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model_license_model.go
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/
model_license_model.go
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/*
Citrix Virtual Apps and Desktops Rest API for Developer Portal
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: devportal-onprem-ga
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package citrixorchestration
import (
"encoding/json"
"fmt"
)
// LicenseModel Types of license.
type LicenseModel string
// List of LicenseModel
const (
LICENSEMODEL_UNKNOWN LicenseModel = "Unknown"
LICENSEMODEL_NONE LicenseModel = "None"
LICENSEMODEL_CONCURRENT LicenseModel = "Concurrent"
LICENSEMODEL_USER_DEVICE LicenseModel = "UserDevice"
)
// All allowed values of LicenseModel enum
var AllowedLicenseModelEnumValues = []LicenseModel{
"Unknown",
"None",
"Concurrent",
"UserDevice",
}
func (v *LicenseModel) UnmarshalJSON(src []byte) error {
var value string
err := json.Unmarshal(src, &value)
if err != nil {
return err
}
enumTypeValue := LicenseModel(value)
for _, existing := range AllowedLicenseModelEnumValues {
if existing == enumTypeValue {
*v = enumTypeValue
return nil
}
}
return fmt.Errorf("%+v is not a valid LicenseModel", value)
}
// NewLicenseModelFromValue returns a pointer to a valid LicenseModel
// for the value passed as argument, or an error if the value passed is not allowed by the enum
func NewLicenseModelFromValue(v string) (*LicenseModel, error) {
ev := LicenseModel(v)
if ev.IsValid() {
return &ev, nil
} else {
return nil, fmt.Errorf("invalid value '%v' for LicenseModel: valid values are %v", v, AllowedLicenseModelEnumValues)
}
}
// IsValid return true if the value is valid for the enum, false otherwise
func (v LicenseModel) IsValid() bool {
for _, existing := range AllowedLicenseModelEnumValues {
if existing == v {
return true
}
}
return false
}
// Ptr returns reference to LicenseModel value
func (v LicenseModel) Ptr() *LicenseModel {
return &v
}
type NullableLicenseModel struct {
value *LicenseModel
isSet bool
}
func (v NullableLicenseModel) Get() *LicenseModel {
return v.value
}
func (v *NullableLicenseModel) Set(val *LicenseModel) {
v.value = val
v.isSet = true
}
func (v NullableLicenseModel) IsSet() bool {
return v.isSet
}
func (v *NullableLicenseModel) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableLicenseModel(val *LicenseModel) *NullableLicenseModel {
return &NullableLicenseModel{value: val, isSet: true}
}
func (v NullableLicenseModel) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableLicenseModel) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}