/
settingwebsocket.go
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/
settingwebsocket.go
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// File generated from our OpenAPI spec by Stainless. See CONTRIBUTING.md for details.
package zones
import (
"context"
"fmt"
"net/http"
"time"
"github.com/cloudflare/cloudflare-go/v2/internal/apijson"
"github.com/cloudflare/cloudflare-go/v2/internal/param"
"github.com/cloudflare/cloudflare-go/v2/internal/requestconfig"
"github.com/cloudflare/cloudflare-go/v2/internal/shared"
"github.com/cloudflare/cloudflare-go/v2/option"
)
// SettingWebsocketService contains methods and other services that help with
// interacting with the cloudflare API. Note, unlike clients, this service does not
// read variables from the environment automatically. You should not instantiate
// this service directly, and instead use the [NewSettingWebsocketService] method
// instead.
type SettingWebsocketService struct {
Options []option.RequestOption
}
// NewSettingWebsocketService generates a new service that applies the given
// options to each request. These options are applied after the parent client's
// options (if there is one), and before any request-specific options.
func NewSettingWebsocketService(opts ...option.RequestOption) (r *SettingWebsocketService) {
r = &SettingWebsocketService{}
r.Options = opts
return
}
// Changes Websockets setting. For more information about Websockets, please refer
// to
// [Using Cloudflare with WebSockets](https://support.cloudflare.com/hc/en-us/articles/200169466-Using-Cloudflare-with-WebSockets).
func (r *SettingWebsocketService) Edit(ctx context.Context, params SettingWebsocketEditParams, opts ...option.RequestOption) (res *Websocket, err error) {
opts = append(r.Options[:], opts...)
var env SettingWebsocketEditResponseEnvelope
path := fmt.Sprintf("zones/%s/settings/websockets", params.ZoneID)
err = requestconfig.ExecuteNewRequest(ctx, http.MethodPatch, path, params, &env, opts...)
if err != nil {
return
}
res = &env.Result
return
}
// Gets Websockets setting. For more information about Websockets, please refer to
// [Using Cloudflare with WebSockets](https://support.cloudflare.com/hc/en-us/articles/200169466-Using-Cloudflare-with-WebSockets).
func (r *SettingWebsocketService) Get(ctx context.Context, query SettingWebsocketGetParams, opts ...option.RequestOption) (res *Websocket, err error) {
opts = append(r.Options[:], opts...)
var env SettingWebsocketGetResponseEnvelope
path := fmt.Sprintf("zones/%s/settings/websockets", query.ZoneID)
err = requestconfig.ExecuteNewRequest(ctx, http.MethodGet, path, nil, &env, opts...)
if err != nil {
return
}
res = &env.Result
return
}
// WebSockets are open connections sustained between the client and the origin
// server. Inside a WebSockets connection, the client and the origin can pass data
// back and forth without having to reestablish sessions. This makes exchanging
// data within a WebSockets connection fast. WebSockets are often used for
// real-time applications such as live chat and gaming. For more information refer
// to
// [Can I use Cloudflare with Websockets](https://support.cloudflare.com/hc/en-us/articles/200169466-Can-I-use-Cloudflare-with-WebSockets-).
type Websocket struct {
// ID of the zone setting.
ID WebsocketID `json:"id,required"`
// Current value of the zone setting.
Value WebsocketValue `json:"value,required"`
// Whether or not this setting can be modified for this zone (based on your
// Cloudflare plan level).
Editable WebsocketEditable `json:"editable"`
// last time this setting was modified.
ModifiedOn time.Time `json:"modified_on,nullable" format:"date-time"`
JSON websocketJSON `json:"-"`
}
// websocketJSON contains the JSON metadata for the struct [Websocket]
type websocketJSON struct {
ID apijson.Field
Value apijson.Field
Editable apijson.Field
ModifiedOn apijson.Field
raw string
ExtraFields map[string]apijson.Field
}
func (r *Websocket) UnmarshalJSON(data []byte) (err error) {
return apijson.UnmarshalRoot(data, r)
}
func (r websocketJSON) RawJSON() string {
return r.raw
}
// ID of the zone setting.
type WebsocketID string
const (
WebsocketIDWebsockets WebsocketID = "websockets"
)
func (r WebsocketID) IsKnown() bool {
switch r {
case WebsocketIDWebsockets:
return true
}
return false
}
// Current value of the zone setting.
