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Hello,
I want to add faces to an OBJ file that only has vertex coordinates.Whether the vertex coordinates can be processed into a sphere model.How does MeshLab represent the OBJ model so that it shows only vertex coordinates without faces?
Regards,
Leo
The text was updated successfully, but these errors were encountered:
There are several filters called "Surface reconstruction" that allow to compute surfaces starting from a point cloud. However, I'm not sure that this is what you're looking for.
Hello,
I want to add faces to an OBJ file that only has vertex coordinates.Whether the vertex coordinates can be processed into a sphere model.How does MeshLab represent the OBJ model so that it shows only vertex coordinates without faces?
Regards,
Leo
The text was updated successfully, but these errors were encountered: