/
ConversationEditor.cpp
589 lines (465 loc) · 18.3 KB
/
ConversationEditor.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
#include "ConversationEditor.h"
#include "i18n.h"
#include "string/string.h"
#include <fmt/format.h>
#include <boost/algorithm/string/join.hpp>
#include <regex>
#include "CommandEditor.h"
#include "ActorNodeFinder.h"
#include "wxutil/dialog/MessageBox.h"
#include <wx/button.h>
#include <wx/sizer.h>
#include <wx/panel.h>
#include <wx/textctrl.h>
#include <wx/checkbox.h>
#include <wx/stattext.h>
#include <wx/spinctrl.h>
namespace ui
{
namespace
{
const char* const WINDOW_TITLE = N_("Edit Conversation");
}
ConversationEditor::ConversationEditor(wxWindow* parent, conversation::Conversation& conversation) :
DialogBase(_(WINDOW_TITLE), parent),
_actorStore(new wxutil::TreeModel(_actorColumns, true)),
_commandStore(new wxutil::TreeModel(_commandColumns, true)),
_conversation(conversation), // copy the conversation to a local object
_targetConversation(conversation),
_updateInProgress(false)
{
// Create the widgets
populateWindow();
// Load the conversation values into the widgets
updateWidgets();
// Clear the button sensitivity in the command actions panel
updateCmdActionSensitivity(false);
SetSize(500, 680);
}
void ConversationEditor::populateWindow()
{
loadNamedPanel(this, "ConvEditorMainPanel");
makeLabelBold(this, "ConvEditorPropertyLabel");
makeLabelBold(this, "ConvEditorActorLabel");
makeLabelBold(this, "ConvEditorCommandLabel");
findNamedObject<wxTextCtrl>(this, "ConvEditorNameEntry")->Bind(wxEVT_TEXT, [&](wxCommandEvent& ev)
{
if (!_updateInProgress)
{
_conversation.name = ev.GetString();
}
});
findNamedObject<wxCheckBox>(this, "ConvEditorRepeatCheckbox")->Connect(
wxEVT_CHECKBOX, wxCommandEventHandler(ConversationEditor::onMaxPlayCountEnabled), NULL, this);
findNamedObject<wxCheckBox>(this, "ConvEditorActorsWithinTalkDistance")->Bind(wxEVT_CHECKBOX,
[&](wxCommandEvent& ev) { _conversation.actorsMustBeWithinTalkdistance = ev.IsChecked(); });
findNamedObject<wxCheckBox>(this, "ConvEditorActorsMustFace")->Bind(wxEVT_CHECKBOX,
[&](wxCommandEvent& ev) { _conversation.actorsAlwaysFaceEachOther = ev.IsChecked(); });
findNamedObject<wxSpinCtrl>(this, "ConvEditorRepeatTimes")->Bind(wxEVT_SPINCTRL, [&](wxSpinEvent& ev)
{
if (!_updateInProgress)
{
_conversation.maxPlayCount = ev.GetValue();
updateWidgets();
}
});
// Actor Panel
wxPanel* actorPanel = findNamedObject<wxPanel>(this, "ConvEditorActorPanel");
_actorView = wxutil::TreeView::CreateWithModel(actorPanel, _actorStore);
_actorView->SetSize(wxSize(350, 160));
actorPanel->GetSizer()->Add(_actorView, 1, wxEXPAND);
_actorView->AppendTextColumn("#", _actorColumns.actorNumber.getColumnIndex(),
wxDATAVIEW_CELL_INERT, wxCOL_WIDTH_AUTOSIZE, wxALIGN_NOT, wxDATAVIEW_COL_SORTABLE);
_actorView->AppendTextColumn(_("Actor (click to edit)"), _actorColumns.displayName.getColumnIndex(),
wxDATAVIEW_CELL_EDITABLE, wxCOL_WIDTH_AUTOSIZE, wxALIGN_NOT, wxDATAVIEW_COL_SORTABLE);
_actorView->Connect(wxEVT_DATAVIEW_SELECTION_CHANGED,
wxDataViewEventHandler(ConversationEditor::onActorSelectionChanged), NULL, this);
_actorView->Connect(wxEVT_DATAVIEW_ITEM_EDITING_DONE,
wxDataViewEventHandler(ConversationEditor::onActorEdited), NULL, this);
// Wire up button signals
_addActorButton = findNamedObject<wxButton>(this, "ConvEditorAddActorButton");
_addActorButton->Connect(wxEVT_BUTTON, wxCommandEventHandler(ConversationEditor::onAddActor), NULL, this);
_delActorButton = findNamedObject<wxButton>(this, "ConvEditorDeleteActorButton");
