(s1i64)
s0i32 = l1
s1i32 = l2
s1i64 = *(*int64)(unsafe.Pointer(&ctx.Mem[int(s1i32+8)]))
*(*uint64)(unsafe.Pointer(&ctx.Mem[int(s0i32+8)])) = uint64(s1i64)
s0i32 = 3
goto lbl1
lbl2:
s0i32 = l1
s1i32 = l0
s1i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s1i32+0)]))
l2 = s1i32
s1i64 = *(*int64)(unsafe.Pointer(&ctx.Mem[int(s1i32+0)]))
*(*uint64)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)])) = uint64(s1i64)
s0i32 = l1
s1i32 = l2
s1i64 = *(*int64)(unsafe.Pointer(&ctx.Mem[int(s1i32+24)]))
*(*uint64)(unsafe.Pointer(&ctx.Mem[int(s0i32+24)])) = uint64(s1i64)
s0i32 = l1
s1i32 = l2
s1i64 = *(*int64)(unsafe.Pointer(&ctx.Mem[int(s1i32+16)]))
*(*uint64)(unsafe.Pointer(&ctx.Mem[int(s0i32+16)])) = uint64(s1i64)
s0i32 = l1
s1i32 = l2
s1i64 = *(*int64)(unsafe.Pointer(&ctx.Mem[int(s1i32+8)]))
*(*uint64)(unsafe.Pointer(&ctx.Mem[int(s0i32+8)])) = uint64(s1i64)
s0i32 = 4
lbl1:
l1 = s0i32
s0i32 = l0
s1i32 = l0
s1i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s1i32+0)]))
s2i32 = l1
s3i32 = 3
s2i32 = s2i32 << (uint32(s3i32) & 31)
s1i32 = s1i32 + s2i32
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)])) = uint32(s1i32)
s0i32 = l0
s1i32 = l0
s1i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s1i32+4)]))
s2i32 = 4
s1i32 = s1i32 + s2i32
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+4)])) = uint32(s1i32)
lbl0:
s0i32 = l3
return s0i32
}