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After spam clicking, the gizmo turns unresponsive #928

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blattersturm opened this issue Aug 27, 2021 · 1 comment
Closed

After spam clicking, the gizmo turns unresponsive #928

blattersturm opened this issue Aug 27, 2021 · 1 comment
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bug FxDK FxDK issues world editor World Editor related issues

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@blattersturm
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99639.mp4
@blattersturm blattersturm added bug FxDK FxDK issues world editor World Editor related issues labels Aug 27, 2021
@nihonium-cfx
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nihonium-cfx commented Aug 30, 2021

Everything in Im3D state (cpp side) looks perfectly fine, as in mouse pos, current mode, global/local switch, select key. So it looks like something internally in Im3D is locking up.

Easier steps to repro though:

  1. Select something
  2. Click (m/o moving) on plane (doesn't matter if xz or xy or yz) gizmo control in translation mode so you also click outside of entity
    image

Update: apparently it's locking up exactly when gizmo select was active and selected entity is changed (due to click). Normally these values are 0 if mouse not intersecting controls and select=false
image

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Labels
bug FxDK FxDK issues world editor World Editor related issues
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