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SetEntityHealth occasionally fails on build 2802 #2135
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Hijacking this issue since I discussed this with somebody recently; I'll just quote them.
Related: 2e0018b |
Ideally we'd have argument declarations that include newly-added/default parameters, as some native commands get updated to add default parameters that aren't 0 (I think there was a -1 or -2 somewhere). The well-known Zeroing out the 'next few' could be a viable workaround for OAL however, indeed. (Though, I wonder if the issue author actually is using OAL since they're just mentioning 'occasionally' and not providing any other context...) |
Hello, I am using OAL and I didn't mention that because I thought it couldn't be related (as I changed my server build recently I thought it might be the issue) and for further context I have no clue how this happens sometimes it just fails for example when I heal player or make the entity health decrease because of hunger or... |
Hello it appears
SetEntityHealth
occasionally breaks on game build 2802Error executing native 0x6b76dc1f3ae6e6a3 at address FiveM_b2802_GTAProcess.exe+15EB7A5
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