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assetManager.loadAny时 不会先判断缓存里有没有, 这个是缺陷还是故意设计的? #17397

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finscn opened this issue Jul 19, 2024 · 0 comments
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finscn commented Jul 19, 2024

Cocos Creator version

3.8.3

System information

all

Issue description

loadRemote 时, 会通过 assetManager.assets.has() 判断资源是否已经被缓存 缓存了直接取.
但是 loadAny不会. 这个是富怡设计的? 还是缺陷?

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@finscn finscn added Bug Needs Triage Needs to be assigned by the team labels Jul 19, 2024
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