/
f597.go
187 lines (185 loc) · 3.21 KB
/
f597.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
package internal
import (
"unsafe"
)
func f597(ctx *Context, l0 int32, l1 int32) {
var l2 int32
_ = l2
var l3 int32
_ = l3
var l4 int32
_ = l4
var l5 int32
_ = l5
var l6 int32
_ = l6
var l7 int32
_ = l7
var l8 int32
_ = l8
var s0i32 int32
_ = s0i32
var s1i32 int32
_ = s1i32
var s2i32 int32
_ = s2i32
var s3i32 int32
_ = s3i32
var s4i32 int32
_ = s4i32
s0i32 = l0
s0i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s0i32+8)]))
l3 = s0i32
s1i32 = l0
s1i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s1i32+4)]))
l2 = s1i32
s0i32 = s0i32 - s1i32
s1i32 = 2
s0i32 = s0i32 >> (uint32(s1i32) & 31)
s1i32 = l1
if uint32(s0i32) >= uint32(s1i32) {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
s0i32 = l0
s1i32 = l2
s2i32 = 0
s3i32 = l1
s4i32 = 2
s3i32 = s3i32 << (uint32(s4i32) & 31)
l0 = s3i32
s1i32 = f27(ctx, s1i32, s2i32, s3i32)
s2i32 = l0
s1i32 = s1i32 + s2i32
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+4)])) = uint32(s1i32)
return
}
s0i32 = l2
s1i32 = l0
s1i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s1i32+0)]))
l4 = s1i32
s0i32 = s0i32 - s1i32
l6 = s0i32
s1i32 = 2
s0i32 = s0i32 >> (uint32(s1i32) & 31)
l7 = s0i32
s1i32 = l1
s0i32 = s0i32 + s1i32
l5 = s0i32
s1i32 = 1073741824
if uint32(s0i32) < uint32(s1i32) {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
s0i32 = 0
l2 = s0i32
s0i32 = l5
s1i32 = l3
s2i32 = l4
s1i32 = s1i32 - s2i32
l3 = s1i32
s2i32 = 1
s1i32 = s1i32 >> (uint32(s2i32) & 31)
l8 = s1i32
s2i32 = l8
s3i32 = l5
if uint32(s2i32) < uint32(s3i32) {
s2i32 = 1
} else {
s2i32 = 0
}
if s2i32 != 0 {
// s0i32 = s0i32
} else {
s0i32 = s1i32
}
s1i32 = 1073741823
s2i32 = l3
s3i32 = 2
s2i32 = s2i32 >> (uint32(s3i32) & 31)
s3i32 = 536870911
if uint32(s2i32) < uint32(s3i32) {
s2i32 = 1
} else {
s2i32 = 0
}
if s2i32 != 0 {
// s0i32 = s0i32
} else {
s0i32 = s1i32
}
l3 = s0i32
if s0i32 != 0 {
s0i32 = l3
s1i32 = 1073741824
if uint32(s0i32) >= uint32(s1i32) {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
goto lbl1
}
s0i32 = l3
s1i32 = 2
s0i32 = s0i32 << (uint32(s1i32) & 31)
s0i32 = f17(ctx, s0i32)
l2 = s0i32
}
s0i32 = l7
s1i32 = 2
s0i32 = s0i32 << (uint32(s1i32) & 31)
s1i32 = l2
s0i32 = s0i32 + s1i32
s1i32 = 0
s2i32 = l1
s3i32 = 2
s2i32 = s2i32 << (uint32(s3i32) & 31)
s0i32 = f27(ctx, s0i32, s1i32, s2i32)
s0i32 = l6
s1i32 = 1
if s0i32 >= s1i32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
s0i32 = l2
s1i32 = l4
s2i32 = l6
s0i32 = f22(ctx, s0i32, s1i32, s2i32)
}
s0i32 = l0
s1i32 = l2
s2i32 = l3
s3i32 = 2
s2i32 = s2i32 << (uint32(s3i32) & 31)
s1i32 = s1i32 + s2i32
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+8)])) = uint32(s1i32)
s0i32 = l0
s1i32 = l2
s2i32 = l5
s3i32 = 2
s2i32 = s2i32 << (uint32(s3i32) & 31)
s1i32 = s1i32 + s2i32
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+4)])) = uint32(s1i32)
s0i32 = l0
s1i32 = l2
*(*uint32)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)])) = uint32(s1i32)
s0i32 = l4
if s0i32 != 0 {
s0i32 = l4
f12(ctx, s0i32)
}
return
}
f104(ctx)
panic("unreachable executed")
lbl1:
f63(ctx)
panic("unreachable executed")
}