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model_resource_violation_level.go
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model_resource_violation_level.go
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/*
Citrix Virtual Apps and Desktops Rest API for Developer Portal
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: devportal-onprem-ga
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package citrixorchestration
import (
"encoding/json"
"fmt"
)
// ResourceViolationLevel Resource Validation Level.
type ResourceViolationLevel string
// List of ResourceViolationLevel
const (
RESOURCEVIOLATIONLEVEL_ERROR ResourceViolationLevel = "Error"
RESOURCEVIOLATIONLEVEL_WARN ResourceViolationLevel = "Warn"
)
// All allowed values of ResourceViolationLevel enum
var AllowedResourceViolationLevelEnumValues = []ResourceViolationLevel{
"Error",
"Warn",
}
func (v *ResourceViolationLevel) UnmarshalJSON(src []byte) error {
var value string
err := json.Unmarshal(src, &value)
if err != nil {
return err
}
enumTypeValue := ResourceViolationLevel(value)
for _, existing := range AllowedResourceViolationLevelEnumValues {
if existing == enumTypeValue {
*v = enumTypeValue
return nil
}
}
return fmt.Errorf("%+v is not a valid ResourceViolationLevel", value)
}
// NewResourceViolationLevelFromValue returns a pointer to a valid ResourceViolationLevel
// for the value passed as argument, or an error if the value passed is not allowed by the enum
func NewResourceViolationLevelFromValue(v string) (*ResourceViolationLevel, error) {
ev := ResourceViolationLevel(v)
if ev.IsValid() {
return &ev, nil
} else {
return nil, fmt.Errorf("invalid value '%v' for ResourceViolationLevel: valid values are %v", v, AllowedResourceViolationLevelEnumValues)
}
}
// IsValid return true if the value is valid for the enum, false otherwise
func (v ResourceViolationLevel) IsValid() bool {
for _, existing := range AllowedResourceViolationLevelEnumValues {
if existing == v {
return true
}
}
return false
}
// Ptr returns reference to ResourceViolationLevel value
func (v ResourceViolationLevel) Ptr() *ResourceViolationLevel {
return &v
}
type NullableResourceViolationLevel struct {
value *ResourceViolationLevel
isSet bool
}
func (v NullableResourceViolationLevel) Get() *ResourceViolationLevel {
return v.value
}
func (v *NullableResourceViolationLevel) Set(val *ResourceViolationLevel) {
v.value = val
v.isSet = true
}
func (v NullableResourceViolationLevel) IsSet() bool {
return v.isSet
}
func (v *NullableResourceViolationLevel) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableResourceViolationLevel(val *ResourceViolationLevel) *NullableResourceViolationLevel {
return &NullableResourceViolationLevel{value: val, isSet: true}
}
func (v NullableResourceViolationLevel) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableResourceViolationLevel) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}