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When opening the Real World Map Data project and select a converted osm to txt file, the materials, and import the map file, i get the following error.
FormatException: Input string was not in a correct format.
System.Number.ParseSingle (System.String value, System.Globalization.NumberStyles options, System.Globalization.NumberFormatInfo numfmt) etc etc..
When using the NY text file out of the Scene Based Real World Map Data it will import the map data, but the content will be shown in the editor in one line, see picture below.
It makes no difference if the project is opend in Unity 2018.3.11f1 or Unity 2019.1.13f1.
The text was updated successfully, but these errors were encountered:
TecDesign
changed the title
Getting a stretched view
Content in the editor is in one line
Oct 8, 2019
The error could be caused by the CultureInfo in CSharp. In the BaseOSM.cs file:
before:
... instance = (T)Convert.ChangeType(strValue, typeof(T)); ...
after:
... instance = (T)Convert.ChangeType(strValue, typeof(T), new CultureInfo("en-US")); ...
When opening the Real World Map Data project and select a converted osm to txt file, the materials, and import the map file, i get the following error.
FormatException: Input string was not in a correct format.
System.Number.ParseSingle (System.String value, System.Globalization.NumberStyles options, System.Globalization.NumberFormatInfo numfmt) etc etc..
When using the NY text file out of the Scene Based Real World Map Data it will import the map data, but the content will be shown in the editor in one line, see picture below.
It makes no difference if the project is opend in Unity 2018.3.11f1 or Unity 2019.1.13f1.
The text was updated successfully, but these errors were encountered: