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SharedDefines.h
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SharedDefines.h
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/*
* This file is part of the CMaNGOS Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef MANGOS_SHAREDDEFINES_H
#define MANGOS_SHAREDDEFINES_H
#include "Platform/Define.h"
#include <cassert>
enum Gender
{
GENDER_MALE = 0,
GENDER_FEMALE = 1,
GENDER_NONE = 2
};
#define MAX_GENDER 3
// Race value is index in ChrRaces.dbc
enum Races
{
RACE_HUMAN = 1,
RACE_ORC = 2,
RACE_DWARF = 3,
RACE_NIGHTELF = 4,
RACE_UNDEAD = 5,
RACE_TAUREN = 6,
RACE_GNOME = 7,
RACE_TROLL = 8,
RACE_GOBLIN = 9,
RACE_BLOODELF = 10,
RACE_DRAENEI = 11,
RACE_FEL_ORC = 12,
RACE_NAGA = 13,
RACE_BROKEN = 14,
RACE_SKELETON = 15,
RACE_VRYKUL = 16,
RACE_TUSKARR = 17,
RACE_FOREST_TROLL = 18,
RACE_TAUNKA = 19,
RACE_NORTHREND_SKELETON = 20,
RACE_ICE_TROLL = 21,
RACE_WORGEN = 22
};
// max+1 for player race
#define MAX_RACES 23
#define RACEMASK_ALL_PLAYABLE \
((1<<(RACE_HUMAN-1)) |(1<<(RACE_ORC-1)) |(1<<(RACE_DWARF-1)) | \
(1<<(RACE_NIGHTELF-1)) |(1<<(RACE_UNDEAD-1)) |(1<<(RACE_TAUREN-1)) | \
(1<<(RACE_GNOME-1)) |(1<<(RACE_TROLL-1)) |(1<<(RACE_BLOODELF-1))| \
(1<<(RACE_DRAENEI-1)) |(1<<(RACE_GOBLIN-1)) |(1<<(RACE_WORGEN-1)))
// for most cases batter use ChrRace data for team check as more safe, but when need full mask of team can be use this defines.
#define RACEMASK_ALLIANCE \
((1<<(RACE_HUMAN-1)) |(1<<(RACE_DWARF-1)) |(1<<(RACE_NIGHTELF-1))| \
(1<<(RACE_GNOME-1)) |(1<<(RACE_DRAENEI-1)) |(1<<(RACE_WORGEN-1)))
#define RACEMASK_HORDE \
((1<<(RACE_ORC-1)) |(1<<(RACE_UNDEAD-1)) |(1<<(RACE_TAUREN-1)) | \
(1<<(RACE_TROLL-1)) |(1<<(RACE_BLOODELF-1)) |(1<<(RACE_GOBLIN-1)))
// Class value is index in ChrClasses.dbc
enum Classes
{
CLASS_WARRIOR = 1,
CLASS_PALADIN = 2,
CLASS_HUNTER = 3,
CLASS_ROGUE = 4,
CLASS_PRIEST = 5,
CLASS_DEATH_KNIGHT = 6,
CLASS_SHAMAN = 7,
CLASS_MAGE = 8,
CLASS_WARLOCK = 9,
// CLASS_UNK2 = 10,unused
CLASS_DRUID = 11,
};
// max+1 for player class
#define MAX_CLASSES 12
#define CLASSMASK_ALL_PLAYABLE \
((1<<(CLASS_WARRIOR-1))|(1<<(CLASS_PALADIN-1))|(1<<(CLASS_HUNTER-1))| \
(1<<(CLASS_ROGUE-1)) |(1<<(CLASS_PRIEST-1)) |(1<<(CLASS_SHAMAN-1))| \
(1<<(CLASS_MAGE-1)) |(1<<(CLASS_WARLOCK-1))|(1<<(CLASS_DRUID-1)) | \
(1<<(CLASS_DEATH_KNIGHT-1)) )
#define CLASSMASK_ALL_CREATURES ((1<<(CLASS_WARRIOR-1)) | (1<<(CLASS_PALADIN-1)) | (1<<(CLASS_ROGUE-1)) | (1<<(CLASS_MAGE-1)) )
#define MAX_CREATURE_CLASS 4
// array index could be used to store class data only Warrior, Paladin, Rogue and Mage are indexed for creature
// W P R M
static const uint8 classToIndex[MAX_CLASSES] = { 0, 0, 1, 0, 2, 0, 0, 0, 3, 0, 0, 0 };
#define CLASSMASK_WAND_USERS ((1<<(CLASS_PRIEST-1))|(1<<(CLASS_MAGE-1))|(1<<(CLASS_WARLOCK-1)))
#define PLAYER_MAX_BATTLEGROUND_QUEUES 2
enum ReputationRank
{
REP_HATED = 0,
REP_HOSTILE = 1,
REP_UNFRIENDLY = 2,
REP_NEUTRAL = 3,
REP_FRIENDLY = 4,
REP_HONORED = 5,
REP_REVERED = 6,
REP_EXALTED = 7
};
#define MIN_REPUTATION_RANK (REP_HATED)
#define MAX_REPUTATION_RANK 8
#define MAX_SPILLOVER_FACTIONS 4
enum MoneyConstants
{
COPPER = 1,
SILVER = COPPER * 100,
GOLD = SILVER * 100
};
enum Stats
{
STAT_STRENGTH = 0,
STAT_AGILITY = 1,
STAT_STAMINA = 2,
STAT_INTELLECT = 3,
STAT_SPIRIT = 4
};
#define MAX_STATS 5
enum Powers
{
POWER_MANA = 0,
POWER_RAGE = 1,
POWER_FOCUS = 2,
POWER_ENERGY = 3,
//POWER_HAPPINESS = 4, unused 4.x.x
POWER_RUNE = 5,
POWER_RUNIC_POWER = 6,
POWER_SOUL_SHARDS = 7,
POWER_ECLIPSE = 8,
POWER_HOLY_POWER = 9,
POWER_ALTERNATIVE = 10,
MAX_POWERS = 11,
POWER_HEALTH = 0xFFFFFFFE // (-2 as signed value)
};
#define MAX_STORED_POWERS 5
// Setting this value to something high helps debugging
#define INVALID_POWER_INDEX 10000
#define INVALID_POWER MAX_POWERS
/**
* The different spell schools that are available, used in both damage calculation
* and spell casting to decide what should be affected, the SPELL_SCHOOL_NORMAL
* is the armor, others should be self explanatory.
*
* Note that these are the values to use for changing ie, the armor via a
* Modifier, and it is the Modifier::m_miscValue that should be set.
