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Speed is adjustable when in ACE carry or drag state #15

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Tapawingo opened this issue Jul 3, 2023 · 1 comment · Fixed by #18
Closed

Speed is adjustable when in ACE carry or drag state #15

Tapawingo opened this issue Jul 3, 2023 · 1 comment · Fixed by #18
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kind/bug Something isn't working as intended

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@Tapawingo
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Version:

  • CEM3: 0.1.6

Description:
Illu [steam]:
When the player is in an ACE carry or drag state the speed is adjustable leading to some pretty goofy and unintended results.

Screenshots:
Video

@Tapawingo Tapawingo added the bug label Jul 3, 2023
@Tapawingo Tapawingo self-assigned this Jul 3, 2023
@Tapawingo
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Fixed in #18

Tapawingo added a commit that referenced this issue Jul 3, 2023
**When merged this pull request will:**
- Fix issue where speed was adjustable for all animations outside of moving
- Fix lag when changing speeds
- Close #15

### IMPORTANT
- [X] If the contribution affects [the documentation](https://wiki.cluster-community.com/index.php?title=Category:Cluster_Community_Mod_(CEM3)), please update any affected pages or add new ones, and mark the new documentation with the pull request link and ID.
- [X] Title of this PR uses our standard template `Component - Add|Fix|Improve|Change|Make|Remove {changes}`.
@Tapawingo Tapawingo added the kind/bug Something isn't working as intended label Jul 13, 2023
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