_delActorButton->Connect(wxEVT_BUTTON, wxCommandEventHandler(ConversationEditor::onDeleteActor), NULL, this);
_delActorButton->Enable(false);
_validateActorsButton = findNamedObject<wxButton>(this, "ConvEditorValidateActorsButton");
_validateActorsButton->Connect(wxEVT_BUTTON, wxCommandEventHandler(ConversationEditor::onValidateActors), NULL, this);
_validateActorsButton->Enable(false);
// Command Panel
wxPanel* commandPanel = findNamedObject<wxPanel>(this, "ConvEditorCommandPanel");
_commandView = wxutil::TreeView::CreateWithModel(commandPanel, _commandStore);
_commandView->SetSize(wxSize(350, 200));
commandPanel->GetSizer()->Add(_commandView, 1, wxEXPAND);
_commandView->AppendTextColumn("#", _commandColumns.cmdNumber.getColumnIndex(),
wxDATAVIEW_CELL_INERT, wxCOL_WIDTH_AUTOSIZE, wxALIGN_NOT);
_commandView->AppendTextColumn(_("Actor"), _commandColumns.actorName.getColumnIndex(),
wxDATAVIEW_CELL_INERT, wxCOL_WIDTH_AUTOSIZE, wxALIGN_NOT);
_commandView->AppendTextColumn(_("Command"), _commandColumns.sentence.getColumnIndex(),
wxDATAVIEW_CELL_INERT, wxCOL_WIDTH_AUTOSIZE, wxALIGN_NOT);
_commandView->AppendTextColumn(_("Wait"), _commandColumns.wait.getColumnIndex(),
wxDATAVIEW_CELL_INERT, wxCOL_WIDTH_AUTOSIZE, wxALIGN_NOT);
_commandView->Connect(wxEVT_DATAVIEW_SELECTION_CHANGED,
wxDataViewEventHandler(ConversationEditor::onCommandSelectionChanged), NULL, this);
// Wire up buttons
_addCmdButton = findNamedObject<wxButton>(this, "ConvEditorAddCommandButton");
_addCmdButton->Connect(wxEVT_BUTTON, wxCommandEventHandler(ConversationEditor::onAddCommand), NULL, this);
_delCmdButton = findNamedObject<wxButton>(this, "ConvEditorDeleteCommandButton");
_delCmdButton->Connect(wxEVT_BUTTON, wxCommandEventHandler(ConversationEditor::onDeleteCommand), NULL, this);
_delCmdButton->Enable(false);
_editCmdButton = findNamedObject<wxButton>(this, "ConvEditorEditCommandButton");
_editCmdButton->Connect(wxEVT_BUTTON, wxCommandEventHandler(ConversationEditor::onEditCommand), NULL, this);
_editCmdButton->Enable(false);
_moveUpCmdButton = findNamedObject<wxButton>(this, "ConvEditorMoveUpCommandButton");
_moveUpCmdButton->Connect(wxEVT_BUTTON, wxCommandEventHandler(ConversationEditor::onMoveUpCommand), NULL, this);
_moveUpCmdButton->Enable(false);
_moveDownCmdButton = findNamedObject<wxButton>(this, "ConvEditorMoveDownCommandButton");
_moveDownCmdButton->Connect(wxEVT_BUTTON, wxCommandEventHandler(ConversationEditor::onMoveDownCommand), NULL, this);
_moveDownCmdButton->Enable(false);
// Dialog buttons
findNamedObject<wxButton>(this, "ConvEditorCancelButton")->Connect(
wxEVT_BUTTON, wxCommandEventHandler(ConversationEditor::onCancel), NULL, this);
findNamedObject<wxButton>(this, "ConvEditorOkButton")->Connect(
wxEVT_BUTTON, wxCommandEventHandler(ConversationEditor::onSave), NULL, this);
}
void ConversationEditor::updateWidgets()
{
_updateInProgress = true;
// Clear the liststore first
_actorStore->Clear();
_currentActor = wxDataViewItem();
_currentCommand = wxDataViewItem();
updateCmdActionSensitivity(false);
_delActorButton->Enable(false);
_validateActorsButton->Enable(!_conversation.actors.empty());
// Name
findNamedObject<wxTextCtrl>(this, "ConvEditorNameEntry")->SetValue(_conversation.name);
findNamedObject<wxCheckBox>(this, "ConvEditorActorsWithinTalkDistance")->SetValue(
_conversation.actorsMustBeWithinTalkdistance);
findNamedObject<wxCheckBox>(this, "ConvEditorActorsMustFace")->SetValue(
_conversation.actorsAlwaysFaceEachOther);
// Update the max play count
if (_conversation.maxPlayCount != -1)