type WebsocketValue string
const (
WebsocketValueOff WebsocketValue = "off"
WebsocketValueOn WebsocketValue = "on"
)
func (r WebsocketValue) IsKnown() bool {
switch r {
case WebsocketValueOff, WebsocketValueOn:
return true
}
return false
}
// Whether or not this setting can be modified for this zone (based on your
// Cloudflare plan level).
type WebsocketEditable bool
const (
WebsocketEditableTrue WebsocketEditable = true
WebsocketEditableFalse WebsocketEditable = false
)
func (r WebsocketEditable) IsKnown() bool {
switch r {
case WebsocketEditableTrue, WebsocketEditableFalse:
return true
}
return false
}
type SettingWebsocketEditParams struct {
// Identifier
ZoneID param.Field[string] `path:"zone_id,required"`
// Value of the zone setting.
Value param.Field[SettingWebsocketEditParamsValue] `json:"value,required"`
}
func (r SettingWebsocketEditParams) MarshalJSON() (data []byte, err error) {
return apijson.MarshalRoot(r)
}
// Value of the zone setting.
type SettingWebsocketEditParamsValue string
const (
SettingWebsocketEditParamsValueOff SettingWebsocketEditParamsValue = "off"
SettingWebsocketEditParamsValueOn SettingWebsocketEditParamsValue = "on"
)
func (r SettingWebsocketEditParamsValue) IsKnown() bool {
switch r {
case SettingWebsocketEditParamsValueOff, SettingWebsocketEditParamsValueOn:
return true
}
return false
}
type SettingWebsocketEditResponseEnvelope struct {
Errors []shared.ResponseInfo `json:"errors,required"`
Messages []shared.ResponseInfo `json:"messages,required"`
// Whether the API call was successful
Success bool `json:"success,required"`
// WebSockets are open connections sustained between the client and the origin
// server. Inside a WebSockets connection, the client and the origin can pass data
// back and forth without having to reestablish sessions. This makes exchanging
// data within a WebSockets connection fast. WebSockets are often used for
// real-time applications such as live chat and gaming. For more information refer
// to
// [Can I use Cloudflare with Websockets](https://support.cloudflare.com/hc/en-us/articles/200169466-Can-I-use-Cloudflare-with-WebSockets-).
Result Websocket `json:"result"`
JSON settingWebsocketEditResponseEnvelopeJSON `json:"-"`
}
// settingWebsocketEditResponseEnvelopeJSON contains the JSON metadata for the
// struct [SettingWebsocketEditResponseEnvelope]
type settingWebsocketEditResponseEnvelopeJSON struct {
Errors apijson.Field
Messages apijson.Field
Success apijson.Field
Result apijson.Field
raw string
ExtraFields map[string]apijson.Field
}
func (r *SettingWebsocketEditResponseEnvelope) UnmarshalJSON(data []byte) (err error) {
return apijson.UnmarshalRoot(data, r)
}
func (r settingWebsocketEditResponseEnvelopeJSON) RawJSON() string {
return r.raw
}
type SettingWebsocketGetParams struct {
// Identifier
ZoneID param.Field[string] `path:"zone_id,required"`
}
type SettingWebsocketGetResponseEnvelope struct {
Errors []shared.ResponseInfo `json:"errors,required"`
Messages []shared.ResponseInfo `json:"messages,required"`
// Whether the API call was successful
Success bool `json:"success,required"`
// WebSockets are open connections sustained between the client and the origin
// server. Inside a WebSockets connection, the client and the origin can pass data
// back and forth without having to reestablish sessions. This makes exchanging
// data within a WebSockets connection fast. WebSockets are often used for
// real-time applications such as live chat and gaming. For more information refer
// to
// [Can I use Cloudflare with Websockets](https://support.cloudflare.com/hc/en-us/articles/200169466-Can-I-use-Cloudflare-with-WebSockets-).
Result Websocket `json:"result"`
JSON settingWebsocketGetResponseEnvelopeJSON `json:"-"`
}
// settingWebsocketGetResponseEnvelopeJSON contains the JSON metadata for the
// struct [SettingWebsocketGetResponseEnvelope]
type settingWebsocketGetResponseEnvelopeJSON struct {
Errors apijson.Field
Messages apijson.Field
Success apijson.Field
Result apijson.Field
raw string
ExtraFields map[string]apijson.Field
}
func (r *SettingWebsocketGetResponseEnvelope) UnmarshalJSON(data []byte) (err error) {
return apijson.UnmarshalRoot(data, r)
}
func (r settingWebsocketGetResponseEnvelopeJSON) RawJSON() string {
return r.raw
}