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Here, even though "War Discontent" is listed with a value of happiness of zero:
the city's Happiness is increased by +1 in the next turn when "War Discontent" disappears from the list of (Un-) Happiness factors:
The text was updated successfully, but these errors were encountered:
I think this is because city happiness is actual a float, not an integer. In CTP1 this was explicit in the interface, but even though the CTP2 interface shows whole values, this doesn't accurately reflect the game state. I'm not sure about all happiness factors, but I believe war discontent and pollution both are typically not integers.
It might be worthwhile to bring back the floating point interface or multiply by 10.
Here, even though "War Discontent" is listed with a value of happiness of zero:
the city's Happiness is increased by +1 in the next turn when "War Discontent" disappears from the list of (Un-) Happiness factors:
The text was updated successfully, but these errors were encountered: