/
f476.go
134 lines (132 loc) · 2.5 KB
/
f476.go
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package internal
import (
"unsafe"
)
func f476(ctx *Context, l0 int32, l1 float32, l2 float32) {
var l3 int32
_ = l3
var l4 float32
_ = l4
var s0i32 int32
_ = s0i32
var s1i32 int32
_ = s1i32
var s2i32 int32
_ = s2i32
var s0f32 float32
_ = s0f32
var s1f32 float32
_ = s1f32
var s2f32 float32
_ = s2f32
var s3f32 float32
_ = s3f32
s0f32 = l1
s1f32 = 1
if s0f32 == s1f32 {
s0i32 = 1
} else {
s0i32 = 0
}
s1i32 = 0
s2f32 = l2
s3f32 = 1
if s2f32 == s3f32 {
s2i32 = 1
} else {
s2i32 = 0
}
if s2i32 != 0 {
// s0i32 = s0i32
} else {
s0i32 = s1i32
}
if s0i32 == 0 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
s0i32 = l0
s1i32 = l0
s1f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s1i32+0)]))
s2f32 = l1
s1f32 = s1f32 * s2f32
l4 = s1f32
*(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)])) = s1f32
s0i32 = l0
s1i32 = l0
s1f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s1i32+12)]))
s2f32 = l1
s1f32 = s1f32 * s2f32
*(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+12)])) = s1f32
s0i32 = l0
s1i32 = l0
s1f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s1i32+24)]))
s2f32 = l1
s1f32 = s1f32 * s2f32
*(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+24)])) = s1f32
s0i32 = l0
s1i32 = l0
s1f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s1i32+4)]))
s2f32 = l2
s1f32 = s1f32 * s2f32
*(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+4)])) = s1f32
s0i32 = l0
s1i32 = l0
s1f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s1i32+16)]))
s2f32 = l2
s1f32 = s1f32 * s2f32
l1 = s1f32
*(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+16)])) = s1f32
s0i32 = l0
s1i32 = l0
s1f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s1i32+28)]))
s2f32 = l2
s1f32 = s1f32 * s2f32
*(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+28)])) = s1f32
s0i32 = l0
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+36)]))
l3 = s0i32
s0f32 = l4
s1f32 = 1
if s0f32 != s1f32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
goto lbl1
}
s0f32 = l1
s1f32 = 1
if s0f32 != s1f32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
goto lbl1
}
s0i32 = l3
s1i32 = 12
s0i32 = s0i32 & s1i32
if s0i32 != 0 {
goto lbl1
}
s0i32 = l0
s1i32 = l3
s2i32 = -3
s1i32 = s1i32 & s2i32
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+36)])) = uint32(s1i32)
return
lbl1:
s0i32 = l0
s1i32 = l3
s2i32 = 253
s1i32 = s1i32 & s2i32
s2i32 = 2
s1i32 = s1i32 | s2i32
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+36)])) = uint32(s1i32)
}
}