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iOS 10 beta 4までは問題なかった。要解析。
The text was updated successfully, but these errors were encountered:
フリック中のKeyPadのKeyButtonのラベル変更がレイアウトのエラーと、重いレイアウトを発生させているらしい。 さしあたりの非再現化パッチは本質的にはこれっぽい?
--- a/FlickSKKKeyboard/KeyButton.swift +++ b/FlickSKKKeyboard/KeyButton.swift @@ -21,7 +21,7 @@ class KeyButton: UIView, UIGestureRecognizerDelegate { let text = String(Array(s)[self.sequenceIndex ?? 0]) // FIXME: special ignore label if(text != KanaFlickKey.ignoredSequence) { - self.label.text = text +// self.label.text = text } } }
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iOS 10 beta 6でも重い
iOS 10 GM (iOS 10.0.1 GMらしい?)でも重いことを確認し,FlickSKK 1.4.3でApp Storeリリース済み
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iOS 10 beta 4までは問題なかった。要解析。
The text was updated successfully, but these errors were encountered: