/
f866.go
165 lines (163 loc) · 3.23 KB
/
f866.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
package internal
import (
"math"
"unsafe"
)
func f866(ctx *Context, l0 int32, l1 int32, l2 float32, l3 float32, l4 float32, l5 float32) {
var l6 int32
_ = l6
var l7 int32
_ = l7
var l8 int32
_ = l8
var s0i32 int32
_ = s0i32
var s1i32 int32
_ = s1i32
var s2i32 int32
_ = s2i32
var s3i32 int32
_ = s3i32
var s4i32 int32
_ = s4i32
var s5i32 int32
_ = s5i32
var s6i32 int32
_ = s6i32
var s0f32 float32
_ = s0f32
var s1f32 float32
_ = s1f32
var s2f32 float32
_ = s2f32
var s3f32 float32
_ = s3f32
var s4f32 float32
_ = s4f32
var s5f32 float32
_ = s5f32
var s6f32 float32
_ = s6f32
s0f32 = l3
s1f32 = 0
s0f32 = f15(ctx, s0f32, s1f32)
s1i32 = l1
s1i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s1i32+0)]))
l6 = s1i32
s1i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s1i32+12)]))
s2i32 = -1
s1i32 = s1i32 + s2i32
s1f32 = math.Float32frombits(uint32(s1i32))
s0f32 = f14(ctx, s0f32, s1f32)
l3 = s0f32
s1f32 = 4.2949673e+09
if s0f32 < s1f32 {
s0i32 = 1
} else {
s0i32 = 0
}
s1f32 = l3
s2f32 = 0
if s1f32 >= s2f32 {
s1i32 = 1
} else {
s1i32 = 0
}
s0i32 = s0i32 & s1i32
if s0i32 != 0 {
s0f32 = l3
s0i32 = int32(uint32(math.Trunc(float64(s0f32))))
goto lbl0
}
s0i32 = 0
lbl0:
s1i32 = l6
s1i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s1i32+4)]))
s0i32 = s0i32 * s1i32
l7 = s0i32
s0f32 = l2
s1f32 = 0
s0f32 = f15(ctx, s0f32, s1f32)
s1i32 = l6
s1i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s1i32+8)]))
s2i32 = -1
s1i32 = s1i32 + s2i32
s1f32 = math.Float32frombits(uint32(s1i32))
s0f32 = f14(ctx, s0f32, s1f32)
l2 = s0f32
s1f32 = 4.2949673e+09
if s0f32 < s1f32 {
s0i32 = 1
} else {
s0i32 = 0
}
s1f32 = l2
s2f32 = 0
if s1f32 >= s2f32 {
s1i32 = 1
} else {
s1i32 = 0
}
s0i32 = s0i32 & s1i32
if s0i32 != 0 {
s0f32 = l2
s0i32 = int32(uint32(math.Trunc(float64(s0f32))))
goto lbl2
}
s0i32 = 0
lbl2:
l8 = s0i32
s0i32 = l0
s1i32 = l1
s2i32 = 8
s1i32 = s1i32 + s2i32
s2i32 = l6
s2i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s2i32+0)]))
s3i32 = l7
s4i32 = l8
s3i32 = s3i32 + s4i32
s4i32 = 2
s3i32 = s3i32 << (uint32(s4i32) & 31)
s2i32 = s2i32 + s3i32
s2i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s2i32+0)]))
l0 = s2i32
s3i32 = 255
s2i32 = s2i32 & s3i32
s2f32 = float32(uint32(s2i32))
s3f32 = 0.003921569
s2f32 = s2f32 * s3f32
s3i32 = l0
s4i32 = 8
s3i32 = int32(uint32(s3i32) >> (uint32(s4i32) & 31))
s4i32 = 255
s3i32 = s3i32 & s4i32
s3f32 = float32(uint32(s3i32))
s4f32 = 0.003921569
s3f32 = s3f32 * s4f32
s4i32 = l0
s5i32 = 16
s4i32 = int32(uint32(s4i32) >> (uint32(s5i32) & 31))
s5i32 = 255
s4i32 = s4i32 & s5i32
s4f32 = float32(uint32(s4i32))
s5f32 = 0.003921569
s4f32 = s4f32 * s5f32
s5i32 = l0
s6i32 = 24
s5i32 = int32(uint32(s5i32) >> (uint32(s6i32) & 31))
s5f32 = float32(uint32(s5i32))
s6f32 = 0.003921569
s5f32 = s5f32 * s6f32
s6i32 = l1
s6i32 = *(*int32)(unsafe.Pointer(&ctx.Mem[int(s6i32+4)]))
if int(s6i32) < 0 || int(s6i32) >= len(table) {
panic("table entry out of bounds")
}
if table[s6i32].numParams == -1 {
panic("table entry is nil")
}
if table[s6i32].numParams != 6 {
panic("argument count mismatch")
}
(*(*func(*Context, int32, int32, float32, float32, float32, float32))(table[s6i32].f()))(ctx, s0i32, s1i32, s2f32, s3f32, s4f32, s5f32)
}