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pools.go
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pools.go
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/*
* Copyright 2022 ByteDance Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package decoder
import (
`sync`
`github.com/cloudwego/frugal/internal/rt`
)
var (
programPool sync.Pool
compilerPool sync.Pool
runtimeStatePool sync.Pool
)
func newProgram() Program {
if v := programPool.Get(); v != nil {
return v.(Program)[:0]
} else {
return make(Program, 0, 16)
}
}
func freeProgram(p Program) {
programPool.Put(p)
}
func newCompiler() Compiler {
if v := compilerPool.Get(); v == nil {
return make(Compiler)
} else {
return resetCompiler(v.(Compiler))
}
}
func freeCompiler(p Compiler) {
compilerPool.Put(p)
}
func resetCompiler(p Compiler) Compiler {
rt.MapClear(p)
return p
}
func newRuntimeState() *RuntimeState {
if v := runtimeStatePool.Get(); v != nil {
return v.(*RuntimeState)
} else {
return new(RuntimeState)
}
}
func freeRuntimeState(p *RuntimeState) {
runtimeStatePool.Put(p)
}