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Hi, i was trying to sync the vehicle doors but in this case it doesn't matter if the door is deleted on the server or the client side, always the other person will see the door model on the ground.
The steps to reproduce:
1)- Create a vehicle server side (any vehicle) with CreateVehicleServerSetter.
2)- Create a Command and send an event to the server and delete the door (i even did the SetVehicleDoorBroken on client to test and same result).
3)- For the person who trigger the command the door disappears, but the rest of the people the door remains in the ground.
PD: On the first video i already delete the door server side when the vehicle spawn.
On the second video i remove a door with a command then i take the second character and go really far from the vehicle, when i come back the doors are deleted from the ground.
PD2: If the vehicle is created client side the problem doesn't not exist.
The text was updated successfully, but these errors were encountered:
This issue is a little stale now, but from recollection (hazy) issue was related to door fragments and scoping (e.g., coming into the vehicles scope vs. already being in it).
Hi, i was trying to sync the vehicle doors but in this case it doesn't matter if the door is deleted on the server or the client side, always the other person will see the door model on the ground.
The steps to reproduce:
1)- Create a vehicle server side (any vehicle) with CreateVehicleServerSetter.
2)- Create a Command and send an event to the server and delete the door (i even did the SetVehicleDoorBroken on client to test and same result).
3)- For the person who trigger the command the door disappears, but the rest of the people the door remains in the ground.
First Video:
https://cdn.discordapp.com/attachments/1076002989099192350/1076002991691284480/Desktop_17-2-2023_1-23-11_-_Trim.mp4
Second Video:
https://streamable.com/n8z20y
PD: On the first video i already delete the door server side when the vehicle spawn.
On the second video i remove a door with a command then i take the second character and go really far from the vehicle, when i come back the doors are deleted from the ground.
PD2: If the vehicle is created client side the problem doesn't not exist.
The text was updated successfully, but these errors were encountered: