/
f688.go
257 lines (255 loc) · 4.91 KB
/
f688.go
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package internal
import (
"math"
"unsafe"
)
func f688(ctx *Context, l0 int32, l1 int32) {
var l2 int64
_ = l2
var l3 float32
_ = l3
var l4 float32
_ = l4
var l5 float32
_ = l5
var l6 float32
_ = l6
var l7 float32
_ = l7
var l8 float32
_ = l8
var l9 float32
_ = l9
var l10 float32
_ = l10
var l11 float32
_ = l11
var l12 float32
_ = l12
var l13 float32
_ = l13
var l14 float32
_ = l14
var l15 float32
_ = l15
var l16 float32
_ = l16
var l17 float64
_ = l17
var l18 float64
_ = l18
var s0i32 int32
_ = s0i32
var s1i32 int32
_ = s1i32
var s2i32 int32
_ = s2i32
var s3i32 int32
_ = s3i32
var s4i32 int32
_ = s4i32
var s5i32 int32
_ = s5i32
var s0i64 int64
_ = s0i64
var s1i64 int64
_ = s1i64
var s2i64 int64
_ = s2i64
var s3i64 int64
_ = s3i64
var s0f32 float32
_ = s0f32
var s1f32 float32
_ = s1f32
var s2f32 float32
_ = s2f32
var s3f32 float32
_ = s3f32
var s4f32 float32
_ = s4f32
var s5f32 float32
_ = s5f32
var s0f64 float64
_ = s0f64
var s1f64 float64
_ = s1f64
var s2f64 float64
_ = s2f64
s0i32 = l0
s0f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+24)]))
l4 = s0f32
s1f32 = 0.5
s0f32 = s0f32 * s1f32
s1f32 = 0.5
s0f32 = s0f32 + s1f32
s0f32 = float32(math.Sqrt(float64(s0f32)))
l9 = s0f32
s0f32 = 1
s1f32 = l4
s2f32 = 1
s1f32 = s1f32 + s2f32
s0f32 = s0f32 / s1f32
l3 = s0f32
s1i32 = l0
s1f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s1i32+16)]))
l10 = s1f32
s2i32 = l0
s2f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s2i32+0)]))
l11 = s2f32
s3f32 = l4
s4i32 = l0
s4f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s4i32+8)]))
l14 = s4f32
s3f32 = s3f32 * s4f32
l6 = s3f32
s4f32 = l6
s3f32 = s3f32 + s4f32
s2f32 = s2f32 + s3f32
s1f32 = s1f32 + s2f32
s0f32 = s0f32 * s1f32
s1f32 = 0.5
s0f32 = s0f32 * s1f32
l5 = s0f32
s1f32 = 0
s0f32 = s0f32 * s1f32
s1f32 = l3
s2i32 = l0
s2f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s2i32+20)]))
l12 = s2f32
s3i32 = l0
s3f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s3i32+4)]))
l13 = s3f32
s4f32 = l4
s5i32 = l0
s5f32 = *(*float32)(unsafe.Pointer(&ctx.Mem[int(s5i32+12)]))
l15 = s5f32
s4f32 = s4f32 * s5f32
l7 = s4f32
s5f32 = l7
s4f32 = s4f32 + s5f32
s3f32 = s3f32 + s4f32
s2f32 = s2f32 + s3f32
s1f32 = s1f32 * s2f32
s2f32 = 0.5
s1f32 = s1f32 * s2f32
l8 = s1f32
s0f32 = s0f32 * s1f32
l16 = s0f32
s1f32 = l16
if s0f32 != s1f32 {
s0i32 = 1
} else {
s0i32 = 0
}
if s0i32 != 0 {
s0f64 = 1
s1f32 = l4
s1f64 = float64(s1f32)
l17 = s1f64
s2f64 = 1
s1f64 = s1f64 + s2f64
s0f64 = s0f64 / s1f64
s1f64 = 0.5
s0f64 = s0f64 * s1f64
l18 = s0f64
s1f64 = l17
s2f64 = l17
s1f64 = s1f64 + s2f64
l17 = s1f64
s2f32 = l15
s2f64 = float64(s2f32)
s1f64 = s1f64 * s2f64
s2f32 = l13
s2f64 = float64(s2f32)
s1f64 = s1f64 + s2f64
s2f32 = l12
s2f64 = float64(s2f32)
s1f64 = s1f64 + s2f64
s0f64 = s0f64 * s1f64
s0f32 = float32(s0f64)
l8 = s0f32
s0f64 = l18
s1f64 = l17
s2f32 = l14
s2f64 = float64(s2f32)
s1f64 = s1f64 * s2f64
s2f32 = l11
s2f64 = float64(s2f32)
s1f64 = s1f64 + s2f64
s2f32 = l10
s2f64 = float64(s2f32)
s1f64 = s1f64 + s2f64
s0f64 = s0f64 * s1f64
s0f32 = float32(s0f64)
l5 = s0f32
}
s0i32 = l0
s0i64 = *(*int64)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)]))
l2 = s0i64
s0i32 = l1
s1f32 = l8
*(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+32)])) = s1f32
s0i32 = l1
s1f32 = l5
*(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+28)])) = s1f32
s0i32 = l1
s1i64 = l2
*(*uint64)(unsafe.Pointer(&ctx.Mem[int(s0i32+0)])) = uint64(s1i64)
s0i32 = l1
s1f32 = l8
*(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+20)])) = s1f32
s0i32 = l1
s1f32 = l5
*(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+16)])) = s1f32
s0i32 = l1
s1f32 = l3
s2f32 = l11
s3f32 = l6
s2f32 = s2f32 + s3f32
s1f32 = s1f32 * s2f32
s1i32 = int32(math.Float32bits(s1f32))
s1i64 = int64(uint32(s1i32))
s2f32 = l3
s3f32 = l13
s4f32 = l7
s3f32 = s3f32 + s4f32
s2f32 = s2f32 * s3f32
s2i32 = int32(math.Float32bits(s2f32))
s2i64 = int64(uint32(s2i32))
s3i64 = 32
s2i64 = s2i64 << (uint64(s3i64) & 63)
s1i64 = s1i64 | s2i64
*(*uint64)(unsafe.Pointer(&ctx.Mem[int(s0i32+8)])) = uint64(s1i64)
s0i32 = l1
s1f32 = l3
s2f32 = l6
s3f32 = l10
s2f32 = s2f32 + s3f32
s1f32 = s1f32 * s2f32
s1i32 = int32(math.Float32bits(s1f32))
s1i64 = int64(uint32(s1i32))
s2f32 = l3
s3f32 = l7
s4f32 = l12
s3f32 = s3f32 + s4f32
s2f32 = s2f32 * s3f32
s2i32 = int32(math.Float32bits(s2f32))
s2i64 = int64(uint32(s2i32))
s3i64 = 32
s2i64 = s2i64 << (uint64(s3i64) & 63)
s1i64 = s1i64 | s2i64
*(*uint64)(unsafe.Pointer(&ctx.Mem[int(s0i32+36)])) = uint64(s1i64)
s0i32 = l0
s0i64 = *(*int64)(unsafe.Pointer(&ctx.Mem[int(s0i32+16)]))
l2 = s0i64
s0i32 = l1
s1f32 = l9
*(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+52)])) = s1f32
s0i32 = l1
s1i64 = l2
*(*uint64)(unsafe.Pointer(&ctx.Mem[int(s0i32+44)])) = uint64(s1i64)
s0i32 = l1
s1f32 = l9
*(*float32)(unsafe.Pointer(&ctx.Mem[int(s0i32+24)])) = s1f32
}