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integrate a human player into the game in some way.
consider multithreading
consider to make the solver stop then update the frame and the resume the solver
player should be able to make a bid of the moves he found. Then a timer of 1 minute starts.
after AI found a path, player should have the opportunity to search for 1 minute to find a shorter path. (Maybe AI like Greedy should also continue searching). Player should be able to stop the 1 minute any time and say 'he gives up', so we do not always have to wait a minute when playing.
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The text was updated successfully, but these errors were encountered: