/
AsyncMediaSample.java
430 lines (395 loc) · 15.5 KB
/
AsyncMediaSample.java
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package com.codename1.samples;
import com.codename1.components.SpanLabel;
import com.codename1.io.File;
import static com.codename1.ui.CN.*;
import com.codename1.ui.Display;
import com.codename1.ui.Form;
import com.codename1.ui.Dialog;
import com.codename1.ui.Label;
import com.codename1.ui.plaf.UIManager;
import com.codename1.ui.util.Resources;
import com.codename1.io.Log;
import com.codename1.ui.Toolbar;
import java.io.IOException;
import com.codename1.ui.layouts.BoxLayout;
import com.codename1.io.NetworkEvent;
import com.codename1.media.AsyncMedia;
import com.codename1.media.AudioBuffer;
import com.codename1.media.MediaManager;
import com.codename1.media.MediaRecorderBuilder;
import com.codename1.media.WAVWriter;
import com.codename1.ui.Button;
import com.codename1.ui.CN;
import com.codename1.ui.Container;
import com.codename1.ui.Slider;
import com.codename1.ui.events.ActionListener;
import com.codename1.ui.events.MessageEvent;
import com.codename1.ui.layouts.BorderLayout;
import com.codename1.ui.layouts.LayeredLayout;
import com.codename1.util.AsyncResource;
import java.util.Random;
import java.util.Timer;
import java.util.TimerTask;
/**
* A sample playing Async Media.
*
* <p>
* This example also includes some message handling to receive Javascript messages to play and pause the app.
* A sample HTML page that loads this app inside an iframe and includes methods to initate playing and pausing
* can be seen <a href="https://gist.github.com/shannah/963c2eba9b2291f1270b060ef5e39c4f">here</a></p>
*
*/
public class AsyncMediaSample {
private Form current;
private Resources theme;
public void init(Object context) {
// use two network threads instead of one
updateNetworkThreadCount(2);
theme = UIManager.initFirstTheme("/theme");
// Enable Toolbar on all Forms by default
Toolbar.setGlobalToolbar(true);
// Pro only feature
Log.bindCrashProtection(true);
addNetworkErrorListener(err -> {
// prevent the event from propagating
err.consume();
if(err.getError() != null) {
Log.e(err.getError());
}
Log.sendLogAsync();
Dialog.show("Connection Error", "There was a networking error in the connection to " + err.getConnectionRequest().getUrl(), "OK", null);
});
}
public void start() {
if(current != null){
current.show();
return;
}
Form hi = new Form("Hi World");
new Recorder().initUI(hi);
hi.show();
}
public void stop() {
current = getCurrentForm();
if(current instanceof Dialog) {
((Dialog)current).dispose();
current = getCurrentForm();
}
}
public void destroy() {
}
private class Recorder {
private Slider slider = new Slider();
private Label status = new Label();
private SpanLabel instructions = new SpanLabel();
private Button pause = new Button("Pause");
private Button play = new Button("Play");
private String fileName = "sound.wav";
private String bufferPath = "sound.pcm";
private AudioBuffer audioBuffer;
private AsyncMedia soundClip;
private AsyncMedia recorder;
private MediaRecorderBuilder builder;
private WAVWriter wavWriter;
private boolean recording;
private boolean playing;
private final Object clipLock = new Object();
private long recordingCounter;
private Random random = new Random();
private void initUI(Form f) {
pause.addActionListener(evt->{
pause();
status.setText("Paused");
pause.setEnabled(false);
play.setEnabled(true);
play.setVisible(true);
pause.setVisible(false);
instructions.setText("Press play to begin");
});
play.addActionListener(evt->{
pause.setEnabled(true);
play.setEnabled(false);
play.setVisible(false);
pause.setVisible(true);
record();
});
CN.addMessageListener((ActionListener<MessageEvent>)evt->{
System.out.println("Received message "+evt.getMessage()+" code="+evt.getCode());
if (evt.isPromptForAudioPlayer()) {
System.out.println("Received a prompt for the audio player... audio is ready");
// This is a prompt that is shown when there is audio ready to play
// but the user needs to interact. This is javascript-only to get around
// restrictions that only allow audio in direct response to user interaction
// We should display some kind of UI to let the user know that the audio is ready
// and they need to press a button to play it.
evt.consume();
CN.callSerially(()-> {
MessageEvent.PromptPromise res = evt.getPromptPromise();
if (Dialog.show("Audio Ready", "The audio is ready.", "Play", "Cancel")) {
res.complete(true);
} else {
res.complete(false);
}
return;
});
return;
}
if (evt.isPromptForAudioRecorder()) {
System.out.println("Received prompt for audio recorder. Recorder is ready");
// This is a prompt that is shown when there is audio ready to play
// but the user needs to interact. This is javascript-only to get around
// restrictions that only allow audio in direct response to user interaction
// We should display some kind of UI to let the user know that the audio is ready
// and they need to press a button to play it.
