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fake_client.go
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fake_client.go
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// Code generated by counterfeiter. DO NOT EDIT.
package monitorfakes
import (
"context"
"sync"
"time"
"code.cloudfoundry.org/perm"
"code.cloudfoundry.org/perm/monitor"
)
type FakeClient struct {
AssignRoleStub func(ctx context.Context, roleName string, actor perm.Actor) (time.Duration, error)
assignRoleMutex sync.RWMutex
assignRoleArgsForCall []struct {
ctx context.Context
roleName string
actor perm.Actor
}
assignRoleReturns struct {
result1 time.Duration
result2 error
}
assignRoleReturnsOnCall map[int]struct {
result1 time.Duration
result2 error
}
CreateRoleStub func(ctx context.Context, name string, permissions ...perm.Permission) (perm.Role, time.Duration, error)
createRoleMutex sync.RWMutex
createRoleArgsForCall []struct {
ctx context.Context
name string
permissions []perm.Permission
}
createRoleReturns struct {
result1 perm.Role
result2 time.Duration
result3 error
}
createRoleReturnsOnCall map[int]struct {
result1 perm.Role
result2 time.Duration
result3 error
}
DeleteRoleStub func(ctx context.Context, name string) (time.Duration, error)
deleteRoleMutex sync.RWMutex
deleteRoleArgsForCall []struct {
ctx context.Context
name string
}
deleteRoleReturns struct {
result1 time.Duration
result2 error
}
deleteRoleReturnsOnCall map[int]struct {
result1 time.Duration
result2 error
}
HasPermissionStub func(ctx context.Context, actor perm.Actor, action, resource string) (bool, time.Duration, error)
hasPermissionMutex sync.RWMutex
hasPermissionArgsForCall []struct {
ctx context.Context
actor perm.Actor
action string
resource string
}
hasPermissionReturns struct {
result1 bool
result2 time.Duration
result3 error
}
hasPermissionReturnsOnCall map[int]struct {
result1 bool
result2 time.Duration
result3 error
}
UnassignRoleStub func(ctx context.Context, roleName string, actor perm.Actor) (time.Duration, error)
unassignRoleMutex sync.RWMutex
unassignRoleArgsForCall []struct {
ctx context.Context
roleName string
actor perm.Actor
}
unassignRoleReturns struct {
result1 time.Duration
result2 error
}
unassignRoleReturnsOnCall map[int]struct {
result1 time.Duration
result2 error
}
invocations map[string][][]interface{}
invocationsMutex sync.RWMutex
}
func (fake *FakeClient) AssignRole(ctx context.Context, roleName string, actor perm.Actor) (time.Duration, error) {
fake.assignRoleMutex.Lock()
ret, specificReturn := fake.assignRoleReturnsOnCall[len(fake.assignRoleArgsForCall)]
fake.assignRoleArgsForCall = append(fake.assignRoleArgsForCall, struct {
ctx context.Context
roleName string
actor perm.Actor
}{ctx, roleName, actor})
fake.recordInvocation("AssignRole", []interface{}{ctx, roleName, actor})
fake.assignRoleMutex.Unlock()
if fake.AssignRoleStub != nil {
return fake.AssignRoleStub(ctx, roleName, actor)
}
if specificReturn {
return ret.result1, ret.result2
}
return fake.assignRoleReturns.result1, fake.assignRoleReturns.result2
}
func (fake *FakeClient) AssignRoleCallCount() int {
fake.assignRoleMutex.RLock()
defer fake.assignRoleMutex.RUnlock()
return len(fake.assignRoleArgsForCall)
}
func (fake *FakeClient) AssignRoleArgsForCall(i int) (context.Context, string, perm.Actor) {
fake.assignRoleMutex.RLock()
defer fake.assignRoleMutex.RUnlock()
return fake.assignRoleArgsForCall[i].ctx, fake.assignRoleArgsForCall[i].roleName, fake.assignRoleArgsForCall[i].actor
}
func (fake *FakeClient) AssignRoleReturns(result1 time.Duration, result2 error) {
fake.AssignRoleStub = nil
fake.assignRoleReturns = struct {
result1 time.Duration
result2 error
}{result1, result2}
}
func (fake *FakeClient) AssignRoleReturnsOnCall(i int, result1 time.Duration, result2 error) {
fake.AssignRoleStub = nil
if fake.assignRoleReturnsOnCall == nil {
fake.assignRoleReturnsOnCall = make(map[int]struct {
result1 time.Duration
result2 error
})
}
fake.assignRoleReturnsOnCall[i] = struct {
result1 time.Duration
result2 error
}{result1, result2}
}
func (fake *FakeClient) CreateRole(ctx context.Context, name string, permissions ...perm.Permission) (perm.Role, time.Duration, error) {
fake.createRoleMutex.Lock()
ret, specificReturn := fake.createRoleReturnsOnCall[len(fake.createRoleArgsForCall)]
fake.createRoleArgsForCall = append(fake.createRoleArgsForCall, struct {
ctx context.Context
name string
permissions []perm.Permission
}{ctx, name, permissions})
fake.recordInvocation("CreateRole", []interface{}{ctx, name, permissions})
fake.createRoleMutex.Unlock()
if fake.CreateRoleStub != nil {
return fake.CreateRoleStub(ctx, name, permissions...)
}
if specificReturn {
return ret.result1, ret.result2, ret.result3
}
return fake.createRoleReturns.result1, fake.createRoleReturns.result2, fake.createRoleReturns.result3
}
func (fake *FakeClient) CreateRoleCallCount() int {
fake.createRoleMutex.RLock()
defer fake.createRoleMutex.RUnlock()
return len(fake.createRoleArgsForCall)
}
func (fake *FakeClient) CreateRoleArgsForCall(i int) (context.Context, string, []perm.Permission) {
fake.createRoleMutex.RLock()
defer fake.createRoleMutex.RUnlock()
return fake.createRoleArgsForCall[i].ctx, fake.createRoleArgsForCall[i].name, fake.createRoleArgsForCall[i].permissions
}
func (fake *FakeClient) CreateRoleReturns(result1 perm.Role, result2 time.Duration, result3 error) {
fake.CreateRoleStub = nil
fake.createRoleReturns = struct {
result1 perm.Role
result2 time.Duration
result3 error
}{result1, result2, result3}
}
func (fake *FakeClient) CreateRoleReturnsOnCall(i int, result1 perm.Role, result2 time.Duration, result3 error) {
fake.CreateRoleStub = nil
if fake.createRoleReturnsOnCall == nil {
fake.createRoleReturnsOnCall = make(map[int]struct {
result1 perm.Role
result2 time.Duration
result3 error
})
}
fake.createRoleReturnsOnCall[i] = struct {
result1 perm.Role
result2 time.Duration
result3 error
}{result1, result2, result3}
}
func (fake *FakeClient) DeleteRole(ctx context.Context, name string) (time.Duration, error) {
fake.deleteRoleMutex.Lock()
ret, specificReturn := fake.deleteRoleReturnsOnCall[len(fake.deleteRoleArgsForCall)]
fake.deleteRoleArgsForCall = append(fake.deleteRoleArgsForCall, struct {
ctx context.Context
name string
}{ctx, name})
fake.recordInvocation("DeleteRole", []interface{}{ctx, name})
fake.deleteRoleMutex.Unlock()
if fake.DeleteRoleStub != nil {
return fake.DeleteRoleStub(ctx, name)
}
if specificReturn {
return ret.result1, ret.result2
}
return fake.deleteRoleReturns.result1, fake.deleteRoleReturns.result2
}
func (fake *FakeClient) DeleteRoleCallCount() int {
fake.deleteRoleMutex.RLock()
defer fake.deleteRoleMutex.RUnlock()
return len(fake.deleteRoleArgsForCall)
}
func (fake *FakeClient) DeleteRoleArgsForCall(i int) (context.Context, string) {
fake.deleteRoleMutex.RLock()
defer fake.deleteRoleMutex.RUnlock()
return fake.deleteRoleArgsForCall[i].ctx, fake.deleteRoleArgsForCall[i].name
}
func (fake *FakeClient) DeleteRoleReturns(result1 time.Duration, result2 error) {
fake.DeleteRoleStub = nil
fake.deleteRoleReturns = struct {
result1 time.Duration
result2 error
}{result1, result2}
}
func (fake *FakeClient) DeleteRoleReturnsOnCall(i int, result1 time.Duration, result2 error) {
fake.DeleteRoleStub = nil
if fake.deleteRoleReturnsOnCall == nil {
fake.deleteRoleReturnsOnCall = make(map[int]struct {
result1 time.Duration
result2 error
})
}
fake.deleteRoleReturnsOnCall[i] = struct {
result1 time.Duration
result2 error
}{result1, result2}
}
func (fake *FakeClient) HasPermission(ctx context.Context, actor perm.Actor, action string, resource string) (bool, time.Duration, error) {
fake.hasPermissionMutex.Lock()
ret, specificReturn := fake.hasPermissionReturnsOnCall[len(fake.hasPermissionArgsForCall)]
fake.hasPermissionArgsForCall = append(fake.hasPermissionArgsForCall, struct {
ctx context.Context
actor perm.Actor
action string
resource string
}{ctx, actor, action, resource})
fake.recordInvocation("HasPermission", []interface{}{ctx, actor, action, resource})
fake.hasPermissionMutex.Unlock()
if fake.HasPermissionStub != nil {
return fake.HasPermissionStub(ctx, actor, action, resource)
}
if specificReturn {
return ret.result1, ret.result2, ret.result3
}
return fake.hasPermissionReturns.result1, fake.hasPermissionReturns.result2, fake.hasPermissionReturns.result3
}
func (fake *FakeClient) HasPermissionCallCount() int {
fake.hasPermissionMutex.RLock()
defer fake.hasPermissionMutex.RUnlock()
