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optimization: don't render hidden faces #11

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DaAitch opened this issue Jan 9, 2019 · 1 comment
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optimization: don't render hidden faces #11

DaAitch opened this issue Jan 9, 2019 · 1 comment

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@DaAitch
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DaAitch commented Jan 9, 2019

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@DaAitch DaAitch moved this from To do to Backlog in Chunklands implementation Jan 9, 2019
@DaAitch DaAitch moved this from Backlog to To do in Chunklands implementation Jan 11, 2019
@DaAitch DaAitch moved this from To do to In progress in Chunklands implementation Jan 11, 2019
@DaAitch DaAitch moved this from In progress to To do in Chunklands implementation Jan 11, 2019
@DaAitch
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DaAitch commented Jan 14, 2019

maybe investigated later. much bigger optimization is hidesNeighbor attribute of #21 to not render blocks at all. Unlikely that there are many blocks, that only hide several faces.

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@DaAitch DaAitch closed this as completed Jan 14, 2019
Chunklands implementation automation moved this from To do to Done Jan 14, 2019
@DaAitch DaAitch added this to the Milestone 2 milestone Jan 20, 2019
@DaAitch DaAitch self-assigned this Jul 1, 2020
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