{
// Max play count is enabled
findNamedObject<wxSpinCtrl>(this, "ConvEditorRepeatTimes")->Enable(true);
findNamedObject<wxSpinCtrl>(this, "ConvEditorRepeatTimes")->SetValue(_conversation.maxPlayCount);
findNamedObject<wxStaticText>(this, "ConvEditorRepeatAdditionalText")->Enable(true);
findNamedObject<wxCheckBox>(this, "ConvEditorRepeatCheckbox")->SetValue(true);
}
else
{
// Max play count disabled
findNamedObject<wxSpinCtrl>(this, "ConvEditorRepeatTimes")->Enable(false);
findNamedObject<wxSpinCtrl>(this, "ConvEditorRepeatTimes")->SetValue(-1);
findNamedObject<wxStaticText>(this, "ConvEditorRepeatAdditionalText")->Enable(false);
findNamedObject<wxCheckBox>(this, "ConvEditorRepeatCheckbox")->SetValue(false);
}
// Actors
for (conversation::Conversation::ActorMap::const_iterator i = _conversation.actors.begin();
i != _conversation.actors.end(); ++i)
{
wxutil::TreeModel::Row row = _actorStore->AddItem();
row[_actorColumns.actorNumber] = i->first;
row[_actorColumns.displayName] = i->second;
row.SendItemAdded();
}
// Commands
updateCommandList();
_updateInProgress = false;
}
void ConversationEditor::updateCommandList()
{
_commandStore->Clear();
// Commands
for (conversation::Conversation::CommandMap::const_iterator i = _conversation.commands.begin();
i != _conversation.commands.end(); ++i)
{
const conversation::ConversationCommand& cmd = *(i->second);
wxutil::TreeModel::Row row = _commandStore->AddItem();
row[_commandColumns.cmdNumber] = i->first;
row[_commandColumns.actorName] = fmt::format(_("Actor {0:d}"), cmd.actor);
row[_commandColumns.sentence] = removeMarkup(cmd.getSentence());
row[_commandColumns.wait] = cmd.waitUntilFinished ? _("yes") : _("no");
row.SendItemAdded();
}
}
void ConversationEditor::selectCommand(int index)
{
// Select the actor passed from the command
wxDataViewItem found = _commandStore->FindInteger(index, _commandColumns.cmdNumber);
_commandView->Select(found);
// Update sensitivity based on the new selection
_currentCommand = _commandView->GetSelection();
updateCmdActionSensitivity(_currentCommand.IsOk());
}
void ConversationEditor::moveSelectedCommand(int delta)
{
// Get the index of the currently selected command
wxutil::TreeModel::Row row(_currentCommand, *_commandStore);
int index = row[_commandColumns.cmdNumber].getInteger();
int targetIndex = index + delta;
if (targetIndex <= 0)
{
return; // can't move any more upwards
}
// Try to look up the command indices in the conversation
conversation::Conversation::CommandMap::iterator oldCmd = _conversation.commands.find(index);
conversation::Conversation::CommandMap::iterator newCmd = _conversation.commands.find(targetIndex);
if (oldCmd != _conversation.commands.end() && newCmd != _conversation.commands.end())
{
// There is a command at this position, swap it
conversation::ConversationCommandPtr temp = newCmd->second;
newCmd->second = oldCmd->second;
oldCmd->second = temp;
updateWidgets();
// Select the moved command, for the user's convenience
selectCommand(newCmd->first);
}
}
void ConversationEditor::save()
{
// Name
_conversation.name = findNamedObject<wxTextCtrl>(this, "ConvEditorNameEntry")->GetValue();
_conversation.actorsMustBeWithinTalkdistance =
findNamedObject<wxCheckBox>(this, "ConvEditorActorsWithinTalkDistance")->GetValue();
_conversation.actorsAlwaysFaceEachOther =
findNamedObject<wxCheckBox>(this, "ConvEditorActorsMustFace")->GetValue();
if (findNamedObject<wxCheckBox>(this, "ConvEditorRepeatCheckbox")->GetValue())
{
_conversation.maxPlayCount = findNamedObject<wxSpinCtrl>(this, "ConvEditorRepeatTimes")->GetValue();
}
else
{
_conversation.maxPlayCount = -1;
}
// Copy the working copy over the actual object
_targetConversation = _conversation;
}
void ConversationEditor::onSave(wxCommandEvent& ev)
{
// First, save to the conversation object
save();
// Then close the window
EndModal(wxID_OK);
}
void ConversationEditor::onCancel(wxCommandEvent& ev)
{
EndModal(wxID_CANCEL);
}
void ConversationEditor::onActorSelectionChanged(wxDataViewEvent& ev)
{
if (_updateInProgress) return;
// Get the selection
_currentActor = _actorView->GetSelection();
// Enable the delete buttons if we have a selection
_delActorButton->Enable(_currentActor.IsOk());
}
void ConversationEditor::updateCmdActionSensitivity(bool hasSelection)
{
// Enable the edit and delete buttons if we have a selection
_editCmdButton->Enable(hasSelection);
_delCmdButton->Enable(hasSelection);
if (hasSelection)
{
// Check if this is the first command in the list, get the ID of the selected item
wxutil::TreeModel::Row row(_currentCommand, *_commandStore);
int index = row[_commandColumns.cmdNumber].getInteger();
bool hasNext = _conversation.commands.find(index+1) != _conversation.commands.end();
bool hasPrev = index > 1;
_moveUpCmdButton->Enable(hasPrev);
_moveDownCmdButton->Enable(hasNext);
}
else
{
_moveUpCmdButton->Enable(false);
_moveDownCmdButton->Enable(false);
}
}
void ConversationEditor::onCommandSelectionChanged(wxDataViewEvent& ev)
{
if (_updateInProgress) return;
// Get the selection
_currentCommand = _commandView->GetSelection();
updateCmdActionSensitivity(_currentCommand.IsOk());
}
void ConversationEditor::onMaxPlayCountEnabled(wxCommandEvent& ev)
{
if (_updateInProgress) return;
if (findNamedObject<wxCheckBox>(this, "ConvEditorRepeatCheckbox")->GetValue())
{
// Enabled, write a new value in the spin button
findNamedObject<wxSpinCtrl>(this, "ConvEditorRepeatTimes")->SetValue(1);
findNamedObject<wxSpinCtrl>(this, "ConvEditorRepeatTimes")->Enable(true);
findNamedObject<wxStaticText>(this, "ConvEditorRepeatAdditionalText")->Enable(true);
}
else
{
// Disabled, write a -1 in the spin button
findNamedObject<wxSpinCtrl>(this, "ConvEditorRepeatTimes")->SetValue(-1);
findNamedObject<wxSpinCtrl>(this, "ConvEditorRepeatTimes")->Enable(false);
findNamedObject<wxStaticText>(this, "ConvEditorRepeatAdditionalText")->Enable(false);
}
// Update the value in the conversation as well
_conversation.maxPlayCount = findNamedObject<wxSpinCtrl>(this, "ConvEditorRepeatTimes")->GetValue();
}
void ConversationEditor::onAddActor(wxCommandEvent& ev)
{
// Get the lowest available actor ID
int idx = 1;
for (idx = 1; idx < INT_MAX; idx++)
{
if (_conversation.actors.find(idx) == _conversation.actors.end())
{
break;
}
}
// Add the new actor to the map
_conversation.actors[idx] = _("New Actor");
// Update the widgets
updateWidgets();
}
void ConversationEditor::onDeleteActor(wxCommandEvent& ev)
{
// Get the index of the currently selected actor
wxutil::TreeModel::Row row(_currentActor, *_actorStore);
int index = row[_actorColumns.actorNumber].getInteger();
// Add the new actor to the map
conversation::Conversation::ActorMap::iterator i = _conversation.actors.find(index);
if (i != _conversation.actors.end())
{
// Remove the specified actor
_conversation.actors.erase(index);
}
else
{
// Index not found, quit here
return;
}
// Adjust the numbers of all other actors with higher numbers
while (_conversation.actors.find(index + 1) != _conversation.actors.end())
{
// Move the actor with the higher index "down" by one number...