return len(fake.hasPermissionArgsForCall)
}
func (fake *FakeClient) HasPermissionArgsForCall(i int) (context.Context, perm.Actor, string, string) {
fake.hasPermissionMutex.RLock()
defer fake.hasPermissionMutex.RUnlock()
return fake.hasPermissionArgsForCall[i].ctx, fake.hasPermissionArgsForCall[i].actor, fake.hasPermissionArgsForCall[i].action, fake.hasPermissionArgsForCall[i].resource
}
func (fake *FakeClient) HasPermissionReturns(result1 bool, result2 time.Duration, result3 error) {
fake.HasPermissionStub = nil
fake.hasPermissionReturns = struct {
result1 bool
result2 time.Duration
result3 error
}{result1, result2, result3}
}
func (fake *FakeClient) HasPermissionReturnsOnCall(i int, result1 bool, result2 time.Duration, result3 error) {
fake.HasPermissionStub = nil
if fake.hasPermissionReturnsOnCall == nil {
fake.hasPermissionReturnsOnCall = make(map[int]struct {
result1 bool
result2 time.Duration
result3 error
})
}
fake.hasPermissionReturnsOnCall[i] = struct {
result1 bool
result2 time.Duration
result3 error
}{result1, result2, result3}
}
func (fake *FakeClient) UnassignRole(ctx context.Context, roleName string, actor perm.Actor) (time.Duration, error) {
fake.unassignRoleMutex.Lock()
ret, specificReturn := fake.unassignRoleReturnsOnCall[len(fake.unassignRoleArgsForCall)]
fake.unassignRoleArgsForCall = append(fake.unassignRoleArgsForCall, struct {
ctx context.Context
roleName string
actor perm.Actor
}{ctx, roleName, actor})
fake.recordInvocation("UnassignRole", []interface{}{ctx, roleName, actor})
fake.unassignRoleMutex.Unlock()
if fake.UnassignRoleStub != nil {
return fake.UnassignRoleStub(ctx, roleName, actor)
}
if specificReturn {
return ret.result1, ret.result2
}
return fake.unassignRoleReturns.result1, fake.unassignRoleReturns.result2
}
func (fake *FakeClient) UnassignRoleCallCount() int {
fake.unassignRoleMutex.RLock()
defer fake.unassignRoleMutex.RUnlock()
return len(fake.unassignRoleArgsForCall)
}
func (fake *FakeClient) UnassignRoleArgsForCall(i int) (context.Context, string, perm.Actor) {
fake.unassignRoleMutex.RLock()
defer fake.unassignRoleMutex.RUnlock()
return fake.unassignRoleArgsForCall[i].ctx, fake.unassignRoleArgsForCall[i].roleName, fake.unassignRoleArgsForCall[i].actor
}
func (fake *FakeClient) UnassignRoleReturns(result1 time.Duration, result2 error) {
fake.UnassignRoleStub = nil
fake.unassignRoleReturns = struct {
result1 time.Duration
result2 error
}{result1, result2}
}
func (fake *FakeClient) UnassignRoleReturnsOnCall(i int, result1 time.Duration, result2 error) {
fake.UnassignRoleStub = nil
if fake.unassignRoleReturnsOnCall == nil {
fake.unassignRoleReturnsOnCall = make(map[int]struct {
result1 time.Duration
result2 error
})
}
fake.unassignRoleReturnsOnCall[i] = struct {
result1 time.Duration
result2 error
}{result1, result2}
}
func (fake *FakeClient) Invocations() map[string][][]interface{} {
fake.invocationsMutex.RLock()
defer fake.invocationsMutex.RUnlock()
fake.assignRoleMutex.RLock()
defer fake.assignRoleMutex.RUnlock()
fake.createRoleMutex.RLock()
defer fake.createRoleMutex.RUnlock()
fake.deleteRoleMutex.RLock()
defer fake.deleteRoleMutex.RUnlock()
fake.hasPermissionMutex.RLock()
defer fake.hasPermissionMutex.RUnlock()
fake.unassignRoleMutex.RLock()
defer fake.unassignRoleMutex.RUnlock()
copiedInvocations := map[string][][]interface{}{}
for key, value := range fake.invocations {
copiedInvocations[key] = value
}
return copiedInvocations
}
func (fake *FakeClient) recordInvocation(key string, args []interface{}) {
fake.invocationsMutex.Lock()
defer fake.invocationsMutex.Unlock()
if fake.invocations == nil {
fake.invocations = map[string][][]interface{}{}
}
if fake.invocations[key] == nil {
fake.invocations[key] = [][]interface{}{}
}
fake.invocations[key] = append(fake.invocations[key], args)
}
var _ monitor.Client = new(FakeClient)