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Screen.cljs
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Screen.cljs
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(ns web.cssdom.Screen
"The Screen interface represents a screen, usually the one on
the current window is being rendered, and is obtained using `window.screen`."
(:refer-clojure :exclude []))
(defn lock-orientation
"Method.
The lockOrientation() method of the `web.cssdom.Screen` interface
the screen into a specified orientation. The `ScreenOrientation.lock()`
should be used instead.
`lockAllowed = window.screen.lockOrientation(orientation);`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/lockOrientation`"
[this orientation]
(-> this (.lockOrientation orientation)))
(defn unlock-orientation
"Method.
The Screen.unlockOrientation() method removes all the previous
locks set by the page/app. The `ScreenOrientation.unlock()` method
be used instead.
`var unlocked = window.screen.unlockOrientation();`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/unlockOrientation`"
[this ]
(-> this (.unlockOrientation)))
(defn add-event-listener
"Method.
The `web.EventTarget` method addEventListener() sets up a function
will be called whenever the specified event is delivered to the
`target.addEventListener(type, listener[, options]);
target.addEventListener(type, listener[, useCapture]);
target.addEventListener(type, listener[, useCapture, wantsUntrusted ]); // Gecko/Mozilla only`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/EventTarget/addEventListener`"
[this & args]
(-> this .-addEventListener (.apply this (clj->js args))))
(defn remove-event-listener
"Method.
The EventTarget.removeEventListener() method removes from the
an event listener previously registered with `EventTarget.addEventListener()`.
event listener to be removed is identified using a combination
the event type, the event listener function itself, and various
options that may affect the matching process; see Matching event
for removal
`target.removeEventListener(type, listener[, options]);
target.removeEventListener(type, listener[, useCapture]);`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/EventTarget/removeEventListener`"
[this & args]
(-> this .-removeEventListener (.apply this (clj->js args))))
(defn dispatch-event
"Method.
Dispatches an `web.event.Event` at the specified `web.EventTarget`,
invoking the affected `web.EventListener`s in the appropriate
The normal event processing rules (including the capturing and
bubbling phase) also apply to events dispatched manually with
`cancelled = !target.dispatchEvent(event)`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/EventTarget/dispatchEvent`"
[this event]
(-> this (.dispatchEvent event)))
(defn avail-top
"Property.
Specifies the y-coordinate of the first pixel that is not allocated
permanent or semipermanent user interface features.
`let availTop = window.screen.availTop;`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/availTop`"
[this]
(-> this (.-availTop)))
(defn set-avail-top!
"Property.
Specifies the y-coordinate of the first pixel that is not allocated
permanent or semipermanent user interface features.
`let availTop = window.screen.availTop;`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/availTop`"
[this val]
(aset this "availTop" val))
(defn avail-left
"Property.
Returns the first available pixel available from the left side
the screen.
`let availLeft = window.screen.availLeft;`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/availLeft`"
[this]
(-> this (.-availLeft)))
(defn set-avail-left!
"Property.
Returns the first available pixel available from the left side
the screen.
`let availLeft = window.screen.availLeft;`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/availLeft`"
[this val]
(aset this "availLeft" val))
(defn avail-height
"Property.
The read-only `web.cssdom.Screen` interface's availHeight property
the height, in CSS pixels, of the space available for Web content
the screen. Since `web.cssdom.Screen` is exposed on the `web.Window`
`window.screen` property, you access availHeight using window.screen.availHeight.
`let availHeight = window.screen.availHeight;`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/availHeight`"
[this]
(-> this (.-availHeight)))
(defn set-avail-height!
"Property.
The read-only `web.cssdom.Screen` interface's availHeight property
the height, in CSS pixels, of the space available for Web content
the screen. Since `web.cssdom.Screen` is exposed on the `web.Window`
`window.screen` property, you access availHeight using window.screen.availHeight.
`let availHeight = window.screen.availHeight;`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/availHeight`"
[this val]
(aset this "availHeight" val))
(defn avail-width
"Property.
The Screen.availWidth property returns the amount of horizontal
(in pixels) available to the window.
`var width = window.screen.availWidth`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/availWidth`"
[this]
(-> this (.-availWidth)))
(defn set-avail-width!
"Property.
The Screen.availWidth property returns the amount of horizontal
(in pixels) available to the window.
`var width = window.screen.availWidth`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/availWidth`"
[this val]
(aset this "availWidth" val))
(defn color-depth
"Property.
