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2.5.7_ReleaseNotes.md

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Egret 2.5.7 Release Note

Updated on: December, 11th, 2015

Welcome to Egret!

Overview

In Egret Engine 2.5, we unify the frameworks of game and APP. The new layout would be a core library with third-party libraries so that Egret Engine can flexibly meet the different needs from developing games and APPs. This unification will substantially cut developing cost and improve efficiency. Please find below a detailed description.

Updated items

This update aggregates all the changes from 2.5.6 to 2.5.7.

  • Fixed the problem that DisplayObject.hitTest abnormal.
  • Fixed a bug of DisplayObject.hitTestPoint abnormal.
  • Optimized EditableText.prompt property.
  • Fixed RenderTexture render abnormal.
  • Added Exml support version controller.
  • Fixed the bug that open show-paint-rect in RELEASE mode.
  • Fixed the bug that Graphics set lineStyle with default property.
  • Fixed a bug of can not use build command when offline.
  • eui added TextInput.
  • ImageLoader added static property crossOrigin.
  • The third-party libraries of jszip support ArrayBuffer in native.

Roadmap

  • Add support for WebGL.
  • Add filter function.