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Small libGDX app which demonstrates how to load a texture atlas created with TexturePacker, and how to set up an animation.

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libGDX Sprite Sheet Example

Sample code which demonstrates how to use sprite sheets generated with TexturePacker in a libGDX application.

A detailed tutorial can be found here.

Screenshot of demo app

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Small libGDX app which demonstrates how to load a texture atlas created with TexturePacker, and how to set up an animation.

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