The Screen.colorDepth read-only property returns the color depth
the screen. Per the CSSOM, some implementations return 24 for
reasons. See the browser compatibility section for those that
`bitDepth = window.screen.colorDepth;`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/colorDepth`"
[this]
(-> this (.-colorDepth)))
(defn set-color-depth!
"Property.
The Screen.colorDepth read-only property returns the color depth
the screen. Per the CSSOM, some implementations return 24 for
reasons. See the browser compatibility section for those that
`bitDepth = window.screen.colorDepth;`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/colorDepth`"
[this val]
(aset this "colorDepth" val))
(defn height
"Property.
The Screen.height read-only property returns the height of the
in pixels.
`var height = window.screen.height`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/height`"
[this]
(-> this (.-height)))
(defn set-height!
"Property.
The Screen.height read-only property returns the height of the
in pixels.
`var height = window.screen.height`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/height`"
[this val]
(aset this "height" val))
(defn left
"Property.
Returns the distance in pixels from the left side of the main
to the left side of the current screen.
`var left = window.screen.left;`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/left`"
[this]
(-> this (.-left)))
(defn set-left!
"Property.
Returns the distance in pixels from the left side of the main
to the left side of the current screen.
`var left = window.screen.left;`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/left`"
[this val]
(aset this "left" val))
(defn orientation
"Property.
The orientation read-only property of the `web.cssdom.Screen`
returns the current orientation of the screen.
`var orientation = window.screen.orientation;`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/orientation`"
[this]
(-> this (.-orientation)))
(defn pixel-depth
"Property.
Returns the bit depth of the screen. Per the CSSOM, some implementations
24 for compatibility reasons. See the browser compatibility section
those that don't.
`let depth = window.screen.pixelDepth`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/pixelDepth`"
[this]
(-> this (.-pixelDepth)))
(defn set-pixel-depth!
"Property.
Returns the bit depth of the screen. Per the CSSOM, some implementations
24 for compatibility reasons. See the browser compatibility section
those that don't.
`let depth = window.screen.pixelDepth`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/pixelDepth`"
[this val]
(aset this "pixelDepth" val))
(defn top
"Property.
Returns the distance in pixels from the top side of the current
`let top = window.screen.top;`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/top`"
[this]
(-> this (.-top)))
(defn set-top!
"Property.
Returns the distance in pixels from the top side of the current
`let top = window.screen.top;`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/top`"
[this val]
(aset this "top" val))
(defn width
"Property.
Returns the width of the screen.
`lWidth = window.screen.width`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/width`"
[this]
(-> this (.-width)))
(defn set-width!
"Property.
Returns the width of the screen.
`lWidth = window.screen.width`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/width`"
[this val]
(aset this "width" val))
(defn moz-enabled
"Property.
This Boolean attribute controls the device's screen. Setting
to false will turn off the screen.
`let screenEnabled = window.screen.mozEnabled`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/mozEnabled`"
[this]
(-> this (.-mozEnabled)))
(defn set-moz-enabled!
"Property.
This Boolean attribute controls the device's screen. Setting
to false will turn off the screen.
`let screenEnabled = window.screen.mozEnabled`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/mozEnabled`"
[this val]
(aset this "mozEnabled" val))
(defn moz-brightness
"Property.
Indicates how bright the screen's backlight is, on a scale from
(very dim) to 1 (full brightness); this value is a double-precision
`let screenBrightness = window.screen.mozBrightness;`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/mozBrightness`"
[this]
(-> this (.-mozBrightness)))
(defn set-moz-brightness!
"Property.
Indicates how bright the screen's backlight is, on a scale from
(very dim) to 1 (full brightness); this value is a double-precision
`let screenBrightness = window.screen.mozBrightness;`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/mozBrightness`"
[this val]
(aset this "mozBrightness" val))
(defn onorientationchange
"Property.
An event handler for the orientationchange events sent to the
object. The `ScreenOrientation.onchange` handler should be used
`screen.onorientationchange = funcRef;
Where funcRef is a reference to a function.`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/onorientationchange`"
[this]
(-> this (.-onorientationchange)))
(defn set-onorientationchange!
"Property.
An event handler for the orientationchange events sent to the
object. The `ScreenOrientation.onchange` handler should be used
`screen.onorientationchange = funcRef;
Where funcRef is a reference to a function.`
See also: `https://developer.mozilla.org/en-US/docs/Web/API/Screen/onorientationchange`"
[this val]
(aset this "onorientationchange" val))