_conversation.actors[index] = _conversation.actors[index + 1];
// ...and remove it from the old location
_conversation.actors.erase(index + 1);
index++;
}
// Update the widgets
updateWidgets();
}
void ConversationEditor::onValidateActors(wxCommandEvent& ev)
{
std::vector<std::string> errors;
for (const conversation::Conversation::ActorMap::value_type& i : _conversation.actors)
{
scene::ActorNodeFinder finder(i.second);
GlobalSceneGraph().root()->traverse(finder);
if (!finder.getFoundNode())
{
errors.push_back(fmt::format(_("The actor {0} cannot be found in the current map."), i.second));
}
}
if (!errors.empty())
{
std::string message = boost::algorithm::join(errors, "\n");
wxutil::Messagebox::Show(_("Actors missing"), message, IDialog::MESSAGE_ERROR, this);
}
else
{
std::string message = _("All actors are correctly referring to entities in the map.");
wxutil::Messagebox::Show(_("Actors OK"), message, IDialog::MESSAGE_CONFIRM, this);
}
}
void ConversationEditor::onActorEdited(wxDataViewEvent& ev)
{
wxutil::TreeModel::Row row(ev.GetItem(), *_actorStore);
// The iter points to the edited cell now, get the actor number
int actorNum = row[_actorColumns.actorNumber].getInteger();
// Update the conversation
_conversation.actors[actorNum] = static_cast<std::string>(ev.GetValue());
// Update all command widgets
updateCommandList();
}
void ConversationEditor::onAddCommand(wxCommandEvent& ev)
{
conversation::Conversation& conv = _conversation; // shortcut
// Create a new command
conversation::ConversationCommandPtr command(new conversation::ConversationCommand);
// Construct a command editor (blocks on construction)
CommandEditor* editor = new CommandEditor(this, *command, conv);
if (editor->ShowModal() == wxID_OK)
{
// The user hit ok, insert the command, find the first free index
int index = 1;
while (conv.commands.find(index) != conv.commands.end())
{
index++;
}
// Insert the command at the new location
conv.commands[index] = command;
updateWidgets();
}
editor->Destroy();
}
void ConversationEditor::onEditCommand(wxCommandEvent& ev)
{
// Get the index of the currently selected command
wxutil::TreeModel::Row row(_currentCommand, *_commandStore);
int index = row[_commandColumns.cmdNumber].getInteger();
// Try to look up the command in the conversation
conversation::Conversation::CommandMap::iterator i = _conversation.commands.find(index);
if (i != _conversation.commands.end())
{
// Get the command reference
conversation::ConversationCommandPtr command = i->second;
// Construct a command editor (blocks on construction)
CommandEditor* editor = new CommandEditor(this, *command, _conversation);
if (editor->ShowModal() == wxID_OK)
{
updateWidgets();
}
editor->Destroy();
}
}
void ConversationEditor::onMoveUpCommand(wxCommandEvent& ev)
{
// Pass the call
moveSelectedCommand(-1);
}
void ConversationEditor::onMoveDownCommand(wxCommandEvent& ev)
{
// Pass the call
moveSelectedCommand(+1);
}
void ConversationEditor::onDeleteCommand(wxCommandEvent& ev)
{
// Get the index of the currently selected command
wxutil::TreeModel::Row row(_currentCommand, *_commandStore);
int index = row[_commandColumns.cmdNumber].getInteger();
// Add the new command to the map
conversation::Conversation::CommandMap::iterator i = _conversation.commands.find(index);
if (i != _conversation.commands.end()) {
// Remove the specified command
_conversation.commands.erase(index);
}
else {
// Index not found, quit here
return;
}
// Adjust the numbers of all other commands with higher numbers
while (_conversation.commands.find(index + 1) != _conversation.commands.end()) {
// Move the commands with the higher index "down" by one number...
_conversation.commands[index] = _conversation.commands[index + 1];
// ...and remove it from the old location
_conversation.commands.erase(index + 1);
index++;
}
// Update the widgets
updateWidgets();
}
std::string ConversationEditor::removeMarkup(const std::string& input)
{
std::regex expr("(<[A-Za-z]+>)|(</[A-Za-z]+>)");
return std::regex_replace(input, expr, "");
}
} // namespace ui