/
AseModelLoader.cpp
56 lines (41 loc) · 1.5 KB
/
AseModelLoader.cpp
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#include "AseModelLoader.h"
#include <istream>
#include "AseModel.h"
#include "os/path.h"
#include "string/case_conv.h"
#include "../StaticModel.h"
namespace model
{
AseModelLoader::AseModelLoader() :
ModelImporterBase("ASE")
{}
IModelPtr AseModelLoader::loadModelFromPath(const std::string& path)
{
// Open an ArchiveFile to load
auto file = path_is_absolute(path.c_str()) ?
GlobalFileSystem().openTextFileInAbsolutePath(path) :
GlobalFileSystem().openTextFile(path);
if (!file)
{
rError() << "Failed to load model " << path << std::endl;
return IModelPtr();
}
// Parse the ASE model data from the given stream
std::istream stream(&(file->getInputStream()));
auto model = AseModel::CreateFromStream(stream);
// Convert the AseModel to StaticModelSurfaces, destructing it during the process
std::vector<StaticModelSurfacePtr> staticSurfaces;
for (auto& aseSurface : model->getSurfaces())
{
// Move the vertex and index data to construct the StaticModelSurface
auto& staticSurface = staticSurfaces.emplace_back(std::make_shared<StaticModelSurface>(
std::move(aseSurface.vertices), std::move(aseSurface.indices)));
staticSurface->setDefaultMaterial(aseSurface.material);
}
auto staticModel = std::make_shared<StaticModel>(staticSurfaces);
// Set the filename
staticModel->setFilename(os::getFilename(file->getName()));
staticModel->setModelPath(path);
return staticModel;
}
}