*/
enum SpellSchools
{
SPELL_SCHOOL_NORMAL = 0, //< Physical, Armor
SPELL_SCHOOL_HOLY = 1,
SPELL_SCHOOL_FIRE = 2,
SPELL_SCHOOL_NATURE = 3,
SPELL_SCHOOL_FROST = 4,
SPELL_SCHOOL_SHADOW = 5,
SPELL_SCHOOL_ARCANE = 6
};
#define MAX_SPELL_SCHOOL 7
/**
* A bitmask of the available SpellSchools. Used for convenience
*/
enum SpellSchoolMask
{
SPELL_SCHOOL_MASK_NONE = 0x00, // not exist
SPELL_SCHOOL_MASK_NORMAL = (1 << SPELL_SCHOOL_NORMAL), // PHYSICAL (Armor)
SPELL_SCHOOL_MASK_HOLY = (1 << SPELL_SCHOOL_HOLY),
SPELL_SCHOOL_MASK_FIRE = (1 << SPELL_SCHOOL_FIRE),
SPELL_SCHOOL_MASK_NATURE = (1 << SPELL_SCHOOL_NATURE),
SPELL_SCHOOL_MASK_FROST = (1 << SPELL_SCHOOL_FROST),
SPELL_SCHOOL_MASK_SHADOW = (1 << SPELL_SCHOOL_SHADOW),
SPELL_SCHOOL_MASK_ARCANE = (1 << SPELL_SCHOOL_ARCANE),
// unions
// 124, not include normal and holy damage
SPELL_SCHOOL_MASK_SPELL = (SPELL_SCHOOL_MASK_FIRE |
SPELL_SCHOOL_MASK_NATURE | SPELL_SCHOOL_MASK_FROST |
SPELL_SCHOOL_MASK_SHADOW | SPELL_SCHOOL_MASK_ARCANE),
// 126
SPELL_SCHOOL_MASK_MAGIC = (SPELL_SCHOOL_MASK_HOLY | SPELL_SCHOOL_MASK_SPELL),
// 127
SPELL_SCHOOL_MASK_ALL = (SPELL_SCHOOL_MASK_NORMAL | SPELL_SCHOOL_MASK_MAGIC)
};
inline SpellSchools GetFirstSchoolInMask(SpellSchoolMask mask)
{
for (int i = 0; i < MAX_SPELL_SCHOOL; ++i)
if (mask & (1 << i))
return SpellSchools(i);
return SPELL_SCHOOL_NORMAL;
}
enum ItemQualities
{
ITEM_QUALITY_POOR = 0, // GREY
ITEM_QUALITY_NORMAL = 1, // WHITE
ITEM_QUALITY_UNCOMMON = 2, // GREEN
ITEM_QUALITY_RARE = 3, // BLUE
ITEM_QUALITY_EPIC = 4, // PURPLE
ITEM_QUALITY_LEGENDARY = 5, // ORANGE
ITEM_QUALITY_ARTIFACT = 6, // LIGHT YELLOW
ITEM_QUALITY_HEIRLOOM = 7,
ITEM_QUALITY_UNKNOWN = 10,
};
#define MAX_ITEM_QUALITY 8
const uint32 ItemQualityColors[MAX_ITEM_QUALITY] =
{
0xff9d9d9d, // GREY
0xffffffff, // WHITE
0xff1eff00, // GREEN
0xff0070dd, // BLUE
0xffa335ee, // PURPLE
0xffff8000, // ORANGE
0xffe6cc80, // LIGHT YELLOW
0xffe6cc80 // LIGHT YELLOW
};
// ***********************************
// Spell Attributes definitions
// ***********************************
enum SpellAttributes
{
SPELL_ATTR_UNK0 = 0x00000001,// 0
SPELL_ATTR_RANGED = 0x00000002,// 1 All ranged abilites have this flag
SPELL_ATTR_ON_NEXT_SWING_1 = 0x00000004,// 2 on next swing
SPELL_ATTR_UNK3 = 0x00000008,// 3 not set in 3.0.3
SPELL_ATTR_UNK4 = 0x00000010,// 4 isAbility
SPELL_ATTR_TRADESPELL = 0x00000020,// 5 trade spells, will be added by client to a sublist of profession spell
SPELL_ATTR_PASSIVE = 0x00000040,// 6 Passive spell
SPELL_ATTR_UNK7 = 0x00000080,// 7 can't be linked in chat?
SPELL_ATTR_UNK8 = 0x00000100,// 8 hide created item in tooltip (for effect=24)
SPELL_ATTR_UNK9 = 0x00000200,// 9
SPELL_ATTR_ON_NEXT_SWING_2 = 0x00000400,// 10 on next swing 2
SPELL_ATTR_UNK11 = 0x00000800,// 11
SPELL_ATTR_DAYTIME_ONLY = 0x00001000,// 12 only useable at daytime, not set in 2.4.2
SPELL_ATTR_NIGHT_ONLY = 0x00002000,// 13 only useable at night, not set in 2.4.2
SPELL_ATTR_INDOORS_ONLY = 0x00004000,// 14 only useable indoors, not set in 2.4.2
SPELL_ATTR_OUTDOORS_ONLY = 0x00008000,// 15 Only useable outdoors.
SPELL_ATTR_NOT_SHAPESHIFT = 0x00010000,// 16 Not while shapeshifted
SPELL_ATTR_ONLY_STEALTHED = 0x00020000,// 17 Must be in stealth
SPELL_ATTR_UNK18 = 0x00040000,// 18
SPELL_ATTR_LEVEL_DAMAGE_CALCULATION = 0x00080000,// 19 spelldamage depends on caster level
SPELL_ATTR_STOP_ATTACK_TARGET = 0x00100000,// 20 Stop attack after use this spell (and not begin attack if use)
SPELL_ATTR_IMPOSSIBLE_DODGE_PARRY_BLOCK = 0x00200000,// 21 Cannot be dodged/parried/blocked
SPELL_ATTR_SET_TRACKING_TARGET = 0x00400000,// 22 SetTrackingTarget
SPELL_ATTR_UNK23 = 0x00800000,// 23 castable while dead?
SPELL_ATTR_CASTABLE_WHILE_MOUNTED = 0x01000000,// 24 castable while mounted
SPELL_ATTR_DISABLED_WHILE_ACTIVE = 0x02000000,// 25 Activate and start cooldown after aura fade or remove summoned creature or go
SPELL_ATTR_UNK26 = 0x04000000,// 26
SPELL_ATTR_CASTABLE_WHILE_SITTING = 0x08000000,// 27 castable while sitting
SPELL_ATTR_CANT_USED_IN_COMBAT = 0x10000000,// 28 Cannot be used in combat
SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY = 0x20000000,// 29 unaffected by invulnerability (hmm possible not...)
SPELL_ATTR_UNK30 = 0x40000000,// 30 breakable by damage?
SPELL_ATTR_CANT_CANCEL = 0x80000000,// 31 positive aura can't be canceled
};
enum SpellAttributesEx
{
SPELL_ATTR_EX_UNK0 = 0x00000001,// 0
SPELL_ATTR_EX_DRAIN_ALL_POWER = 0x00000002,// 1 use all power (Only paladin Lay of Hands and Bunyanize)
SPELL_ATTR_EX_CHANNELED_1 = 0x00000004,// 2 channeled 1
SPELL_ATTR_EX_CANT_REFLECTED = 0x00000008,// 3 used for detect can or not spell reflected
SPELL_ATTR_EX_UNK4 = 0x00000010,// 4
SPELL_ATTR_EX_NOT_BREAK_STEALTH = 0x00000020,// 5 Not break stealth
SPELL_ATTR_EX_CHANNELED_2 = 0x00000040,// 6 channeled 2
SPELL_ATTR_EX_NEGATIVE = 0x00000080,// 7
SPELL_ATTR_EX_NOT_IN_COMBAT_TARGET = 0x00000100,// 8 Spell req target not to be in combat state
SPELL_ATTR_EX_UNK9 = 0x00000200,// 9
SPELL_ATTR_EX_NO_THREAT = 0x00000400,// 10 no generates threat on cast 100%
SPELL_ATTR_EX_UNK11 = 0x00000800,// 11
SPELL_ATTR_EX_UNK12 = 0x00001000,// 12
SPELL_ATTR_EX_FARSIGHT = 0x00002000,// 13 related to farsight
SPELL_ATTR_EX_UNK14 = 0x00004000,// 14
SPELL_ATTR_EX_DISPEL_AURAS_ON_IMMUNITY = 0x00008000,// 15 remove auras on immunity
SPELL_ATTR_EX_UNAFFECTED_BY_SCHOOL_IMMUNE = 0x00010000,// 16 unaffected by school immunity
SPELL_ATTR_EX_UNK17 = 0x00020000,// 17 for auras SPELL_AURA_TRACK_CREATURES, SPELL_AURA_TRACK_RESOURCES and SPELL_AURA_TRACK_STEALTHED select non-stacking tracking spells
SPELL_ATTR_EX_UNK18 = 0x00040000,// 18
SPELL_ATTR_EX_UNK19 = 0x00080000,// 19
SPELL_ATTR_EX_REQ_TARGET_COMBO_POINTS = 0x00100000,// 20 Req combo points on target
SPELL_ATTR_EX_UNK21 = 0x00200000,// 21
SPELL_ATTR_EX_REQ_COMBO_POINTS = 0x00400000,// 22 Use combo points
SPELL_ATTR_EX_UNK23 = 0x00800000,// 23
SPELL_ATTR_EX_UNK24 = 0x01000000,// 24 Req fishing pole??
SPELL_ATTR_EX_UNK25 = 0x02000000,// 25
SPELL_ATTR_EX_UNK26 = 0x04000000,// 26
SPELL_ATTR_EX_UNK27 = 0x08000000,// 27
SPELL_ATTR_EX_UNK28 = 0x10000000,// 28
SPELL_ATTR_EX_UNK29 = 0x20000000,// 29
SPELL_ATTR_EX_UNK30 = 0x40000000,// 30 overpower
SPELL_ATTR_EX_UNK31 = 0x80000000,// 31
};
enum SpellAttributesEx2
{
SPELL_ATTR_EX2_UNK0 = 0x00000001,// 0
SPELL_ATTR_EX2_UNK1 = 0x00000002,// 1
SPELL_ATTR_EX2_IGNORE_LOS = 0x00000004,// 2 do not need LOS (e.g. 18220 since 3.3.3) // changed meaning from ? used for detect can or not spell reflected
SPELL_ATTR_EX2_UNK3 = 0x00000008,// 3 auto targeting? (e.g. fishing skill enhancement items since 3.3.3)
SPELL_ATTR_EX2_UNK4 = 0x00000010,// 4
SPELL_ATTR_EX2_AUTOREPEAT_FLAG = 0x00000020,// 5
SPELL_ATTR_EX2_UNK6 = 0x00000040,// 6 only usable on tabbed by yourself
SPELL_ATTR_EX2_UNK7 = 0x00000080,// 7
SPELL_ATTR_EX2_UNK8 = 0x00000100,// 8 not set in 3.0.3
SPELL_ATTR_EX2_UNK9 = 0x00000200,// 9
SPELL_ATTR_EX2_UNK10 = 0x00000400,// 10
SPELL_ATTR_EX2_HEALTH_FUNNEL = 0x00000800,// 11
SPELL_ATTR_EX2_UNK12 = 0x00001000,// 12
SPELL_ATTR_EX2_UNK13 = 0x00002000,// 13
SPELL_ATTR_EX2_UNK14 = 0x00004000,// 14
SPELL_ATTR_EX2_UNK15 = 0x00008000,// 15 not set in 3.0.3
SPELL_ATTR_EX2_UNK16 = 0x00010000,// 16
SPELL_ATTR_EX2_UNK17 = 0x00020000,// 17 suspend weapon timer instead of resetting it, (?Hunters Shot and Stings only have this flag?)
SPELL_ATTR_EX2_UNK18 = 0x00040000,// 18 Only Revive pet - possible req dead pet
SPELL_ATTR_EX2_NOT_NEED_SHAPESHIFT = 0x00080000,// 19 does not necessarly need shapeshift
SPELL_ATTR_EX2_UNK20 = 0x00100000,// 20
SPELL_ATTR_EX2_DAMAGE_REDUCED_SHIELD = 0x00200000,// 21 for ice blocks, pala immunity buffs, priest absorb shields, but used also for other spells -> not sure!
SPELL_ATTR_EX2_UNK22 = 0x00400000,// 22
SPELL_ATTR_EX2_UNK23 = 0x00800000,// 23 Only mage Arcane Concentration have this flag
SPELL_ATTR_EX2_UNK24 = 0x01000000,// 24
SPELL_ATTR_EX2_UNK25 = 0x02000000,// 25
SPELL_ATTR_EX2_UNK26 = 0x04000000,// 26 unaffected by school immunity
SPELL_ATTR_EX2_UNK27 = 0x08000000,// 27
SPELL_ATTR_EX2_UNK28 = 0x10000000,// 28 no breaks stealth if it fails??
SPELL_ATTR_EX2_CANT_CRIT = 0x20000000,// 29 Spell can't crit
SPELL_ATTR_EX2_UNK30 = 0x40000000,// 30
SPELL_ATTR_EX2_FOOD_BUFF = 0x80000000,// 31 Food or Drink Buff (like Well Fed)
};
enum SpellAttributesEx3
{
SPELL_ATTR_EX3_UNK0 = 0x00000001,// 0
SPELL_ATTR_EX3_UNK1 = 0x00000002,// 1
SPELL_ATTR_EX3_UNK2 = 0x00000004,// 2
SPELL_ATTR_EX3_UNK3 = 0x00000008,// 3
SPELL_ATTR_EX3_UNK4 = 0x00000010,// 4 Druid Rebirth only this spell have this flag
SPELL_ATTR_EX3_UNK5 = 0x00000020,// 5
SPELL_ATTR_EX3_UNK6 = 0x00000040,// 6
SPELL_ATTR_EX3_UNK7 = 0x00000080,// 7 create a separate (de)buff stack for each caster
SPELL_ATTR_EX3_TARGET_ONLY_PLAYER = 0x00000100,// 8 Can target only player
SPELL_ATTR_EX3_UNK9 = 0x00000200,// 9
SPELL_ATTR_EX3_MAIN_HAND = 0x00000400,// 10 Main hand weapon required
SPELL_ATTR_EX3_BATTLEGROUND = 0x00000800,// 11 Can casted only on battleground
SPELL_ATTR_EX3_CAST_ON_DEAD = 0x00001000,// 12 target is a dead player (not every spell has this flag)
SPELL_ATTR_EX3_UNK13 = 0x00002000,// 13
SPELL_ATTR_EX3_UNK14 = 0x00004000,// 14 "Honorless Target" only this spells have this flag
SPELL_ATTR_EX3_UNK15 = 0x00008000,// 15 Auto Shoot, Shoot, Throw, - this is autoshot flag
SPELL_ATTR_EX3_UNK16 = 0x00010000,// 16 no triggers effects that trigger on casting a spell??
SPELL_ATTR_EX3_NO_INITIAL_AGGRO = 0x00020000,// 17 Causes no aggro if not missed
SPELL_ATTR_EX3_CANT_MISS = 0x00040000,// 18 Spell should always hit its target
SPELL_ATTR_EX3_UNK19 = 0x00080000,// 19
SPELL_ATTR_EX3_DEATH_PERSISTENT = 0x00100000,// 20 Death persistent spells
SPELL_ATTR_EX3_UNK21 = 0x00200000,// 21
SPELL_ATTR_EX3_REQ_WAND = 0x00400000,// 22 Req wand
SPELL_ATTR_EX3_UNK23 = 0x00800000,// 23
SPELL_ATTR_EX3_REQ_OFFHAND = 0x01000000,// 24 Req offhand weapon
SPELL_ATTR_EX3_UNK25 = 0x02000000,// 25 no cause spell pushback ?
SPELL_ATTR_EX3_UNK26 = 0x04000000,// 26
SPELL_ATTR_EX3_UNK27 = 0x08000000,// 27
SPELL_ATTR_EX3_UNK28 = 0x10000000,// 28
SPELL_ATTR_EX3_UNK29 = 0x20000000,// 29
SPELL_ATTR_EX3_UNK30 = 0x40000000,// 30
SPELL_ATTR_EX3_UNK31 = 0x80000000,// 31
};
enum SpellAttributesEx4
{
SPELL_ATTR_EX4_UNK0 = 0x00000001,// 0
SPELL_ATTR_EX4_UNK1 = 0x00000002,// 1 proc on finishing move?
SPELL_ATTR_EX4_UNK2 = 0x00000004,// 2
SPELL_ATTR_EX4_UNK3 = 0x00000008,// 3
SPELL_ATTR_EX4_UNK4 = 0x00000010,// 4 This will no longer cause guards to attack on use??
SPELL_ATTR_EX4_UNK5 = 0x00000020,// 5
SPELL_ATTR_EX4_NOT_STEALABLE = 0x00000040,// 6 although such auras might be dispellable, they cannot be stolen
SPELL_ATTR_EX4_UNK7 = 0x00000080,// 7
SPELL_ATTR_EX4_STACK_DOT_MODIFIER = 0x00000100,// 8 no effect on non DoTs?
SPELL_ATTR_EX4_UNK9 = 0x00000200,// 9
SPELL_ATTR_EX4_SPELL_VS_EXTEND_COST = 0x00000400,// 10 Rogue Shiv have this flag
SPELL_ATTR_EX4_UNK11 = 0x00000800,// 11
SPELL_ATTR_EX4_UNK12 = 0x00001000,// 12
SPELL_ATTR_EX4_UNK13 = 0x00002000,// 13
SPELL_ATTR_EX4_UNK14 = 0x00004000,// 14
SPELL_ATTR_EX4_UNK15 = 0x00008000,// 15
SPELL_ATTR_EX4_NOT_USABLE_IN_ARENA = 0x00010000,// 16 not usable in arena
SPELL_ATTR_EX4_USABLE_IN_ARENA = 0x00020000,// 17 usable in arena
SPELL_ATTR_EX4_UNK18 = 0x00040000,// 18
SPELL_ATTR_EX4_UNK19 = 0x00080000,// 19
SPELL_ATTR_EX4_UNK20 = 0x00100000,// 20 do not give "more powerful spell" error message
SPELL_ATTR_EX4_UNK21 = 0x00200000,// 21
SPELL_ATTR_EX4_UNK22 = 0x00400000,// 22
SPELL_ATTR_EX4_UNK23 = 0x00800000,// 23
SPELL_ATTR_EX4_UNK24 = 0x01000000,// 24
SPELL_ATTR_EX4_UNK25 = 0x02000000,// 25 pet scaling auras
SPELL_ATTR_EX4_CAST_ONLY_IN_OUTLAND = 0x04000000,// 26 Can only be used in Outland.
SPELL_ATTR_EX4_UNK27 = 0x08000000,// 27
SPELL_ATTR_EX4_UNK28 = 0x10000000,// 28
SPELL_ATTR_EX4_UNK29 = 0x20000000,// 29
SPELL_ATTR_EX4_UNK30 = 0x40000000,// 30
SPELL_ATTR_EX4_UNK31 = 0x80000000,// 31
};
enum SpellAttributesEx5
{
SPELL_ATTR_EX5_UNK0 = 0x00000001,// 0
SPELL_ATTR_EX5_NO_REAGENT_WHILE_PREP = 0x00000002,// 1 not need reagents if UNIT_FLAG_PREPARATION
SPELL_ATTR_EX5_UNK2 = 0x00000004,// 2 removed at enter arena (e.g. 31850 since 3.3.3)
SPELL_ATTR_EX5_USABLE_WHILE_STUNNED = 0x00000008,// 3 usable while stunned
SPELL_ATTR_EX5_UNK4 = 0x00000010,// 4
SPELL_ATTR_EX5_SINGLE_TARGET_SPELL = 0x00000020,// 5 Only one target can be apply at a time
SPELL_ATTR_EX5_UNK6 = 0x00000040,// 6
SPELL_ATTR_EX5_UNK7 = 0x00000080,// 7
SPELL_ATTR_EX5_UNK8 = 0x00000100,// 8
SPELL_ATTR_EX5_START_PERIODIC_AT_APPLY = 0x00000200,// 9 begin periodic tick at aura apply
SPELL_ATTR_EX5_HIDE_DURATION = 0x00000400,// 10
SPELL_ATTR_EX5_UNK11 = 0x00000800,// 11
SPELL_ATTR_EX5_UNK12 = 0x00001000,// 12
SPELL_ATTR_EX5_UNK13 = 0x00002000,// 13 haste affects duration (e.g. 8050 since 3.3.3)
SPELL_ATTR_EX5_UNK14 = 0x00004000,// 14
SPELL_ATTR_EX5_UNK15 = 0x00008000,// 15
SPELL_ATTR_EX5_UNK16 = 0x00010000,// 16
SPELL_ATTR_EX5_USABLE_WHILE_FEARED = 0x00020000,// 17 usable while feared
SPELL_ATTR_EX5_USABLE_WHILE_CONFUSED = 0x00040000,// 18 usable while confused
SPELL_ATTR_EX5_UNK19 = 0x00080000,// 19
SPELL_ATTR_EX5_UNK20 = 0x00100000,// 20
SPELL_ATTR_EX5_UNK21 = 0x00200000,// 21
SPELL_ATTR_EX5_UNK22 = 0x00400000,// 22
SPELL_ATTR_EX5_UNK23 = 0x00800000,// 23
SPELL_ATTR_EX5_UNK24 = 0x01000000,// 24
SPELL_ATTR_EX5_UNK25 = 0x02000000,// 25
SPELL_ATTR_EX5_UNK26 = 0x04000000,// 26
SPELL_ATTR_EX5_UNK27 = 0x08000000,// 27
SPELL_ATTR_EX5_UNK28 = 0x10000000,// 28
SPELL_ATTR_EX5_UNK29 = 0x20000000,// 29
SPELL_ATTR_EX5_UNK30 = 0x40000000,// 30
SPELL_ATTR_EX5_UNK31 = 0x80000000,// 31 Forces all nearby enemies to focus attacks caster
};
enum SpellAttributesEx6
{
SPELL_ATTR_EX6_UNK0 = 0x00000001,// 0 Only Move spell have this flag
SPELL_ATTR_EX6_ONLY_IN_ARENA = 0x00000002,// 1 only usable in arena, not used in 3.2.0a and early
SPELL_ATTR_EX6_UNK2 = 0x00000004,// 2
SPELL_ATTR_EX6_UNK3 = 0x00000008,// 3
SPELL_ATTR_EX6_UNK4 = 0x00000010,// 4
SPELL_ATTR_EX6_UNK5 = 0x00000020,// 5
SPELL_ATTR_EX6_UNK6 = 0x00000040,// 6
SPELL_ATTR_EX6_UNK7 = 0x00000080,// 7
SPELL_ATTR_EX6_UNK8 = 0x00000100,// 8
SPELL_ATTR_EX6_UNK9 = 0x00000200,// 9
SPELL_ATTR_EX6_UNK10 = 0x00000400,// 10
SPELL_ATTR_EX6_NOT_IN_RAID_INSTANCE = 0x00000800,// 11 not usable in raid instance
SPELL_ATTR_EX6_UNK12 = 0x00001000,// 12 for auras SPELL_AURA_TRACK_CREATURES, SPELL_AURA_TRACK_RESOURCES and SPELL_AURA_TRACK_STEALTHED select non-stacking tracking spells
SPELL_ATTR_EX6_UNK13 = 0x00002000,// 13
SPELL_ATTR_EX6_UNK14 = 0x00004000,// 14
SPELL_ATTR_EX6_UNK15 = 0x00008000,// 15 not set in 3.0.3
SPELL_ATTR_EX6_UNK16 = 0x00010000,// 16
SPELL_ATTR_EX6_UNK17 = 0x00020000,// 17
SPELL_ATTR_EX6_UNK18 = 0x00040000,// 18
SPELL_ATTR_EX6_UNK19 = 0x00080000,// 19
SPELL_ATTR_EX6_UNK20 = 0x00100000,// 20
SPELL_ATTR_EX6_UNK21 = 0x00200000,// 21
SPELL_ATTR_EX6_UNK22 = 0x00400000,// 22
SPELL_ATTR_EX6_UNK23 = 0x00800000,// 23 not set in 3.0.3
