/
Resource.cpp
176 lines (138 loc) · 3.12 KB
/
Resource.cpp
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/*
* This file is part of the CitizenFX project - http://citizen.re/
*
* See LICENSE and MENTIONS in the root of the source tree for information
* regarding licensing.
*/
#include <StdInc.h>
#include <ResourceImpl.h>
#include <ResourceManagerImpl.h>
#include <DebugAlias.h>
#include <ResourceMetaDataComponent.h>
#include <Error.h>
#if __has_include(<InternalResourceImpl.h>)
#include <InternalResourceImpl.h>
#else
#define INTERNAL_RESOURCE_GET_NAME GetName
#endif
namespace fx
{
ResourceImpl::ResourceImpl(const std::string& name, ResourceManagerImpl* manager)
: m_name(name), m_manager(manager), m_state(ResourceState::Uninitialized)
{
OnInitializeInstance(this);
}
bool ResourceImpl::LoadFrom(const std::string& rootPath, std::string* errorState)
{
fwRefContainer<ResourceMetaDataComponent> metaData = GetComponent<ResourceMetaDataComponent>();
if (m_state != ResourceState::Uninitialized)
{
return true;
}
auto retval = metaData->LoadMetaData(rootPath);
if (retval)
{
if (errorState)
{
*errorState = *retval;
}
else
{
trace("Resource loading for %s failed:\n%s\n", INTERNAL_RESOURCE_GET_NAME().c_str(), retval->c_str());
}
}
#if !defined(INTERNAL_RESOURCE_IMPL)
m_rootPath = rootPath;
#endif
m_state = ResourceState::Stopped;
if (!retval)
{
OnLoad();
}
return !retval;
}
const std::string& ResourceImpl::GetName()
{
return m_name;
}
const std::string& ResourceImpl::GetIdentifier()
{
return m_name;
}
const std::string& ResourceImpl::GetPath()
{
return m_rootPath;
}
ResourceState ResourceImpl::GetState()
{
return m_state;
}
bool ResourceImpl::Start()
{
m_manager->MakeCurrent();
if (m_state != ResourceState::Started)
{
// skip the starting stage if we're already started
if (m_state != ResourceState::Starting)
{
m_state = ResourceState::Starting;
if (!OnBeforeStart())
{
if (m_state != ResourceState::Started)
{
m_state = ResourceState::Stopped;
}
return false;
}
}
if (!OnStart())
{
if (m_state != ResourceState::Started)
{
m_state = ResourceState::Stopped;
}
return false;
}
}
m_state = ResourceState::Started;
return true;
}
bool ResourceImpl::Stop()
{
m_manager->MakeCurrent();
if (m_state != ResourceState::Stopped)
{
if (!OnStop())
{
return false;
}
m_state = ResourceState::Stopped;
}
return true;
}
void ResourceImpl::Run(std::function<void()>&& fn)
{
if (m_state != ResourceState::Started)
{
return;
}
// save data in case we need to trace this back from dumps
char resourceNameBit[128];
memcpy(resourceNameBit, INTERNAL_RESOURCE_GET_NAME().c_str(), std::min(std::size(resourceNameBit), INTERNAL_RESOURCE_GET_NAME().length() + 1));
debug::Alias(resourceNameBit);
OnEnter();
fn();
// #TODO: unwind-dtor
OnLeave();
}
void ResourceImpl::Destroy()
{
m_state = ResourceState::Uninitialized;
OnRemove();
}
ResourceManager* ResourceImpl::GetManager()
{
return m_manager;
}
fwEvent<Resource*> Resource::OnInitializeInstance;
}