/
f449.go
259 lines (257 loc) · 4.95 KB
/
f449.go
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package internal
import (
"unsafe"
)
func f449(ctx *Context, l0 int32, l1 float32, l2 int32, l3 int32) {
var l4 float32
_ = l4
var l5 float32
_ = l5
var l6 float32
_ = l6
var l7 float32
_ = l7
var l8 float32
_ = l8
var l9 float32
_ = l9
var s0i32 int32
_ = s0i32
var s1i32 int32
_ = s1i32
var s2i32 int32
_ = s2i32
var s4i32 int32
_ = s4i32
var s0f32 float32
_ = s0f32
var s1f32 float32
_ = s1f32
var s2f32 float32
_ = s2f32
var s3f32 float32
_ = s3f32
var s4f32 float32
_ = s4f32
var s5f32 float32
_ = s5f32
var s6f32 float32
_ = s6f32
s0i32 = l2
if s0i32 != 0 {
s0i32 = l0
s0f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+20)]))
l8 = s0f32
s0i32 = l0
s0f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+12)]))
l4 = s0f32
s0i32 = l0
s0f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+4)]))
l5 = s0f32
s0i32 = l2
s1i32 = l0
s1f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s1i32+0)]))
l6 = s1f32
s2i32 = l0
s2f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s2i32+8)]))
l7 = s2f32
s3f32 = l6
s2f32 = s2f32 - s3f32
l9 = s2f32
s3f32 = l9
s2f32 = s2f32 + s3f32
s3f32 = l6
s4i32 = l0
s4f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s4i32+16)]))
s5f32 = l7
s6f32 = l7
s5f32 = s5f32 + s6f32
s4f32 = s4f32 - s5f32
s3f32 = s3f32 + s4f32
s4f32 = l1
s3f32 = s3f32 * s4f32
s2f32 = s2f32 + s3f32
s3f32 = l1
s2f32 = s2f32 * s3f32
s1f32 = s1f32 + s2f32
*(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)])) = s1f32
s0i32 = l2
s1f32 = l5
s2f32 = l4
s3f32 = l5
s2f32 = s2f32 - s3f32
l6 = s2f32
s3f32 = l6
s2f32 = s2f32 + s3f32
s3f32 = l5
s4f32 = l8
s5f32 = l4
s6f32 = l4
s5f32 = s5f32 + s6f32
s4f32 = s4f32 - s5f32
s3f32 = s3f32 + s4f32
s4f32 = l1
s3f32 = s3f32 * s4f32
s2f32 = s2f32 + s3f32
s3f32 = l1
s2f32 = s2f32 * s3f32
s1f32 = s1f32 + s2f32
*(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+4)])) = s1f32
}
s0i32 = l3
if s0i32 != 0 {
s0f32 = l1
s1f32 = 0
if s0f32 != s1f32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
goto lbl5
}
s0i32 = l0
s0f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)]))
l5 = s0f32
s1i32 = l0
s1f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s1i32+8)]))
if s0f32 != s1f32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
goto lbl5
}
s0i32 = l0
s0f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+4)]))
l6 = s0f32
s1i32 = l0
s1f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s1i32+12)]))
if s0f32 != s1f32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
goto lbl5
}
s0i32 = l0
s0f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+20)]))
l4 = s0f32
s0i32 = l0
s0f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+16)]))
l7 = s0f32
goto lbl4
lbl5:
s0f32 = l1
s1f32 = 1
if s0f32 != s1f32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
s0i32 = l0
s0f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+20)]))
l4 = s0f32
s0i32 = l0
s0f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+12)]))
l5 = s0f32
s0i32 = l0
s0f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+16)]))
l7 = s0f32
s0i32 = l0
s0f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+8)]))
l6 = s0f32
goto lbl3
}
s0i32 = l0
s0f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+20)]))
l4 = s0f32
s0i32 = l0
s0f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+12)]))
l5 = s0f32
s0i32 = l0
s0f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+8)]))
l6 = s0f32
s1i32 = l0
s1f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s1i32+16)]))
l7 = s1f32
if s0f32 != s1f32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
goto lbl3
}
s0f32 = l5
s1f32 = l4
if s0f32 != s1f32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
goto lbl3
}
s0i32 = l0
s0f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+4)]))
l6 = s0f32
s0i32 = l0
s0f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)]))
l5 = s0f32
lbl4:
s0f32 = l4
s1f32 = l6
s0f32 = s0f32 - s1f32
l4 = s0f32
s0f32 = l7
s1f32 = l5
s0f32 = s0f32 - s1f32
goto lbl2
lbl3:
s0f32 = l5
s1i32 = l0
s1f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s1i32+4)]))
s0f32 = s0f32 - s1f32
l8 = s0f32
s1f32 = l4
s2f32 = l5
s1f32 = s1f32 - s2f32
s2f32 = l8
s1f32 = s1f32 - s2f32
s2f32 = l1
s1f32 = s1f32 * s2f32
s0f32 = s0f32 + s1f32
l4 = s0f32
s1f32 = l4
s0f32 = s0f32 + s1f32
l4 = s0f32
s0f32 = l6
s1i32 = l0
s1f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s1i32+0)]))
s0f32 = s0f32 - s1f32
l5 = s0f32
s1f32 = l7
s2f32 = l6
s1f32 = s1f32 - s2f32
s2f32 = l5
s1f32 = s1f32 - s2f32
s2f32 = l1
s1f32 = s1f32 * s2f32
s0f32 = s0f32 + s1f32
l1 = s0f32
s1f32 = l1
s0f32 = s0f32 + s1f32
lbl2:
l1 = s0f32
s0i32 = l3
s1f32 = l4
*(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+4)])) = s1f32
s0i32 = l3
s1f32 = l1
*(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)])) = s1f32
}
}