SPELL_ATTR_EX6_UNK24 = 0x01000000,// 24 not set in 3.0.3
SPELL_ATTR_EX6_UNK25 = 0x02000000,// 25 not set in 3.0.3
SPELL_ATTR_EX6_UNK26 = 0x04000000,// 26 not set in 3.0.3
SPELL_ATTR_EX6_UNK27 = 0x08000000,// 27 not set in 3.0.3
SPELL_ATTR_EX6_UNK28 = 0x10000000,// 28 not set in 3.0.3
SPELL_ATTR_EX6_NO_DMG_MODS = 0x20000000,// 29 do not apply damage mods (usually in cases where it has already been applied)
SPELL_ATTR_EX6_UNK30 = 0x40000000,// 30 not set in 3.0.3
SPELL_ATTR_EX6_UNK31 = 0x80000000,// 31 not set in 3.0.3
};
enum SpellAttributesEx7
{
SPELL_ATTR_EX7_UNK0 = 0x00000001,// 0
SPELL_ATTR_EX7_UNK1 = 0x00000002,// 1
SPELL_ATTR_EX7_PALADIN_AURA = 0x00000004,// 2
SPELL_ATTR_EX7_UNK3 = 0x00000008,// 3
SPELL_ATTR_EX7_UNK4 = 0x00000010,// 4
SPELL_ATTR_EX7_TOTEM_SPELL = 0x00000020,// 5 shaman summon totem spells
SPELL_ATTR_EX7_UNK6 = 0x00000040,// 6
SPELL_ATTR_EX7_UNK7 = 0x00000080,// 7
SPELL_ATTR_EX7_UNK8 = 0x00000100,// 8
SPELL_ATTR_EX7_UNK9 = 0x00000200,// 9
SPELL_ATTR_EX7_UNK10 = 0x00000400,// 10
SPELL_ATTR_EX7_UNK11 = 0x00000800,// 11
SPELL_ATTR_EX7_UNK12 = 0x00001000,// 12
SPELL_ATTR_EX7_UNK13 = 0x00002000,// 13
SPELL_ATTR_EX7_UNK14 = 0x00004000,// 14
SPELL_ATTR_EX7_UNK15 = 0x00008000,// 15
SPELL_ATTR_EX7_UNK16 = 0x00010000,// 16
SPELL_ATTR_EX7_UNK17 = 0x00020000,// 17
SPELL_ATTR_EX7_UNK18 = 0x00040000,// 18
SPELL_ATTR_EX7_UNK19 = 0x00080000,// 19
SPELL_ATTR_EX7_UNK20 = 0x00100000,// 20
SPELL_ATTR_EX7_UNK21 = 0x00200000,// 21
SPELL_ATTR_EX7_UNK22 = 0x00400000,// 22
SPELL_ATTR_EX7_UNK23 = 0x00800000,// 23
SPELL_ATTR_EX7_UNK24 = 0x01000000,// 24
SPELL_ATTR_EX7_UNK25 = 0x02000000,// 25
SPELL_ATTR_EX7_UNK26 = 0x04000000,// 26
SPELL_ATTR_EX7_UNK27 = 0x08000000,// 27
SPELL_ATTR_EX7_UNK28 = 0x10000000,// 28
SPELL_ATTR_EX7_UNK29 = 0x20000000,// 29
SPELL_ATTR_EX7_UNK30 = 0x40000000,// 30
SPELL_ATTR_EX7_UNK31 = 0x80000000,// 31
};
enum SpellAttributesEx8
{
SPELL_ATTR_EX8_UNK0 = 0x00000001,// 0
SPELL_ATTR_EX8_UNK1 = 0x00000002,// 1 Single spell Summon Fire (94655)
SPELL_ATTR_EX8_UNK2 = 0x00000004,// 2 Luck of the Draw and Whirling Blades
SPELL_ATTR_EX8_UNK3 = 0x00000008,// 3
SPELL_ATTR_EX8_UNK4 = 0x00000010,// 4
SPELL_ATTR_EX8_UNK5 = 0x00000020,// 5
SPELL_ATTR_EX8_UNK6 = 0x00000040,// 6 Rune Strike, [DND] Falling, Altered Form
SPELL_ATTR_EX8_UNK7 = 0x00000080,// 7
SPELL_ATTR_EX8_UNK8 = 0x00000100,// 8 some raid-wide buffs
SPELL_ATTR_EX8_UNK9 = 0x00000200,// 9 some dot/hot spells
SPELL_ATTR_EX8_UNK10 = 0x00000400,// 10 some transformation spells
SPELL_ATTR_EX8_UNK11 = 0x00000800,// 11 Phase 2 Intro Aura (80224)
SPELL_ATTR_EX8_AURA_SENDS_AMOUNT = 0x00001000,// 12
SPELL_ATTR_EX8_UNK13 = 0x00002000,// 13
SPELL_ATTR_EX8_UNK14 = 0x00004000,// 14 Focus Magic, Honor Among Thieves, Turn the Tables
SPELL_ATTR_EX8_UNK15 = 0x00008000,// 15 River Boat (76203)
SPELL_ATTR_EX8_UNK16 = 0x00010000,// 16
SPELL_ATTR_EX8_UNK17 = 0x00020000,// 17
SPELL_ATTR_EX8_UNK18 = 0x00040000,// 18 Dark Simulacrum, Soul Swap
SPELL_ATTR_EX8_IGNORE_TARGET_FOR_COMBO_POINTS = 0x00080000,// 19 Slice and Dice, Savage Roar, Recuperate
SPELL_ATTR_EX8_ARMOR_SPECIALIZATION = 0x00100000,// 20
SPELL_ATTR_EX8_UNK21 = 0x00200000,// 21 some spells that summon smth
SPELL_ATTR_EX8_UNK22 = 0x00400000,// 22 some health-affecting spells
SPELL_ATTR_EX8_UNK23 = 0x00800000,// 23 spells that show revive player and show messagebox
SPELL_ATTR_EX8_UNK24 = 0x01000000,// 24 some healing spells
SPELL_ATTR_EX8_UNK25 = 0x02000000,// 25 mostly druid and mostly feral spells
SPELL_ATTR_EX8_RAID_MARKER = 0x04000000,// 26 probably spell doesn't need to be learned to cast. Raid markers + Juggle Torch (Catch)
SPELL_ATTR_EX8_UNK27 = 0x08000000,// 27
SPELL_ATTR_EX8_GUILD_PERKS = 0x10000000,// 28
SPELL_ATTR_EX8_MASTERY = 0x20000000,// 29
SPELL_ATTR_EX8_UNK30 = 0x40000000,// 30
SPELL_ATTR_EX8_UNK31 = 0x80000000,// 31
};
enum SpellAttributesEx9
{
SPELL_ATTR_EX9_UNK0 = 0x00000001,// 0
SPELL_ATTR_EX9_UNK1 = 0x00000002,// 1
SPELL_ATTR_EX9_UNK2 = 0x00000004,// 2 some sort of invisibility
SPELL_ATTR_EX9_UNK3 = 0x00000008,// 3
SPELL_ATTR_EX9_UNK4 = 0x00000010,// 4
SPELL_ATTR_EX9_UNK5 = 0x00000020,// 5 some totem spells
SPELL_ATTR_EX9_UNK6 = 0x00000040,// 6
SPELL_ATTR_EX9_UNK7 = 0x00000080,// 7
SPELL_ATTR_EX9_UNK8 = 0x00000100,// 8 Aimed Shot (19434) and Aimed Shot! (82928)
SPELL_ATTR_EX9_UNK9 = 0x00000200,// 9
SPELL_ATTR_EX9_UNK10 = 0x00000400,// 10 Ice Storm 88239
