Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Hosted game is invisible while host is viewing the CnCNet lobby #37

Closed
Rampastring opened this issue Jan 21, 2017 · 1 comment
Closed
Assignees
Labels

Comments

@Rampastring
Copy link
Member

(Bug report from Dawn of the Tiberium Age staff)

When someone is hosting a game, and they switch to the CnCNet Lobby via the top bar, they stop sending game broadcast messages, making their game room invisible to other players until they use the top bar to switch back to the game room.

A fix would be writing a new Timer class and adding Timer support to the WindowManager, and letting the timer handle game broadcasting instead of CnCNetGameLobby handling it in its own Update() method.

@Rampastring
Copy link
Member Author

Confirmed to be fixed.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

1 participant