Name | Type | Description | Notes |
---|---|---|---|
TypeId | Pointer to map[string]interface{} | [optional] |
func NewAttribute() *Attribute
NewAttribute instantiates a new Attribute object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewAttributeWithDefaults() *Attribute
NewAttributeWithDefaults instantiates a new Attribute object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *Attribute) GetTypeId() map[string]interface{}
GetTypeId returns the TypeId field if non-nil, zero value otherwise.
func (o *Attribute) GetTypeIdOk() (*map[string]interface{}, bool)
GetTypeIdOk returns a tuple with the TypeId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Attribute) SetTypeId(v map[string]interface{})
SetTypeId sets TypeId field to given value.
func (o *Attribute) HasTypeId() bool
HasTypeId returns a boolean if a field has been set.
func (o *Attribute) SetTypeIdNil(b bool)
SetTypeIdNil sets the value for TypeId to be an explicit nil
func (o *Attribute) UnsetTypeId()
UnsetTypeId ensures that no value is present for TypeId, not even an explicit nil