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ModuleLoader.h
41 lines (32 loc) · 983 Bytes
/
ModuleLoader.h
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#pragma once
#include <string>
#include <vector>
#include "imodule.h"
#include "module/DynamicLibrary.h"
#include "os/fs.h"
namespace module
{
/**
* Module loader functor class. This class is used to traverse a directory and
* load each module, calling the RegisterModule function they need to expose.
*
* Invoke the loadModules() method to load the DLLs from DarkRadiant's
* default module folders (e.g. modules/ and plugins/).
*/
class ModuleLoader
{
private:
// This list contains all the allocated dynamic libraries
DynamicLibraryList _dynamicLibraryList;
IModuleRegistry& _registry;
public:
ModuleLoader(IModuleRegistry& registry);
// Load algorithm, searches the given folder for .dll/.so files
void loadModulesFromPath(const std::string& path);
// Frees the list of DLLs
void unloadModules();
private:
// File functor, gets called with each file's name in the searched folder
void processModuleFile(const fs::path& fileName);
};
} // namespace module