/
boss_lucifron.cpp
122 lines (104 loc) · 3.52 KB
/
boss_lucifron.cpp
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/* This file is part of the ScriptDev2 Project. See AUTHORS file for Copyright information
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/* ScriptData
SDName: Boss_Lucifron
SD%Complete: 100
SDComment:
SDCategory: Molten Core
EndScriptData */
#include "precompiled.h"
#include "molten_core.h"
enum
{
SPELL_SHADOWSHOCK = 19460,
SPELL_IMPENDINGDOOM = 19702,
SPELL_LUCIFRONCURSE = 19703,
};
struct boss_lucifronAI : public ScriptedAI
{
boss_lucifronAI(Creature* pCreature) : ScriptedAI(pCreature)
{
m_pInstance = (ScriptedInstance*)pCreature->GetInstanceData();
Reset();
}
ScriptedInstance* m_pInstance;
uint32 m_uiShadowShockTimer;
uint32 m_uiImpendingDoomTimer;
uint32 m_uiLucifronCurseTimer;
void Reset() override
{
m_uiShadowShockTimer = urand(3 * IN_MILLISECONDS, 6 * IN_MILLISECONDS);
m_uiImpendingDoomTimer = urand(5 * IN_MILLISECONDS, 10 * IN_MILLISECONDS);
m_uiLucifronCurseTimer = urand(10 * IN_MILLISECONDS, 15 * IN_MILLISECONDS);
}
void Aggro(Unit* /*pWho*/) override
{
if (m_pInstance)
m_pInstance->SetData(TYPE_LUCIFRON, IN_PROGRESS);
}
void JustDied(Unit* /*pKiller*/) override
{
if (m_pInstance)
m_pInstance->SetData(TYPE_LUCIFRON, DONE);
}
void JustReachedHome() override
{
if (m_pInstance)
m_pInstance->SetData(TYPE_LUCIFRON, FAIL);
}
void UpdateAI(const uint32 uiDiff) override
{
if (!m_creature->SelectHostileTarget() || !m_creature->getVictim())
return;
// Shadowshock
if (m_uiShadowShockTimer < uiDiff)
{
if (DoCastSpellIfCan(m_creature->getVictim(), SPELL_SHADOWSHOCK) == CAST_OK)
m_uiShadowShockTimer = urand(3 * IN_MILLISECONDS, 6 * IN_MILLISECONDS);
}
else
m_uiShadowShockTimer -= uiDiff;
// Impending doom timer
if (m_uiImpendingDoomTimer < uiDiff)
{
if (DoCastSpellIfCan(m_creature, SPELL_IMPENDINGDOOM) == CAST_OK)
m_uiImpendingDoomTimer = urand(20 * IN_MILLISECONDS, 25 * IN_MILLISECONDS);
}
else
m_uiImpendingDoomTimer -= uiDiff;
// Lucifron's curse timer
if (m_uiLucifronCurseTimer < uiDiff)
{
if (DoCastSpellIfCan(m_creature, SPELL_LUCIFRONCURSE) == CAST_OK)
m_uiLucifronCurseTimer = urand(20 * IN_MILLISECONDS, 25 * IN_MILLISECONDS);
}
else
m_uiLucifronCurseTimer -= uiDiff;
DoMeleeAttackIfReady();
}
};
CreatureAI* GetAI_boss_lucifron(Creature* pCreature)
{
return new boss_lucifronAI(pCreature);
}
void AddSC_boss_lucifron()
{
Script* pNewScript;
pNewScript = new Script;
pNewScript->Name = "boss_lucifron";
pNewScript->GetAI = &GetAI_boss_lucifron;
pNewScript->RegisterSelf();
}