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Describe the bug
A clear and concise description of what the bug is.
is it implemented in the current build yet? I saw you got 60FPS on Twitter video but it only run at 30FPS here on my iPhone 8 Plus here is it not powerful enough? I would love to know and also there is no option to manually save state the game could you implement that? and appreciate your work keep going! To Reproduce
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Expected behavior
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See that framerate indicator? Yeah it only run at 30FPS and yes it's accurate Desktop (please complete the following information):
OS: [e.g. iOS]
Browser [e.g. chrome, safari]
Version [e.g. 22]
Smartphone (please complete the following information):
Device: [e.g. iPhone 8Plus]
OS: [e.g. iOS 14.3 (taurine)]
Browser [e.g. stock browser, safari]
Version [e.g. 22]
Additional context
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The text was updated successfully, but these errors were encountered:
Describe the bug
A clear and concise description of what the bug is.
is it implemented in the current build yet? I saw you got 60FPS on Twitter video but it only run at 30FPS here on my iPhone 8 Plus here is it not powerful enough? I would love to know and also there is no option to manually save state the game could you implement that? and appreciate your work keep going!
To Reproduce
Steps to reproduce the behavior:
Expected behavior
A clear and concise description of what you expected to happen.
Screenshots
If applicable, add screenshots to help explain your problem.
See that framerate indicator? Yeah it only run at 30FPS and yes it's accurate
Desktop (please complete the following information):
Smartphone (please complete the following information):
Additional context
Add any other context about the problem here.
The text was updated successfully, but these errors were encountered: