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Cannot use resolution above 12800x12800 #314

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ghost opened this issue Apr 12, 2015 · 3 comments · May be fixed by #1013
Open

Cannot use resolution above 12800x12800 #314

ghost opened this issue Apr 12, 2015 · 3 comments · May be fixed by #1013

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@ghost
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ghost commented Apr 12, 2015

whenever I try to it renders in 12800x12800 anyways. I have 10gb ram allocated.

@leMaik
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leMaik commented Apr 6, 2020

12800 x 12800 = 491520000… seems to be the same issue as #492 then

@IceSelkie
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I believe this issue is distinct from #492, as the canvas size of 12.8k by 12.8k (even tripled) gives 491m doubles (12.8^2 times 3 color values), as leMaik showed above, however that is less than Integer#MAX_VALUE, and I believe this is more of the silent JavaFx crash in the background due to too-large canvases, which was noted originally in #27.

Also see #786 and more specifically: #786 (comment)

@leMaik leMaik reopened this Feb 11, 2021
@leMaik
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leMaik commented Feb 11, 2021

@StanleyMines Allright, I'll reopen this then

@leMaik leMaik removed the duplicate label Feb 12, 2021
@IceSelkie IceSelkie linked a pull request Jul 26, 2021 that will close this issue
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2 participants