evt.consume();
CN.callSerially(()->{
MessageEvent.PromptPromise res = evt.getPromptPromise();
if (Dialog.show("Microphone Ready", "The microphone is ready.", "Start Recording", "Cancel")) {
res.complete(true);
} else {
res.complete(false);
}
return;
});
return;
}
String message = evt.getMessage();
if ("play".equals(message)) {
System.out.println("Received play message");
pause.setEnabled(true);
play.setEnabled(false);
play.setVisible(false);
pause.setVisible(true);
record();
return;
}
if ("pause".equals(message)) {
System.out.println("Received pause message");
pause();
status.setText("Paused");
pause.setEnabled(false);
play.setEnabled(true);
play.setVisible(true);
pause.setVisible(false);
instructions.setText("Press play to begin");
return;
}
});
f.setTitle("Test Async Media");
f.setLayout(new BorderLayout());
f.add(CENTER, LayeredLayout.encloseIn(pause, play));
f.add(SOUTH, BorderLayout.south(slider).add(CENTER, status));
f.add(NORTH, instructions);
instructions.setText("Press play to begin");
pause.setVisible(false);
pause.setEnabled(false);
slider.setEditable(false);
}
private void pause() {
if (soundClip != null) {
soundClip.cleanup();
soundClip = null;
}
if (recorder != null) {
recorder.pause();
}
recording = false;
playing = false;
}
private void record() {
if (recording) {
return;
}
if (soundClip != null) {
soundClip.cleanup();
soundClip = null;
}
playing = false;
recording = true;
if (audioBuffer == null) {
audioBuffer = MediaManager.getAudioBuffer(bufferPath, true, 4096);
final float[] floatSamples = new float[audioBuffer.getMaxSize()];
audioBuffer.addCallback(buf->{
if (!recording) {
return;
}
synchronized(clipLock) {
if (wavWriter == null) {
try {
System.out.println("Creating WAVWriter for file "+fileName);
wavWriter = new WAVWriter(new File(fileName), buf.getSampleRate(), buf.getNumChannels(), 16);
} catch (IOException ex) {
Log.e(ex);
return;
}
}
buf.copyTo(floatSamples);
try {
wavWriter.write(floatSamples, 0, buf.getSize());
} catch (IOException ex) {
Log.e(ex);
}
}
});
}
if (builder == null) {
builder = new MediaRecorderBuilder()
.audioChannels(1)
.path(bufferPath)
.redirectToAudioBuffer(true);
}
if (recorder == null) {
try {
recorder = MediaManager.getAsyncMedia(MediaManager.createMediaRecorder(builder));
} catch (IOException ex) {
Log.e(ex);
recording = false;
return;
}
}
synchronized(clipLock) {
wavWriter = null;
}
status.setText("");
instructions.setText("Please wait");
Form form = status.getComponentForm();
Log.p("recorder.playAsync()");
recorder.playAsync().ready(m->{
Log.p("recorder.playAsync() ready");
if (!recording) {
Log.p("By the time the recorder had started recording, we had already stopped");
return;
}
System.out.println("READY");
status.setText("Recording");
instructions.setText("Speak into microphone");
recordingCounter = 1000l + (long)Math.round(random.nextDouble() * 4000);
final long startCounter = recordingCounter;
final long startTime = System.currentTimeMillis();
slider.setProgress(100);
final Timer t = new Timer();
t.schedule(new TimerTask() {
public void run() {
long elapsed = System.currentTimeMillis() - startTime;
recordingCounter = startCounter - elapsed;
if (recordingCounter <= 0) {
t.cancel();
CN.callSerially(()->{
System.out.println("Recording counter reached zero: Playing now");
if (recording) {
play();
}
});
} else {
CN.callSerially(()->{
if (!recording) {
t.cancel();
return;
}
int progress = (int)Math.round(recordingCounter * 100.0 / startCounter);
Log.p("progress="+progress);
slider.setProgress(progress);
Form f = slider.getComponentForm();
if (f != null) {
f.revalidateWithAnimationSafety();
}
});
}
}
}, 200, 200);
}).except(ex->{
Log.p("Failed to start recorder");
Log.e(ex);
});
}
private void play() {
System.out.println("play()");
if (recording) {
recording = false;
recorder.pause();
System.out.println("Waiting for clipLock");
synchronized(clipLock) {
System.out.println("Obtained clipLock");
if (wavWriter != null) {
try {
wavWriter.close();
} catch (Exception ex) {
Log.e(ex);
}
}
System.out.println("FInished closing wavWriter");
}
}
if (playing) {
System.out.println("Already playing");
return;
}
playing = true;
if (soundClip != null) {
System.out.println("Cleanup up soundClip");
soundClip.cleanup();
soundClip = null;
}
System.out.println("About to create new soundClip");
try {
soundClip = MediaManager.getAsyncMedia(MediaManager.createMedia(new File(fileName).getAbsolutePath(), false));
MediaManager.addCompletionHandler(soundClip, ()->{
System.out.println("Play completed. Now we are recording!!!");
if (playing) {
record();
}
});
System.out.println("Finished creating soundCLip");
} catch (IOException ex) {
Log.e(ex);
playing = false;
return;
}
status.setText("");
instructions.setText("Please wait");
Log.p("soundClip.playAsync()");
soundClip.playAsync().ready(m->{
Log.p("soundClip.playAsync() ready "+m.getDuration());
if (!playing) {
Log.p("By the time sound clip started playing, we had already stopped");
return;
}
status.setText("Playing");
instructions.setText("Just listen to yourself.");
final long startCounter = m.getDuration();
final long startTime = System.currentTimeMillis();
slider.setProgress(100);
final Timer t = new Timer();
t.schedule(new TimerTask() {
public void run() {
long elapsed = System.currentTimeMillis() - startTime;
recordingCounter = startCounter - elapsed;
if (recordingCounter <= 0) {
System.out.println("Play Counter has reached zero.");
t.cancel();
} else {
CN.callSerially(()->{
if (!playing) {
t.cancel();
return;
}
int progress = (int)Math.round(recordingCounter * 100.0 / startCounter);
Log.p("progress="+progress);
slider.setProgress(progress);
Form f = slider.getComponentForm();
if (f != null) {
f.revalidateWithAnimationSafety();
}
});
}
}
}, 200, 200);
}).except(ex->{
Log.p("Failed to play sound clip");
Log.e(ex);
Log.p("Let's try to record again");
record();
});
}
}
}