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SetRuntimeTextureImage.md

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ns apiset
CFX
client

SET_RUNTIME_TEXTURE_IMAGE

BOOL SET_RUNTIME_TEXTURE_IMAGE(long tex, char* fileName);

Replaces the pixel data in a runtime texture with the image data from a file in the current resource, or a data URL.

If the bitmap is a different size compared to the existing texture, it will be resampled.

This command may end up executed asynchronously, and only update the texture data at a later time.

Parameters

  • tex: A runtime texture handle.
  • fileName: The file name of an image to load, or a base64 "data:" URL. This should preferably be a PNG, and has to be specified as a file in the resource manifest.

Return value

TRUE for success, FALSE for failure.