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dhcam.h
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dhcam.h
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/* Drone Hunter
// Copyright (C) 2017 LucKey Productions (luckeyproductions.nl)
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef TEMPLATECAM_H
#define TEMPLATECAM_H
#include <Urho3D/Urho3D.h>
#include "mastercontrol.h"
namespace Urho3D {
class Drawable;
class Node;
class Scene;
class Sprite;
class Viewport;
class RenderPath;
class Camera;
}
using namespace Urho3D;
class DHCam : public LogicComponent
{
URHO3D_OBJECT(DHCam, LogicComponent);
friend class MasterControl;
friend class InputMaster;
public:
DHCam(Context *context);
static void RegisterObject(Context* context);
virtual void OnNodeSet(Node* node);
SharedPtr<Camera> camera_;
SharedPtr<Viewport> viewport_;
SharedPtr<RenderPath> effectRenderPath_;
Vector3 GetWorldPosition();
Quaternion GetRotation();
private:
void SetupViewport();
};
#endif // TEMPLATECAM_H