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Flixel Blobs

Just some demonstration code for doing semi-blobby objects in Flixel 2.50.

Blobby!

The interesting code is in the src/BlobbyGroup.as file.

Basically, for each camera, we blur the contents, then use the alpha as a threshold.

Using Gaussian blobby sprites would probably look better.

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Some blobby things in Flixel

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