SPELL_ATTR_EX9_UNK11 = 0x00000800,// 11
SPELL_ATTR_EX9_UNK12 = 0x00001000,// 12 Feral Charge 49376
SPELL_ATTR_EX9_UNK13 = 0x00002000,// 13 Slam 1464, used in cast time calculation
SPELL_ATTR_EX9_UNK14 = 0x00004000,// 14
SPELL_ATTR_EX9_UNK15 = 0x00008000,// 15 not used
SPELL_ATTR_EX9_UNK16 = 0x00010000,// 16 Aimed Shot 19434, Steady Shot 56641, Cobra Shot 77767
SPELL_ATTR_EX9_UNK17 = 0x00020000,// 17 not used
SPELL_ATTR_EX9_UNK18 = 0x00040000,// 18
SPELL_ATTR_EX9_UNK19 = 0x00080000,// 19
SPELL_ATTR_EX9_UNK20 = 0x00100000,// 20
SPELL_ATTR_EX9_UNK21 = 0x00200000,// 21
SPELL_ATTR_EX9_UNK22 = 0x00400000,// 22
SPELL_ATTR_EX9_UNK23 = 0x00800000,// 23 Asira Dismount 103720
SPELL_ATTR_EX9_UNK24 = 0x01000000,// 24 not used
SPELL_ATTR_EX9_UNK25 = 0x02000000,// 25 not used
SPELL_ATTR_EX9_UNK26 = 0x04000000,// 26 Item - Mage T12 4P Bonus 99064
SPELL_ATTR_EX9_UNK27 = 0x08000000,// 27 20707 Soulstone Resurrection, Quest Invis 9 102370
SPELL_ATTR_EX9_UNK28 = 0x10000000,// 28 Decimate, Unholy Frenzy, Spirit Link: all aoe reduce health
SPELL_ATTR_EX9_UNK29 = 0x20000000,// 29 passive raid-wide auras
SPELL_ATTR_EX9_UNK30 = 0x40000000,// 30
SPELL_ATTR_EX9_UNK31 = 0x80000000,// 31 In Chains 88791
};
enum SpellAttributesEx10
{
SPELL_ATTR_EX10_UNK0 = 0x00000001,// 0 Deep Wounds, Ignite, Blood Plague, Frost Fever, Ebon Plague, Scarlet Fever, Brittle Bones, Asira Dismount
SPELL_ATTR_EX10_UNK1 = 0x00000002,// 1 Combustion, Hemorrhage
SPELL_ATTR_EX10_UNK2 = 0x00000004,// 2 Throw Spear, Unholy Shot, Crack Shot!, Throw Knife, Ice Arrow
SPELL_ATTR_EX10_UNK3 = 0x00000008,// 3 Spirit Bond, Fel Armor
SPELL_ATTR_EX10_UNK4 = 0x00000010,// 4 Water Spout 58873
SPELL_ATTR_EX10_UNK5 = 0x00000020,// 5 Immolate, Concussive Stomp
SPELL_ATTR_EX10_UNK6 = 0x00000040,// 6 Teleport Player, Teleport Player to NEXUS LEGENDARY
SPELL_ATTR_EX10_UNK7 = 0x00000080,// 7
SPELL_ATTR_EX10_UNK8 = 0x00000100,// 8 Shadowflame, Furious Swipe
SPELL_ATTR_EX10_UNK9 = 0x00000200,// 9 relocation spells
SPELL_ATTR_EX10_UNK10 = 0x00000400,// 10 Omar's Seal of Approval, Spellweaving
SPELL_ATTR_EX10_UNK11 = 0x00000800,// 11 Herb Gathering, Mining
SPELL_ATTR_EX10_UNK12 = 0x00001000,// 12 not used
SPELL_ATTR_EX10_UNK13 = 0x00002000,// 13 not used
SPELL_ATTR_EX10_UNK14 = 0x00004000,// 14 not used
SPELL_ATTR_EX10_UNK15 = 0x00008000,// 15 not used
SPELL_ATTR_EX10_UNK16 = 0x00010000,// 16 not used
SPELL_ATTR_EX10_UNK17 = 0x00020000,// 17 not used
SPELL_ATTR_EX10_UNK18 = 0x00040000,// 18 not used
SPELL_ATTR_EX10_UNK19 = 0x00080000,// 19 not used
SPELL_ATTR_EX10_UNK20 = 0x00100000,// 20 not used
SPELL_ATTR_EX10_UNK21 = 0x00200000,// 21 not used
SPELL_ATTR_EX10_UNK22 = 0x00400000,// 22 not used
SPELL_ATTR_EX10_UNK23 = 0x00800000,// 23 not used
SPELL_ATTR_EX10_UNK24 = 0x01000000,// 24 not used
SPELL_ATTR_EX10_UNK25 = 0x02000000,// 25 not used
SPELL_ATTR_EX10_UNK26 = 0x04000000,// 26 not used
SPELL_ATTR_EX10_UNK27 = 0x08000000,// 27 not used
SPELL_ATTR_EX10_UNK28 = 0x10000000,// 28 not used
SPELL_ATTR_EX10_UNK29 = 0x20000000,// 29 not used
SPELL_ATTR_EX10_UNK30 = 0x40000000,// 30 not used
SPELL_ATTR_EX10_UNK31 = 0x80000000,// 31 not used
};
#define MAX_TALENT_SPEC_COUNT 2
#define MAX_GLYPH_SLOT_INDEX 9
#define REQ_PRIMARY_TREE_TALENTS 31
enum SheathTypes
{
SHEATHETYPE_NONE = 0,
SHEATHETYPE_MAINHAND = 1,
SHEATHETYPE_OFFHAND = 2,
SHEATHETYPE_LARGEWEAPONLEFT = 3,
SHEATHETYPE_LARGEWEAPONRIGHT = 4,
SHEATHETYPE_HIPWEAPONLEFT = 5,
SHEATHETYPE_HIPWEAPONRIGHT = 6,
SHEATHETYPE_SHIELD = 7
};
#define MAX_SHEATHETYPE 8
enum CharacterSlot
{
SLOT_HEAD = 0,
SLOT_NECK = 1,
SLOT_SHOULDERS = 2,
SLOT_SHIRT = 3,
SLOT_CHEST = 4,
SLOT_WAIST = 5,
SLOT_LEGS = 6,
SLOT_FEET = 7,
SLOT_WRISTS = 8,
SLOT_HANDS = 9,
SLOT_FINGER1 = 10,
SLOT_FINGER2 = 11,
SLOT_TRINKET1 = 12,
SLOT_TRINKET2 = 13,
SLOT_BACK = 14,
SLOT_MAIN_HAND = 15,
SLOT_OFF_HAND = 16,
SLOT_RANGED = 17,
SLOT_TABARD = 18,
SLOT_EMPTY = 19
};
enum Language
{
LANG_UNIVERSAL = 0,
LANG_ORCISH = 1,
LANG_DARNASSIAN = 2,
LANG_TAURAHE = 3,
LANG_DWARVISH = 6,
LANG_COMMON = 7,
LANG_DEMONIC = 8,
LANG_TITAN = 9,
LANG_THALASSIAN = 10,
LANG_DRACONIC = 11,
LANG_KALIMAG = 12,
LANG_GNOMISH = 13,
LANG_TROLL = 14,
LANG_GUTTERSPEAK = 33,
LANG_DRAENEI = 35,
LANG_ZOMBIE = 36,
LANG_GNOMISH_BINARY = 37,
LANG_GOBLIN_BINARY = 38,
LANG_WORGEN = 39,
LANG_GOBLIN = 40,
LANG_ADDON = 0xFFFFFFFF // used by addons, in 2.4.0 not exit, replaced by messagetype?
