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Is your feature request related to a problem? Please describe.
At present, the game lacks following mechanic: 10% attack increase with Communication Tower (Com Tower).
Describe the solution you'd like
This feature allows players to capture Com Tower buildings, granting a 10% increase in attack damage to their units. However, upon losing control of the Com Tower, the attack boost is forfeited. Notably, this effect can stack, with each captured Com Tower providing an additional 10% attack boost. Com Towers do not repair or refuel units. To integrate none repair and none refuel mechanics into the game, additional boolean properties need to be incorporated into the types of terrains.
Describe alternatives you've considered
None.
Additional context
The communication towers are already in the game as regular buildings. However, they don't currently have the attack boost mechanic implemented.
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
At present, the game lacks following mechanic: 10% attack increase with Communication Tower (Com Tower).
Describe the solution you'd like
This feature allows players to capture Com Tower buildings, granting a 10% increase in attack damage to their units. However, upon losing control of the Com Tower, the attack boost is forfeited. Notably, this effect can stack, with each captured Com Tower providing an additional 10% attack boost. Com Towers do not repair or refuel units. To integrate none repair and none refuel mechanics into the game, additional boolean properties need to be incorporated into the types of terrains.
Describe alternatives you've considered
None.
Additional context
The communication towers are already in the game as regular buildings. However, they don't currently have the attack boost mechanic implemented.
The text was updated successfully, but these errors were encountered: