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voc.go
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voc.go
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// Copyright 2021 Fraunhofer AISEC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// $$\ $$\ $$\ $$\
// $$ | $$ |\__| $$ |
// $$$$$$$\ $$ | $$$$$$\ $$\ $$\ $$$$$$$ |$$\ $$$$$$\ $$$$$$\ $$$$$$\
// $$ _____|$$ |$$ __$$\ $$ | $$ |$$ __$$ |$$ |\_$$ _| $$ __$$\ $$ __$$\
// $$ / $$ |$$ / $$ |$$ | $$ |$$ / $$ |$$ | $$ | $$ / $$ |$$ | \__|
// $$ | $$ |$$ | $$ |$$ | $$ |$$ | $$ |$$ | $$ |$$\ $$ | $$ |$$ |
// \$$$$$$\ $$ |\$$$$$ |\$$$$$ |\$$$$$$ |$$ | \$$$ |\$$$$$ |$$ |
// \_______|\__| \______/ \______/ \_______|\__| \____/ \______/ \__|
//
// This file is part of Clouditor Community Edition.
// Package voc contains the vocabulary for Cloud resources and their properties
// that can be discovered using Clouditor
package voc
import (
"encoding/json"
"fmt"
"time"
"google.golang.org/protobuf/types/known/structpb"
)
type IsCloudResource interface {
GetID() ResourceID
GetServiceID() string
SetServiceID(ID string)
GetName() string
GetType() []string
HasType(string) bool
GetCreationTime() *time.Time
Related() []string
}
type IsSecurityFeature interface {
Type() string
}
type ResourceID string
// Resource file from Ontology currently not used. How do we merge this file with the 'Resource Ontology file'
type Resource struct {
ID ResourceID `json:"id"`
// ServiceID contains the ID of the cloud service to which this resource belongs. When creating new resources using
// the NewResource function of the discovery API, this gets filled automatically.
ServiceID string `json:"serviceId"`
Name string `json:"name"`
CreationTime int64 `json:"creationTime"` // is set to 0 if no creation time is available
// The resource type. It is an array, because a type can be derived from another
Type []string `json:"type"`
GeoLocation GeoLocation `json:"geoLocation"`
Labels map[string]string `json:"labels"`
}
func (r *Resource) GetID() ResourceID {
return r.ID
}
func (r *Resource) GetServiceID() string {
return r.ServiceID
}
func (r *Resource) SetServiceID(ID string) {
r.ServiceID = ID
}
func (r *Resource) GetName() string {
return r.Name
}
func (r *Resource) GetType() []string {
return r.Type
}
// HasType checks whether the resource has the particular resourceType
func (r *Resource) HasType(resourceType string) (ok bool) {
for _, value := range r.Type {
if value == resourceType {
ok = true
break
}
}
return
}
func (r *Resource) GetCreationTime() *time.Time {
t := time.Unix(r.CreationTime, 0)
return &t
}
func (*Resource) Related() []string {
return []string{}
}
func ToStruct(r IsCloudResource) (s *structpb.Value, err error) {
var b []byte
s = new(structpb.Value)
// this is probably not the fastest approach, but this
// way, no extra libraries are needed and no extra struct tags
// except `json` are required. there is also no significant
// speed increase in marshaling the whole resource list, because
// we first need to build it out of the map anyway
if b, err = json.Marshal(r); err != nil {
return nil, fmt.Errorf("JSON marshal failed: %w", err)
}
if err = json.Unmarshal(b, &s); err != nil {
return nil, fmt.Errorf("JSON unmarshal failed: %w", err)
}
return
}
type IsStorage interface {
IsCloudResource
IsAtRestEncryption
}
type IsAtRestEncryption interface {
IsSecurityFeature
atRestEncryption()
IsEnabled() bool
}
func (*AtRestEncryption) atRestEncryption() {}
func (a *AtRestEncryption) IsEnabled() bool {
return a.Enabled
}
type IsAuthorization interface {
IsSecurityFeature
authorization()
}
func (*Authorization) authorization() {}
type IsAuthenticity interface {
IsSecurityFeature
authenticity()
}
func (*Authenticity) authenticity() {}
type HasHttpEndpoint interface {
GetHttpEndpoint() *HttpEndpoint
}
type IsCompute interface {
IsCloudResource
}
type IsNetwork interface {
IsCloudResource
}