};
#define LANGUAGES_COUNT 21
// In fact !=0 values is alliance/horde root faction ids
enum Team
{
TEAM_NONE = 0, // used when team value unknown or not set, 0 is also meaning that can be used !team check
TEAM_BOTH_ALLOWED = 0, // used when a check should evaluate true for both teams
TEAM_INVALID = 1, // used to invalidate some team depending checks (means not for both teams)
HORDE = 67,
ALLIANCE = 469,
};
enum SpellEffects
{
SPELL_EFFECT_NONE = 0,
SPELL_EFFECT_INSTAKILL = 1,
SPELL_EFFECT_SCHOOL_DAMAGE = 2,
SPELL_EFFECT_DUMMY = 3,
SPELL_EFFECT_PORTAL_TELEPORT = 4,
SPELL_EFFECT_TELEPORT_UNITS = 5,
SPELL_EFFECT_APPLY_AURA = 6,
SPELL_EFFECT_ENVIRONMENTAL_DAMAGE = 7,
SPELL_EFFECT_POWER_DRAIN = 8,
SPELL_EFFECT_HEALTH_LEECH = 9,
SPELL_EFFECT_HEAL = 10,
SPELL_EFFECT_BIND = 11,
SPELL_EFFECT_PORTAL = 12,
SPELL_EFFECT_RITUAL_BASE = 13,
SPELL_EFFECT_RITUAL_SPECIALIZE = 14,
SPELL_EFFECT_RITUAL_ACTIVATE_PORTAL = 15,
SPELL_EFFECT_QUEST_COMPLETE = 16,
SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL = 17,
SPELL_EFFECT_RESURRECT = 18,
SPELL_EFFECT_ADD_EXTRA_ATTACKS = 19,
SPELL_EFFECT_DODGE = 20,
SPELL_EFFECT_EVADE = 21,
SPELL_EFFECT_PARRY = 22,
SPELL_EFFECT_BLOCK = 23,
SPELL_EFFECT_CREATE_ITEM = 24,
SPELL_EFFECT_WEAPON = 25,
SPELL_EFFECT_DEFENSE = 26,
SPELL_EFFECT_PERSISTENT_AREA_AURA = 27,
SPELL_EFFECT_SUMMON = 28,
SPELL_EFFECT_LEAP = 29,
SPELL_EFFECT_ENERGIZE = 30,
SPELL_EFFECT_WEAPON_PERCENT_DAMAGE = 31,
SPELL_EFFECT_TRIGGER_MISSILE = 32,
SPELL_EFFECT_OPEN_LOCK = 33,
SPELL_EFFECT_SUMMON_CHANGE_ITEM = 34,
SPELL_EFFECT_APPLY_AREA_AURA_PARTY = 35,
SPELL_EFFECT_LEARN_SPELL = 36,
SPELL_EFFECT_SPELL_DEFENSE = 37,
SPELL_EFFECT_DISPEL = 38,
SPELL_EFFECT_LANGUAGE = 39,
SPELL_EFFECT_DUAL_WIELD = 40,
SPELL_EFFECT_JUMP = 41,
SPELL_EFFECT_JUMP2 = 42,
SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER = 43,
SPELL_EFFECT_SKILL_STEP = 44,
SPELL_EFFECT_PLAY_MOVIE = 45,
SPELL_EFFECT_SPAWN = 46,
SPELL_EFFECT_TRADE_SKILL = 47,
SPELL_EFFECT_STEALTH = 48,
SPELL_EFFECT_DETECT = 49,
SPELL_EFFECT_TRANS_DOOR = 50,
SPELL_EFFECT_FORCE_CRITICAL_HIT = 51,
SPELL_EFFECT_GUARANTEE_HIT = 52,
SPELL_EFFECT_ENCHANT_ITEM = 53,
SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY = 54,
SPELL_EFFECT_TAMECREATURE = 55,
SPELL_EFFECT_SUMMON_PET = 56,
SPELL_EFFECT_LEARN_PET_SPELL = 57,
SPELL_EFFECT_WEAPON_DAMAGE = 58,
SPELL_EFFECT_CREATE_RANDOM_ITEM = 59,
SPELL_EFFECT_PROFICIENCY = 60,
SPELL_EFFECT_SEND_EVENT = 61,
SPELL_EFFECT_POWER_BURN = 62,
SPELL_EFFECT_THREAT = 63,
SPELL_EFFECT_TRIGGER_SPELL = 64,
SPELL_EFFECT_APPLY_AREA_AURA_RAID = 65,
SPELL_EFFECT_RESTORE_ITEM_CHARGES = 66,
SPELL_EFFECT_HEAL_MAX_HEALTH = 67,
SPELL_EFFECT_INTERRUPT_CAST = 68,
SPELL_EFFECT_DISTRACT = 69,
SPELL_EFFECT_PULL = 70,
SPELL_EFFECT_PICKPOCKET = 71,
SPELL_EFFECT_ADD_FARSIGHT = 72,
SPELL_EFFECT_UNTRAIN_TALENTS = 73,
SPELL_EFFECT_APPLY_GLYPH = 74,
SPELL_EFFECT_HEAL_MECHANICAL = 75,
SPELL_EFFECT_SUMMON_OBJECT_WILD = 76,
SPELL_EFFECT_SCRIPT_EFFECT = 77,
SPELL_EFFECT_ATTACK = 78,
SPELL_EFFECT_SANCTUARY = 79,
SPELL_EFFECT_ADD_COMBO_POINTS = 80,
SPELL_EFFECT_CREATE_HOUSE = 81,
SPELL_EFFECT_BIND_SIGHT = 82,
SPELL_EFFECT_DUEL = 83,
SPELL_EFFECT_STUCK = 84,
SPELL_EFFECT_SUMMON_PLAYER = 85,
SPELL_EFFECT_ACTIVATE_OBJECT = 86,
SPELL_EFFECT_WMO_DAMAGE = 87,
SPELL_EFFECT_WMO_REPAIR = 88,
SPELL_EFFECT_WMO_CHANGE = 89,
SPELL_EFFECT_KILL_CREDIT_PERSONAL = 90,
SPELL_EFFECT_THREAT_ALL = 91,
SPELL_EFFECT_ENCHANT_HELD_ITEM = 92,
SPELL_EFFECT_BREAK_PLAYER_TARGETING = 93,
SPELL_EFFECT_SELF_RESURRECT = 94,
SPELL_EFFECT_SKINNING = 95,
SPELL_EFFECT_CHARGE = 96,
SPELL_EFFECT_SUMMON_ALL_TOTEMS = 97,
SPELL_EFFECT_KNOCK_BACK = 98,
SPELL_EFFECT_DISENCHANT = 99,
SPELL_EFFECT_INEBRIATE = 100,
SPELL_EFFECT_FEED_PET = 101,
SPELL_EFFECT_DISMISS_PET = 102,
SPELL_EFFECT_REPUTATION = 103,
SPELL_EFFECT_SUMMON_OBJECT_SLOT = 104,
SPELL_EFFECT_SURVEY = 105,
SPELL_EFFECT_SUMMON_RAID_MARKER = 106,
SPELL_EFFECT_LOOT_CORPSE = 107,
SPELL_EFFECT_DISPEL_MECHANIC = 108,
SPELL_EFFECT_SUMMON_DEAD_PET = 109,
SPELL_EFFECT_DESTROY_ALL_TOTEMS = 110,
SPELL_EFFECT_DURABILITY_DAMAGE = 111,
SPELL_EFFECT_112 = 112, // old SPELL_EFFECT_SUMMON_DEMON
SPELL_EFFECT_RESURRECT_NEW = 113,
SPELL_EFFECT_ATTACK_ME = 114,
SPELL_EFFECT_DURABILITY_DAMAGE_PCT = 115,
SPELL_EFFECT_SKIN_PLAYER_CORPSE = 116,
SPELL_EFFECT_SPIRIT_HEAL = 117,
SPELL_EFFECT_SKILL = 118,
SPELL_EFFECT_APPLY_AREA_AURA_PET = 119,
SPELL_EFFECT_TELEPORT_GRAVEYARD = 120,
SPELL_EFFECT_NORMALIZED_WEAPON_DMG = 121,
SPELL_EFFECT_122 = 122,
SPELL_EFFECT_SEND_TAXI = 123,
SPELL_EFFECT_PLAYER_PULL = 124,
SPELL_EFFECT_MODIFY_THREAT_PERCENT = 125,
SPELL_EFFECT_STEAL_BENEFICIAL_BUFF = 126,
SPELL_EFFECT_PROSPECTING = 127,
SPELL_EFFECT_APPLY_AREA_AURA_FRIEND = 128,
SPELL_EFFECT_APPLY_AREA_AURA_ENEMY = 129,
SPELL_EFFECT_REDIRECT_THREAT = 130,
SPELL_EFFECT_PLAY_SOUND = 131,
SPELL_EFFECT_PLAY_MUSIC = 132,
SPELL_EFFECT_UNLEARN_SPECIALIZATION = 133,
SPELL_EFFECT_KILL_CREDIT_GROUP = 134,
SPELL_EFFECT_CALL_PET = 135,
SPELL_EFFECT_HEAL_PCT = 136,
SPELL_EFFECT_ENERGIZE_PCT = 137,
SPELL_EFFECT_LEAP_BACK = 138,
SPELL_EFFECT_CLEAR_QUEST = 139,
SPELL_EFFECT_FORCE_CAST = 140,
SPELL_EFFECT_FORCE_CAST_WITH_VALUE = 141,
SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE = 142,
SPELL_EFFECT_APPLY_AREA_AURA_OWNER = 143,
SPELL_EFFECT_KNOCKBACK_FROM_POSITION = 144,
SPELL_EFFECT_145 = 145,
SPELL_EFFECT_ACTIVATE_RUNE = 146,
SPELL_EFFECT_QUEST_FAIL = 147,
SPELL_EFFECT_148 = 148,
SPELL_EFFECT_CHARGE2 = 149,
SPELL_EFFECT_QUEST_OFFER = 150,
SPELL_EFFECT_TRIGGER_SPELL_2 = 151,
SPELL_EFFECT_152 = 152,
SPELL_EFFECT_CREATE_PET = 153,
SPELL_EFFECT_TEACH_TAXI_NODE = 154,
SPELL_EFFECT_TITAN_GRIP = 155,
SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC = 156,
SPELL_EFFECT_CREATE_ITEM_2 = 157,
SPELL_EFFECT_MILLING = 158,
SPELL_EFFECT_ALLOW_RENAME_PET = 159,
SPELL_EFFECT_160 = 160,
SPELL_EFFECT_TALENT_SPEC_COUNT = 161,
SPELL_EFFECT_TALENT_SPEC_SELECT = 162,
SPELL_EFFECT_163 = 163,
SPELL_EFFECT_CANCEL_AURA = 164,
SPELL_EFFECT_DAMAGE_FROM_MAX_HEALTH_PCT= 165,
SPELL_EFFECT_REWARD_CURRENCY = 166,
SPELL_EFFECT_167 = 167,
SPELL_EFFECT_168 = 168,
SPELL_EFFECT_DESTROY_ITEM = 169,
SPELL_EFFECT_170 = 170,
SPELL_EFFECT_171 = 171,
SPELL_EFFECT_MASS_RESSURECTION = 172,
SPELL_EFFECT_BUY_GUILD_BANKSLOT = 173,
SPELL_EFFECT_174 = 174,
SPELL_EFFECT_175 = 175,
SPELL_EFFECT_SANCTUARY_2 = 176,
SPELL_EFFECT_177 = 177,
SPELL_EFFECT_178 = 178,
SPELL_EFFECT_179 = 179,
SPELL_EFFECT_180 = 180,
SPELL_EFFECT_181 = 181,
SPELL_EFFECT_182 = 182,
TOTAL_SPELL_EFFECTS = 183,
};
enum SpellCastResult
{
SPELL_FAILED_SUCCESS = 0,
SPELL_FAILED_AFFECTING_COMBAT = 1,
SPELL_FAILED_ALREADY_AT_FULL_HEALTH = 2,
SPELL_FAILED_ALREADY_AT_FULL_MANA = 3,
SPELL_FAILED_ALREADY_AT_FULL_POWER = 4,
SPELL_FAILED_ALREADY_BEING_TAMED = 5,
SPELL_FAILED_ALREADY_HAVE_CHARM = 6,
SPELL_FAILED_ALREADY_HAVE_SUMMON = 7,
SPELL_FAILED_ALREADY_HAVE_PET = 8,
SPELL_FAILED_ALREADY_OPEN = 9,
SPELL_FAILED_AURA_BOUNCED = 10,
SPELL_FAILED_AUTOTRACK_INTERRUPTED = 11,
SPELL_FAILED_BAD_IMPLICIT_TARGETS = 12,
SPELL_FAILED_BAD_TARGETS = 13,
SPELL_FAILED_CANT_BE_CHARMED = 14,
SPELL_FAILED_CANT_BE_DISENCHANTED = 15,
SPELL_FAILED_CANT_BE_DISENCHANTED_SKILL = 16,
SPELL_FAILED_CANT_BE_MILLED = 17,
SPELL_FAILED_CANT_BE_PROSPECTED = 18,
SPELL_FAILED_CANT_CAST_ON_TAPPED = 19,
SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE = 20,
SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED = 21,
SPELL_FAILED_CANT_STEALTH = 22,
SPELL_FAILED_CASTER_AURASTATE = 23,
SPELL_FAILED_CASTER_DEAD = 24,
SPELL_FAILED_CHARMED = 25,
SPELL_FAILED_CHEST_IN_USE = 26,
SPELL_FAILED_CONFUSED = 27,
SPELL_FAILED_DONT_REPORT = 28,
SPELL_FAILED_EQUIPPED_ITEM = 29,
SPELL_FAILED_EQUIPPED_ITEM_CLASS = 30,
SPELL_FAILED_EQUIPPED_ITEM_CLASS_MAINHAND = 31,
SPELL_FAILED_EQUIPPED_ITEM_CLASS_OFFHAND = 32,
SPELL_FAILED_ERROR = 33,
SPELL_FAILED_FALLING = 34,
SPELL_FAILED_FIZZLE = 35,
SPELL_FAILED_FLEEING = 36,
SPELL_FAILED_FOOD_LOWLEVEL = 37,
SPELL_FAILED_HIGHLEVEL = 38,
SPELL_FAILED_HUNGER_SATIATED = 39,
SPELL_FAILED_IMMUNE = 40,
SPELL_FAILED_INCORRECT_AREA = 41,
SPELL_FAILED_INTERRUPTED = 42,
SPELL_FAILED_INTERRUPTED_COMBAT = 43,
SPELL_FAILED_ITEM_ALREADY_ENCHANTED = 44,
SPELL_FAILED_ITEM_GONE = 45,
SPELL_FAILED_ITEM_NOT_FOUND = 46,
SPELL_FAILED_ITEM_NOT_READY = 47,
SPELL_FAILED_LEVEL_REQUIREMENT = 48,
SPELL_FAILED_LINE_OF_SIGHT = 49,
SPELL_FAILED_LOWLEVEL = 50,
SPELL_FAILED_LOW_CASTLEVEL = 51,
SPELL_FAILED_MAINHAND_EMPTY = 52,
SPELL_FAILED_MOVING = 53,
SPELL_FAILED_NEED_AMMO = 54,
SPELL_FAILED_NEED_AMMO_POUCH = 55,
SPELL_FAILED_NEED_EXOTIC_AMMO = 56,
SPELL_FAILED_NEED_MORE_ITEMS = 57,
SPELL_FAILED_NOPATH = 58,
SPELL_FAILED_NOT_BEHIND = 59,
SPELL_FAILED_NOT_FISHABLE = 60,
SPELL_FAILED_NOT_FLYING = 61,
SPELL_FAILED_NOT_HERE = 62,
SPELL_FAILED_NOT_INFRONT = 63,
SPELL_FAILED_NOT_IN_CONTROL = 64,
SPELL_FAILED_NOT_KNOWN = 65,
SPELL_FAILED_NOT_MOUNTED = 66,
SPELL_FAILED_NOT_ON_TAXI = 67,
SPELL_FAILED_NOT_ON_TRANSPORT = 68,
SPELL_FAILED_NOT_READY = 69,
SPELL_FAILED_NOT_SHAPESHIFT = 70,
SPELL_FAILED_NOT_STANDING = 71,
SPELL_FAILED_NOT_TRADEABLE = 72,
SPELL_FAILED_NOT_TRADING = 73,
SPELL_FAILED_NOT_UNSHEATHED = 74,
SPELL_FAILED_NOT_WHILE_GHOST = 75,